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NPC Generator

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Advanced [show]


Oppah Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She wears tattered old clothes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'3" when asserting herself. Her golden hair is still thick. She wears a mask on her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She would rather hide behind her crafts than deal with other people.

History: A powerful wizard made her what she is. She has had some formal dancing training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she's in love

Ideals: Joker, Artistic. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Unemployed

Voice: Soft and mumbly

Attributes [hide]

Oppah Gummen, Female Gnome Warlock 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 12 (+1)7 (-2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 200 gp. A silver and pearl hairclip (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Black velvet mask with numerous citrines (40 gp). 1 Minor magic item.


Social Check DCs


Kelter Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long chestnut hair is drawn into a two foot long braid. He has a dull look in his green eyes.

Personality: Eccentric and domineering, Kelter will drive conversation. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and doesn't want to be a doctor and was forced into it by his family

Ideals: Extrovert, Professionalism, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Doctor

Voice: High pitched, excited

Attributes [hide]

Kelter Glenfellow, Male Halfling Commoner 10
Small (2'10") Halfling, Neutral Good (CR 10)
Armor Class 12
Hit Points 32 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)10 (+0) 12 (+1)9 (-1)
Skills Performance +3, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 11000 sp. Black pearl (1300 gp). Fiery yellow corundum (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Benson, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears brown cloth garments or leather armor. His long silver hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Geoffrey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Geoffrey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Geoffrey. He used his abilities to trick people and travel the world for free.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Attractive, Poor, Criminal record. Occupation: Carter

Voice: Complex vocabulary, royal

Attributes [hide]

Geoffrey Benson, Male Human Bard 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)10 (+0) 17 (+3)10 (+0)
Skills Religion +2, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp.


Social Check DCs


Jaxi Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with deerstalker hat. She has no crest. She is baby faced.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She takes great joy in being the best Tanner in town.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She dropped out of school before completing her studies. She now owns her own business.

Motivation: She is currently in port desperately looking for someone to get her out; and sabotage a competitor

Ideals: Logical. Flaws: Ugly. Bonds: Job, Religious, Slave. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Jaxi Baharoosh, Female Dragonborn Expert 5
Medium (6'7") Dragonborn, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)6 (-2) 13 (+1)17 (+3)
Skills Insight +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fighting clothing, which leaves very little to the imagination. His beige fur is kept up in a ponytail inside a top hat. His face is covered beneath a completely black helmet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also hits on women, regardless of circumstances.

History: A powerful necromancer made him what he is. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To settle down with his crush.

Ideals: Fighting. Bonds: Adventurer, Has a crush, Mentor. Occupation: Masseuse

Voice: Hissing voice

Attributes [hide]

Drifting Peak, Male Tabaxi Monk 8
Medium (6'6") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 75 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)17 (+3) 10 (+0)17 (+3)
Skills Medicine +3, Religion +6
Senses Passive Perception 10
Languages Common, Abyssal, Auran, Aquan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1100 gp.


Social Check DCs


Yevelda Gladstone, Female Half-Orc [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a tight fitting white shirt and pants. She has wavy silver hair. She has a dull look in her hazel eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was raised in a white middle class family as the only child. Like her mother and her sister before her, after school she went straight into learning to become a Map Maker. She has worked as a Map Maker like her mother before her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end her boredom

Ideals: Athletic, Fighting, Joker. Flaws: Mundane. Bonds: Job. Occupation: Map Maker

Voice: Posh accent

Attributes [hide]

Yevelda Gladstone, Female Half-Orc Monk 17
Medium (5'10") Half-Orc, True Neutral (CR 17)
Armor Class 9
Hit Points 121 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Investigation +6, Religion +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1

Possessions: Eye agate (16 gp). Moss agate (16 gp). Bloodstone (30 gp). Aquamarine (800 gp). Zircon (30 gp). Azurite (16 gp). Golden yellow topaz (800 gp). Amber (80 gp). Alexandrite (800 gp). Silver pearl (80 gp). Golden yellow topaz (800 gp). Rich purple corundum (600 gp). Bloodstone (30 gp). Jet (80 gp). Pink diamond (8000 gp). Deep blue spinel (800 gp). Freshwater pearl (16 gp). Blue star sapphire (600 gp). Jasper (30 gp). Alexandrite (800 gp). Jasper (30 gp). Jet (80 gp). Sardonyx (30 gp). Brown-green garnet (80 gp). 1 Medium magic item.


Social Check DCs


Eiravel Nobles, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a colorful flower in his brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Armorer and found it very stressful. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is unsatisfied with his job; and he has money and likes to spend it

Ideals: Logical. Flaws: Disease. Bonds: Rich, Attractive, Job. Occupation: Armorer

Voice: Speaks with back of mouth

Attributes [hide]

Eiravel Nobles, Male Half-Elf Sorcerer 2
Medium (5'5") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 14 (+2)18 (+4) 16 (+3)16 (+3)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Elven, Ignan, Orc, Undercommon, Sylvan
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 700 sp.


Social Check DCs


Lone Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally well dressed albeit a few years behind the times. His fur is short and yellow. He is very pretty but has cold, dead eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He takes great joy in being the best Body Guard in town.

History: When he was but 6 years old his parents immigrated from the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He has set out to sabotage the competition.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Body Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Lone Plume, Male Tabaxi Rogue 9
Medium (6'6") Tabaxi, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 52 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)11 (+0) 13 (+1)15 (+2)
Skills Animal Handling +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 210 pp. Red garnet (130 gp). Malachite (15 gp). Brown-green garnet (130 gp). Black pearl (1500 gp). Chrysoberyl (130 gp). Blue quartz (15 gp). Azurite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silvo Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears white leather gloves, a white jacket, and tight pants. He keeps his white hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is skeptical of what others tell him and is slow to trust.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents enrolled him in a Monk school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Excited and jittery

Attributes [hide]

Silvo Greenbottle, Male Halfling Monk 8
Small (2'11") Halfling, Lawful Good (CR 8)
Armor Class 14
Hit Points 49 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1000 gp. Onyx (60 gp). Aquamarine (1500 gp). Deep blue spinel (1500 gp). 1 Minor magic item.


Social Check DCs

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