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NPC Generator

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Advanced [show]


Richard Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a yellow costume with the symbols of death on his torso. His red hair is long and unkept. He has amber eyes and a yellow hat with a violet feather.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in a small village he learned the ways of the warrior from his father. In his youth he was a Spice Merchant, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Optimist, Fighting. Flaws: Ugly, PTSD. Bonds: Criminal record. Occupation: Knight

Voice: Deep voice with rolling R's

Attributes [hide]

Richard Nailo, Male Half-Elf Monk 5
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 14 (+2)9 (-1)
Skills Deception +2, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Orc, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Dalgal Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who sports grey clothing, slightly heavier than average wear, he is not a threatening figure. He has a small bristly mustache and wavy white hair. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Dalgal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dalgal decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to travel the world and help people.

Motivation: Wants to have a good time and be beloved; and he is wracked by social anxiety

Ideals: Philantrophist, Optimist. Flaws: Fearful, Mundane. Bonds: Criminal record. Occupation: Bather

Voice: Prounounces S like Z

Attributes [hide]

Dalgal Burrowfound, Male Dwarf Ranger 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)11 (+0) 14 (+2)8 (-1)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 120 pp. 1 Everburning torch.


Social Check DCs


Frug Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Barkeep. His golden hair has been sun bleached extensively. His eyes are brown and he is always smoking a pipe.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a necromancer, Frug was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He got away from his former life and has fallen to alcoholism.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Racist, Addict. Bonds: Rich, Mentor. Occupation: Barkeep

Voice: Sounds elderly

Attributes [hide]

Frug Wildwander, Male Gnome Aristocrat 3
Small (3'8") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)14 (+2) 16 (+3)9 (-1)
Skills Athletics +3, Performance +1
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Amnon Revulsion, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is portly but not overly obese. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A true patriot, Amnon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to loving parents in a slum to the west. He worked as a nervous Performer and found it very stressful. He has drifted from career to career and currently works as a Performer.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new performer responsibilities is difficult

Ideals: Fighting. Flaws: Shy. Bonds: Military, Poor, Job. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Amnon Revulsion, Male Tiefling Ranger 7
Medium (6'7") Tiefling, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)13 (+1) 10 (+0)13 (+1)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1100 gp.


Social Check DCs


Dentratha Caavylteradyn, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a simple black robe with brown stripes complete with hood. Her long black crest is drawn into a two foot long braid. She is very pretty but has cold, dead eyes.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is a very good compulsive liar and kleptomaniac.

History: She is a Metallic Dragon in disguise. A gifted student she started as a Dyer, but she got bored and became a Marshal. She has drifted from career to career and currently works as a Marshal.

Motivation: To reunite with her old friends.

Bonds: Attractive, Criminal record, Adventurer, Job. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Dentratha Caavylteradyn, Female Dragonborn Commoner 5
Medium (6'6") Dragonborn, Neutral Evil (CR 5)
Armor Class 10
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)12 (+1) 12 (+1)18 (+4)
Skills Intimidation +7, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 30000 cp. Silver pearl (160 gp). Deep green spinel (160 gp).


Social Check DCs


Oriff Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She sports a flattop hair cut. Her eyes are a pleasant green.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her job bores her to no end. She has decided to make it more interesting.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: A rival would like her out of the picture.

Ideals: Joker. Flaws: Disease. Bonds: Rich, Adventurer, Criminal record. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Oriff Bigtoe, Female Dwarf Paladin 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)11 (+0) 12 (+1)15 (+2)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 160 gp.


Social Check DCs


Susannah Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is generally shirtless and showing off her tattooed chest. Her hair is greying and her face has many wrinkles. She is baby faced.

Personality: Susannah wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... She is lazy and tries to find solutions quickly.

History: Born in the north to a Courier, Susannah learned a great deal about her father's area of expertise. She moved from fad to fad and when she turned 15 she discovered painting. She now owns her own business.

Motivation: Many orcs want her driven away; and she is unsatisfied with her job

Ideals: Disciplined, Artistic. Flaws: Lazy. Bonds: Poor, Job, Enemies. Occupation: Courier

Voice: Timid voice

Attributes [hide]

Susannah Berevan, Female Half-Elf Cleric 2
Medium (4'11") Half-Elf, Neutral Good (CR 2)
Armor Class 8
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1400 sp. Deep green spinel (60 gp). Hematite (4 gp).


Social Check DCs


Marastyr Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is typically in her Dilettante uniform. She has dyed her greying auburn hair a little too much giving a sharp auburn color. She wears round tiny glasses practically rammed into her face.

Personality: Abrasive and pushy, she has a hard time making friends. The war was a terrible time for her, and Marastyr does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dilettante. She became a Dilettante soon after.

Motivation: She'd like to take her coworkers down a peg; and she feels kind of lost in life

Ideals: Artistic. Flaws: Antagonistic, Depressed. Bonds: Job, Military. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Marastyr Fallack, Female Dwarf Expert 12
Medium (4'1") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 52 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Nature +5, Stealth +7
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 100 pp. Large well-done wool tapestry (400 gp). Cloth of gold vestments (90 gp). Solid gold idol (500 gp). Solid gold idol (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ivellios Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his white robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'11" when asserting himself. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are slightly larger than normal.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Bounty Hunter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Disciplined, Persistence. Bonds: Family, Immigrant, Job. Occupation: Shepherd

Voice: Mumbles to self between sentences

Attributes [hide]

Ivellios Galanodel, Male Elf Warrior 3
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Celestial, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp. 1 Masterwork Light wooden shield. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs

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