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NPC Generator

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Advanced [show]


Frug Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is long and white with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. He has a dull look in his hazel eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: His spouse's relatives view him with great suspicion; and his religion dominates his actions

Ideals: Entrepeneur. Flaws: Insane. Bonds: Rich, Religious, Family. Occupation: Fortune-teller

Voice: Speaks with back of mouth

Attributes [hide]

Frug Bafflestone, Male Gnome Fighter 1
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)17 (+3) 6 (-2)9 (-1)
Skills Insight +0, Religion +5
Senses Passive Perception 8
Languages Common, Gnome, Elven, Ignan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp. Deep green spinel (40 gp).


Social Check DCs


Helgret Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She keeps her golden hair in a pixie cut. Her eyes are brown and she is always smoking a pipe.

Personality: She is witty, but her monotone delivery comes off as unnerving She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: From birth she was tutored by a cruel and relentless mentor. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Due to her spouse's obsession with being a Spice Merchant they were divorced and she won custody of their daughter. She worked as a Barrister, and she later adopted a second daughter.

Motivation: Regain custody of her daughter.

Ideals: Joker. Bonds: Attractive, Poor, Family, Mentor. Occupation: Barrister

Voice: Jamaican accent

Attributes [hide]

Helgret Strongheart, Female Dwarf Druid 4
Medium (3'11") Dwarf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)14 (+2) 14 (+2)9 (-1)
Skills Intimidation +1, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Charles Hamilton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and carries rapiers. His hair is greying and his face has many wrinkles. His eyes are hazel and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his father. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Shy, Fearful, Antagonistic. Bonds: Nature. Occupation: Merchant

Voice: German accent

Attributes [hide]

Charles Hamilton, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 7000 cp. 1 Minor magic item.


Social Check DCs


Kellen Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He wears light armors faded through time and improper care. His moppish black hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Joker. Flaws: Greedy. Bonds: Religious, Enemies. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

Kellen Garrick, Male Gnome Expert 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 11 (+0)7 (-2)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Enidda Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: This woman is generally shirtless and showing off her tattooed chest. She has a penchant for wearing a ring with an oversized jet on her left hand. Her black hair is cut short. She is baby faced.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She uses divination through singing.

History: She was born a particularly ugly child, much to the horror of her parents. Over the years she perfected her riding and shooting skills. She has built up a small fortune and can afford her own way.

Motivation: Marry her sister to traveling adventurers; and wants to raise her children well

Ideals: Gifted. Flaws: Shy, Ugly. Bonds: Rich, Nature, Family. Occupation: Spy

Voice: pre-pubescent

Attributes [hide]

Enidda Loofollue, Female Gnome Commoner 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)12 (+1) 12 (+1)7 (-2)
Skills Athletics +1, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 500 sp. Tiger eye turquoise (9 gp).


Social Check DCs


Seraphina Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a fine chain shirt which she covers with white colored cloaks and clothing. Her white hair is unkempt and raggedy. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Seraphina hails from a village terrorized by gnolls. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Someone believes her a fraud; and she is a bit of a kleptomaniac

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Criminal record, Enemies. Occupation: Carter

Voice: Relaxed voice

Attributes [hide]

Seraphina Goodearth, Female Halfling Barbarian 9
Small (2'8") Halfling, Lawful Evil (CR 9)
Armor Class 14
Hit Points 93 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Medicine +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Giant
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1400 gp.


Social Check DCs


Maagog Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tight fitting black shirt and pants. He wears his black crest up. He has a tattooed face.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born into a rich family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic, PTSD. Bonds: Enemies, Mentor, Rich. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Maagog Beryntolthropal, Male Dragonborn Rogue 3
Medium (6'7") Dragonborn, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp.


Social Check DCs


Nagrette Barlow, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She has a moderate pudge and is not very fit. She has slicked back auburn hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Nagrette embodies much of what other species detest in the Half-Orcs. She feeds upon the attention of others.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Due to her spouse's obsession with being a Blacksmith they were divorced and she won custody of their son. She worked as a Cartwright, and she later adopted a second son.

Motivation: To reunite with her absent father; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Cartwright

Voice: Low rumbling, strings words together

Attributes [hide]

Nagrette Barlow, Female Half-Orc Aristocrat 5
Medium (5'6") Half-Orc, Neutral Good (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamuz Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: 5'6" and muscular, this southern man is wearing a long, black cloak. He wears a deerstalker hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is overprotective of those who hire his services. He is a font of random trivia from the lore and stories he has discovered

History: Thamuz hails from a village terrorized by illithids. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Revenge; and marry his sister to traveling adventurers

Ideals: Athletic, Logical. Bonds: Guardian, Enemies, Adventurer, Family. Occupation: Junk Dealer

Voice: Sore throat, cough

Attributes [hide]

Thamuz Serenity, Male Tiefling Fighter 8
Medium (5'6") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 31 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 5 (-3)6 (-2) 17 (+3)16 (+3)
Skills Acrobatics +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +2

Possessions: 600 gp. Bloodstone (60 gp). Alexandrite (700 gp). Star ruby (1300 gp). Deep green spinel (100 gp). Hematite (4 gp). Peridot (60 gp). 1 Minor magic item.


Social Check DCs

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