Fenriz Aid, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears a robe, a symbol of his god around his neck, and a longsword on his belt. His white hair is lengthy and is close to two feet long. His red eyes are passionate and lively.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Sold as a small child to a wizard, Fenriz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Criminal record, Mentor. Occupation: Dilettante
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 100 gp.
Naal Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a blue vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. His brown hair is singed and shortened. He wears large thick round spectacles.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is content; and money/treasure
Ideals: Entrepeneur. Flaws: Ugly, Selfish, Mundane. Bonds: Rich. Occupation: Mayor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 52 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 7 (-2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
Possessions: 4000 gp. Eyepatch with mock eye of sapphire and moonstone (1900 gp). Gold music box (3000 gp). Jeweled electrum ring (5000 gp). A necklace of small pink pearls (6000 gp). Silver comb with moonstones (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Jeweled anklet (3000 gp). Silver comb with moonstones (400 gp). Silver comb with moonstones (400 gp). Fire opal pendant on a fine gold chain (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bilga Hallewell, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is generally shirtless and showing off her tattooed chest. She keeps her golden hair in a pixie cut. Her eyes are hazel and she is always smoking a pipe.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Bilga was left her father's suit of armor and trained in its use and care. She has since lost track of the people in her past.
Motivation: She has comitted a past crime that haunts her to this day; and many orcs want her driven away
Ideals: Athletic, Opinionated. Bonds: Enemies, Military, Family, Criminal record. Occupation: Detective
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 8 (-1) | 13 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 3000 cp.
Griselda Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears yellow painted combat armor at almost all times. Her blonde hair is heavily combed to the right. Her fierce brown eyes like to dwell on things.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She believes the world needs to unite to get rid of dire rats once and for all.
History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 15th year, her parents were killed by a dire rats raid, leaving Griselda alone in the world. After a stint in an orphanage, she was adopted. She left for the west, certain she would find work there.
Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud
Flaws: Ugly. Bonds: Poor, Enemies, Immigrant. Occupation: Architect
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Giant
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
Possessions: 600 gp. 1 Minor magic item.
Heather Bulsara, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears many layers of old clothing at all times. With wild chestnut hair. Her green eyes have a joyful gleam in them most of the time.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Sold as a small child to a wizard, Heather was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother was a soldier and died while she was still young. Heather was left her mother's suit of armor and trained in its use and care. She has dedicated herself to building a better trade route.
Motivation: To reunite with her old friends; and seeks redemption
Flaws: Ugly. Bonds: Poor, Adventurer, Criminal record, Mentor, Military. Occupation: Servant
Voice: Pirate accent
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 57 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 11 (+0) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 4000 gp. A necklace of small pink pearls (5000 gp). Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Jeweled gold crown (5000 gp).
Hadarai Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a blue shirt with thin yellow vertical stripes and black pants. His blonde hair is cut jaggedly and amateurishly. His fierce hazel eyes like to dwell on things.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: The child of southern immigrants he idolized his father. A freak accident while working with his Layabout father left him crippled. He has been saving his money to try and buy his sister's freedom.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Impeccable. Flaws: Disease. Bonds: Family, Immigrant. Occupation: Tanner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Patrin Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his flail. He wears his silver crest up. His eyes are a pleasant gold.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born several months after his father was called into army service. He was an athlete and attended two major summer competitions. He never won. He used his abilities to trick people and travel the world for free.
Motivation: He is terrified, and will act out of fear.
Ideals: Athletic. Flaws: Greedy, Fearful. Bonds: Military. Occupation: Spy
Voice: Soothing and warm
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 200 gp.
Kelter Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His blonde hair and beard is wavy and long. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Ranger school at a young age so that he could practice his necromantic talents. He ran away from his former home and has been making his living as a Engraver for the past few years.
Motivation: Wants to open a new tavern.
Ideals: Optimist, Gifted. Bonds: Attractive, Job, Military. Occupation: Engraver
Voice: Eastern European accent
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 32 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 40 pp.
Wella Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: 2'8" and lanky with angular features, she is an attractive figure. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her black hair up. Her eyes are a pleasant gray.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Wella was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now travels the world, in search of power and loot.
Motivation: She desires power and/or immortality; and meet up once more with her childhood friend
Ideals: Impeccable. Flaws: Forgetful. Bonds: Attractive, Poor, Adventurer. Occupation: Fletcher
Voice: French accent
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 9)
Armor Class 12
Hit Points 61 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1900 gp. Gold and topaz bottle stopper cork (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!