Orryn Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears dark leathers with embroidery. He has a hunchback. He keeps his black hair in a pixie cut. He wears large thick round spectacles.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: The child of western immigrants he idolized his mother. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by drow. Orryn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: He has money and likes to spend it; and someone believes him a fraud
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Immigrant, Enemies. Occupation: Ploughman
Voice: Pronounces O like U
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 110 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 20 (+5) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 300 pp. Embroidered and bejeweled glove (3000 gp). Embroidered and bejeweled glove (3000 gp). A roughly beaten golden orb (170 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). A silver and pearl hairclip (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Dagger Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her brown fur is lengthy and is close to two feet long. Her blue eyes lackadaisically let the world flow into them.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born several months after her mother was called into army service. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and she's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Mentor, Military. Occupation: Mason
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 9)
Armor Class 11
Hit Points 50 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 |
Possessions: 160 pp. Alexandrite (1500 gp). Deep blue spinel (1500 gp). Alexandrite (1500 gp). Deep blue spinel (1500 gp). Jasper (60 gp). Iolite (60 gp). Alexandrite (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eberdeb Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a tan suit, pastel shirt, and white tie. His black hair is unkempt and raggedy. His eyes are hazel and beady.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Eberdeb was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Many drow want him driven away; and doesn't want to be a spice merchant and was forced into it by his family
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Enemies, Family. Occupation: Spice Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 8 (-1) | 13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -2 / 1d10-4, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Kiirith Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the four houses of cards around his neck, and a quarterstaff on his belt. He has a slight overbite and is overall scrawny. He wears a feathered hat to hide his balding. His eyes are likewise red. His teeth are white and perfect.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is skeptical of what others tell him and is slow to trust.
History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Dilettante
Voice: Pirate accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 10000 cp. Deep blue spinel (900 gp). Tiger eye turquoise (7 gp).
Mara Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she dresses in collared shirts and wears a proper scarf over her head. Her hair is cut close to her head. Her ears are large.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Mara is combative with any and all who dare try her patience in the slightest.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Mara has worked very hard to control her curse. She hasn't been sleeping well lately.
Motivation: Wants to have a good time and be beloved; and she's attracted to the pc
Ideals: Optimist, Justice. Flaws: Ugly, Disease, Insomniac. Occupation: Detective
Voice: Pronounces O like U
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 6 (-2) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 330 gp. 1 Darkwood Buckler.
Dreali Raethran, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. He has styled his blonde hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is extraordinarily eccentric. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Athletic. Flaws: Ugly, Insane. Bonds: In love, Nature. Occupation: Roofer
Voice: Boston accent
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Cimer Trust, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has done his best to style his blue hair to look like a famous performer. His half smiles and white eyes are beguiling and draw you in.
Personality: He never swears and excessively uses polite adverbs when speaking. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the north was not economically sound they moved to his current location. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and his spouse's relatives view him with great suspicion
Ideals: Optimist. Bonds: Attractive, Immigrant, Poor. Occupation: Banker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'10") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 21000 cp. 1 Half-Plate. 1 Half-Plate.
Xappan Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a black Stetson hat and black clothes, and sports empty pouches on his belt. His dark red hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by brigands. Xappan was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: To prove his worth to the world; and revenge
Flaws: Ugly, Impulsive. Bonds: Job, Adventurer, Military, Enemies. Occupation: Carpenter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 32 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Xanaphia Firahel, Female Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her white hair, when down, is lengthy. Her fierce blue eyes like to dwell on things.
Personality: She never swears and excessively uses polite adverbs when speaking. She has a minor phobia of water and hates getting wet.
History: Born in the east to a Soapmaker, Xanaphia learned a great deal about her father's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Soapmaker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She then took over the family business and is one of the better Soapmaker for hire.
Motivation: To be a Blacksmith again; and she feels threatened by others
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Job, Poor. Occupation: Soapmaker
Voice: Boston accent
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 5000 sp.
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