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NPC Generator

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Dee Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and a wedding ring on her right hand. Her hair is short and blonde. She has a dull look in her gray eyes.

Personality: She has a massive crush on the younger sibling of the Seamstress who has hired her part-time. She is skeptical of what others tell her and is slow to trust.

History: Dee was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Dee never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: A need for knowledge about a nearby landmark; and to settle down with her crush

Flaws: Shy. Bonds: In love, Has a crush, Poor, Adventurer. Occupation: Seamstress

Voice: Speaks with back of mouth

Attributes [hide]

Dee Greenleaf, Female Halfling Cleric 2
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1100 sp.


Social Check DCs


Artin Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. Her skin is fair and her fingers are delicate and long. She keeps her long silver hair kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing herself, she comes off as nervous. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Junk Dealer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and she is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Shy. Bonds: Attractive, Criminal record. Occupation: Junk Dealer

Voice: Irish accent

Attributes [hide]

Artin Bloodkith, Female Dwarf Paladin 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)10 (+0) 15 (+2)12 (+1)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 360 gp.


Social Check DCs


Oren Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a skull on it. His moppish golden hair is in a traditional bowl cut. His hazel unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He comes from a rich eastern family. A freak accident while working with his Layabout mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting, Professionalism. Flaws: Disease, Hedonist. Bonds: Rich. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Oren Underfoot, Male Halfling Sorcerer 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Arcana +4, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 100 gp.


Social Check DCs


Rivaan Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in collared shirts and wears a proper scarf over his head. His brass crest is kept up in a ponytail inside a wide-brimmed hat. His thin eyebrows rest above his beady gold eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is used to getting what he wants. In part because he is a meticulous planner.

History: He served in the navy to pay for his family's outstanding loans. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. After a long history of fighting, Rivaan and his spouse have recently divorced.

Motivation: Dragonborn compassion; and he wants nothing more than to rejoin the army

Ideals: Joker, Professionalism. Flaws: Ugly, Racist. Bonds: Military. Occupation: Carter

Voice: Smoker's lung

Attributes [hide]

Rivaan Chumbyxirinnish, Male Dragonborn Aristocrat 11
Medium (6'7") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 62 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Athletics +5, Investigation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +4

Possessions: 1100 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Jeweled electrum ring (2000 gp). Large well-done wool tapestry (300 gp). Silver chalice with lapis lazuli gems (70 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joser Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He usually wears his red robe and has his whip always slung over his shoulder. His skin is fair and his fingers are delicate and long. He has moderate length white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Further he is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Joser studied abroad. Joser liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted. Flaws: Insomniac, Addict. Bonds: Attractive, Nature. Occupation: Herbalist

Voice: Complex vocabulary, royal

Attributes [hide]

Joser Shadowquick, Male Halfling Wizard 3
Small (3'0") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)16 (+3) 16 (+3)13 (+1)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Ignan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 2200 sp.


Social Check DCs


Mindartis Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is portly but not overly obese. He wears his red hair up. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a Spy first and foremost. He believes firmly that knowledge should be universal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He found a children's book about a Elf Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Spy.

Motivation: Sabotage a competitor; and he loathes his own lifestyle

Flaws: Depressed. Bonds: Job, Rich, Religious, Adventurer. Occupation: Spy

Voice: Low and grunting

Attributes [hide]

Mindartis Ilphelkiir, Male Elf Paladin 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2400 sp.


Social Check DCs


Thamuz Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His silver hair is slicked back into a classic pompadour. His eyes are likewise red.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not believe in violence as a means to an end. He is a dedicated Spy but believes his peers are too gung-ho.

History: Thamuz was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's since become an addict/alcoholic.

Motivation: He'd like to take his coworkers down a peg; and retire the richest man in the north

Ideals: Joker, Pacifist, Entrepeneur. Flaws: Addict. Bonds: Job. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

Thamuz Tolerance, Male Tiefling Paladin 8
Medium (5'10") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 79 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)5 (-3) 12 (+1)12 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1000 gp. Rock crystal (80 gp). Violet garnet (400 gp). Lapis lazuli (7 gp). Jasper (80 gp).


Social Check DCs


Faran Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. He carries with him a set of greataxes on his belt, each one with a ruby on the hilt. His hair is silver and very short. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent father

Ideals: Fighting, Gifted, Artistic. Bonds: Family. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Faran Goodbarrel, Male Halfling Ranger 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 900 gp. Eye agate (12 gp). Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oskar Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a card on it. His blonde hair is kept up in a ponytail inside a small hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a small toy that he constantly fidgets with.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Addict. Bonds: Poor, Military, Immigrant. Occupation: Fletcher

Voice: Low range voice

Attributes [hide]

Oskar Glanhig, Male Dwarf Cleric 5
Medium (4'0") Dwarf, Neutral Good (CR 5)
Armor Class 13
Hit Points 48 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 19 (+4)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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