Oppleby Reese, Male Gnome [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is wearing a long, blue cloak. His tied-back hair is auburn. His violet eyes dart from person to person.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is a bit of a kleptomaniac; and he is terrified, and will act out of fear
Flaws: Secretive, Antagonistic, Disease, Fearful. Bonds: Criminal record. Occupation: Sculptor
Voice: High pitched and raspy
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 18 (+4) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Gnome, Infernal, Druidic, Aquan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. 1 Minor magic item.
Amûg Clayton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is bristling with hidden weapons, mostly shortspears and ceremonial daggers. His moppish white hair is in a traditional bowl cut. His blue eyes dart from person to person to random spaces in the air.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a logical person and will generally grow upset if things defy logic and science.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to reunite with his absent father
Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Criminal record, Family. Occupation: Layabout
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 4000 sp.
Pallabar Gummen, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'8" and wears silk and lounges about seductively. He has done his best to style his white hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Pallabar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He ran away from his former home and has been making his living as a Sage for the past few years.
Motivation: He wants revenge against goblins; and wants to open a new tavern
Flaws: Hedonist. Bonds: Attractive, Job, Religious, Enemies. Occupation: Sage
Voice: Farmer accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Abyssal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp.
Moon In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'10", this woman wears a pastel shirt with thin violet vertical stripes and black pants. Her feathered hat is riddled with cuts and holes. Her yellow eyes are slightly larger than normal.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born at the edge of vast plains. Through the years after Moon was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Moon's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: In love, Nature. Occupation: Sage
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 11)
Armor Class 15
Hit Points 49 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 21 (+5) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Aquan, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +9 / 3d8+5, Grapple +6
Possessions: 1800 gp. Star ruby (900 gp). Obsidian (14 gp). Star ruby (900 gp). Zircon (60 gp). Deep green spinel (40 gp). Amethyst (40 gp). Zircon (60 gp). Rock crystal (60 gp). White pearl (40 gp). Rose (60 gp). 1 Minor magic item.
Elysande Dumph, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear grey clothing when she does not wear armor, and carries scythes. Her silver hair is thinning but still full. She has several tiny amethyst earrings on each ear.
Personality: This woman loves painting and to teach people painting more than just about anything. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born into a rich family. Her homeland was ravaged by war and she spent much of her life rebuilding it. Since then, she has sought to make the best of life.
Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Fighting, Artistic, Optimist. Flaws: PTSD. Bonds: Rich, Criminal record. Occupation: Apothecary
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 2000 cp.
Efferil Liadon, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his silver hair up. His hazel eyes lackadaisically let the world flow into them.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a logical person and will generally grow upset if things defy logic and science.
History: Efferil was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Efferil fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Sabotage a competitor.
Ideals: Fighting, Athletic, Joker, Logical. Bonds: Job. Occupation: Ploughman
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Half-Plate.
Eiravel Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. He has a small bristly mustache and wavy black hair. His hazel eyes dart from person to person to random spaces in the air.
Personality: A deeply religious man he believes everything happens for a reason. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Eiravel hails from a village terrorized by drow. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Bonds: Attractive, Religious, Job, Enemies, Slave. Occupation: Farmer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 50 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Gold and topaz bottle stopper cork (1800 gp). 1 Minor magic item.
Andram Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His dark red hair is heavily combed to the right. His white eyes dart from person to person to random spaces in the air.
Personality: He is almost excessively polite to everyone, even when angry. Energy wise he seems alert and responsive.
History: He was born in the south, but his parents moved at a very young age to the north. He moved from fad to fad and when he turned 15 he discovered dancing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To protect his home; and he is wracked by social anxiety
Ideals: Professionalism, Artistic. Flaws: Shy. Bonds: Immigrant, Guardian. Occupation: Bellfounder
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 18 (+4) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Druidic, Goblin, Terran, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Nella Tewksbury, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white tunic with tan highlights, and long black pants that bunch up around her shoes. She carries with her a set of maces on her belt, each one with a sapphire on the hilt. Her long red hair reaches down to her waist. She tend to wears goggles to shield her eyes.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She is a font of random trivia from the lore and stories she has discovered
History: Nella lived on a farm with her father, near the main road leading to a nearby town. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Fighting, Justice, Logical. Bonds: Family, Adventurer, Rich. Occupation: Animal Trainer
Voice: Boston accent
Attributes [hide]
Medium (4'10") Half-Orc, Neutral Good (CR 9)
Armor Class 11
Hit Points 48 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1300 gp. Large well-done wool tapestry (600 gp). A small bag of saffron. (90 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
