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NPC Generator

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Advanced [show]


Riardon Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tan trousers with black and white striped suspenders. He wears various colorful collared shirts. His hair, while still mostly chestnut, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Flattery will make him almost putty in your hands.

History: His father raised him in a mountain cabin. A gifted student he started as a Barrister, but he got bored and became a Sellsword. He has drifted from career to career and currently works as a Sellsword.

Motivation: A strong sense of loyalty to Halfling people; and wants to open a new tavern

Ideals: Passionate. Flaws: Selfish, Racist. Bonds: Nature, Job. Occupation: Sellsword

Voice: Soft and mumbly

Attributes [hide]

Riardon Xiloscient, Male Elf Monk 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)15 (+2) 11 (+0)6 (-2)
Skills Animal Handling +2, Deception +0
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Bullseye lantern. 1 Magnifying glass. 1 Silk rope.


Social Check DCs


Aldous Astley, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear brown tank tops with black pants. He has a penchant for wearing a ring with an oversized opal on his right hand. His chestnut hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aldous is depressed about a lot of things. He tends to be a nihilist. He is a bit of a xeno-phobe, disliking non-Humans.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: Tiefling compassion.

Ideals: Gifted. Flaws: Depressed, Racist. Bonds: Rich, Mentor. Occupation: Seamstress

Voice: Posh accent

Attributes [hide]

Aldous Astley, Male Human Rogue 11
Medium (6'0") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 30 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +0 / 3d8-4, Ranged +4 / 3d8+0, Grapple +0

Possessions: 1400 gp. Chalcedony (40 gp). Smoky quartz (40 gp). Citrine (40 gp). Red garnet (50 gp).


Social Check DCs


Kathra Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'9" eastern woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her black hair is long and unkept. Her face is scarred and worn.

Personality: She hates Dwarves with a passion. As such she is filled with self loathing. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was raised in a forest tribe. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She has comitted a past crime that haunts her to this day; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Criminal record, Nature. Occupation: Animal Trainer

Voice: Pronounces O like U

Attributes [hide]

Kathra Durthane, Female Dwarf Cleric 1
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 11 (+0)6 (-2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Maiathah Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She prefers to wear flannel. She is bald on top and has large golden tufts of hair around her ears. She wears crescent spectacles with a black brim.

Personality: She is fixated on the number 100. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Maiathah lived on a farm with her father, near the main road leading to a nearby town. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better village for her children.

Motivation: She has passion for adventuring and risk.

Flaws: Ugly, Insane. Bonds: Rich, Family, Adventurer. Occupation: Shepherd

Voice: Smoker's lung

Attributes [hide]

Maiathah Xiloscient, Female Half-Elf Bard 4
Medium (4'11") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)13 (+1) 14 (+2)6 (-2)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. Moss agate (8 gp). Violet garnet (900 gp). 3 Holy water. 1 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Alberich Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. His skin is fair and his fingers are delicate and long. He keeps his brown hair in a flapper bob. His eyes, though not visible through his cowl, are gray.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He enjoys reading and quiet.

History: Gifted from a young age, Alberich studied abroad. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is compelled to act according to his religious beliefs; and wants to raise his children well

Ideals: Optimist, Logical, Gifted. Bonds: Family, Religious. Occupation: Seamstress

Voice: Australian accent

Attributes [hide]

Alberich Brawnanvil, Male Dwarf Barbarian 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)15 (+2) 11 (+0)9 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 340 gp. 1 Masterwork Common Melee.


Social Check DCs


Ethereal Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His gray fur is smooth and relatively long. His fierce blue eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Rich, Attractive, Adventurer. Occupation: Bounty Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Ethereal Fang, Male Tabaxi Wizard 10
Medium (6'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 61 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)9 (-1) 15 (+2)17 (+3)
Skills Investigation +3, Medicine +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1800 gp. Chrysoprase (20 gp). Peridot (20 gp). Bloodstone (20 gp). Deep green spinel (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Colton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is tall, broad shouldered and powerfully built. He wears a deerstalker hat to cover his moderate length silver hair. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a logical person and will generally grow upset if things defy logic and science.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Professionalism, Logical, Gifted. Bonds: Rich, Adventurer. Occupation: Barrister

Voice: American accent

Attributes [hide]

Ernest Colton, Male Human Warrior 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)9 (-1) 16 (+3)16 (+3)
Skills Animal Handling +5, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 40 gp. 1 Everburning torch.


Social Check DCs


Drusilia Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is dressed in a clean tan cloak covering her clean studded leather. Her golden hair is long and unkept. She wears crescent spectacles with a black brim.

Personality: Drusilia wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the south to a Barkeep, Drusilia learned a great deal about her mother's area of expertise. After coming to the age of reason, Drusilia took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a Barkeep soon after.

Motivation: To share knowledge with the world; and she'd like to take her coworkers down a peg

Ideals: Disciplined, Logical, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Drusilia Qualanthri, Female Elf Fighter 2
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Persuasion +2, Stealth +1
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 310 gp.


Social Check DCs


Prosperine Lust, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears black painted combat armor at almost all times, and sports empty pouches on her belt. Her hair is red, silky, and of moderate length. She has a dull look in her black eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She also has developed a complete distrust of the Carter profession.

History: She served in the navy to pay for her family's outstanding loans. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: Wants to open a new tavern; and obtaining odd cultural gnomish artifacts is her passion

Bonds: Attractive, Job, Military, Adventurer. Occupation: Farmer

Voice: Raspy

Attributes [hide]

Prosperine Lust, Female Tiefling Expert 3
Medium (5'4") Tiefling, True Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)16 (+3) 12 (+1)16 (+3)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Gnoll, Terran, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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