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NPC Generator

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Advanced [show]


Euron Pain, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. He wears a colorful flower in his chestnut hair. His silver unseeing eyes seem to look past you.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A true patriot, Euron would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Flaws: Disease, Shy. Bonds: Attractive, Military. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Euron Pain, Male Tiefling Adept 7
Medium (6'8") Tiefling, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills Insight +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 300 gp. Fire opal pendant on a fine gold chain (2100 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item.


Social Check DCs


Astar Righteous, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his chestnut hair in a pixie cut. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a Shoemaker, his father struggled to pay the bills. He helped his father out around the business and became quite the natural. He became a Weaver soon after.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Astar Righteous, Male Tiefling Adept 1
Medium (5'9") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 140 gp.


Social Check DCs


Ar-Karo Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an entirely white suit with blue socks and a vest with buckled shoes. His long golden hair reaches down to his waist. His eyes are likewise brown.

Personality: While he acts the brute, he is far gentler than he would appear. He does not believe in violence as a means to an end. He is a dedicated Butcher but believes his peers are too gung-ho.

History: Born in a small village he learned the ways of the warrior from his mother. His martial abilities were realized during a raid on his village. He has since lost track of the people in his past.

Motivation: To settle down with his crush; and regain custody of his son

Ideals: Fighting, Pacifist, Gifted. Bonds: Family, Has a crush. Occupation: Butcher

Voice: Old thin voice

Attributes [hide]

Ar-Karo Gresham, Male Half-Orc Expert 10
Medium (6'6") Half-Orc, Lawful Good (CR 10)
Armor Class 11
Hit Points 16 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 7 (-2)12 (+1) 12 (+1)11 (+0)
Skills Deception +4, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4

Possessions: 2400 gp. Fire opal pendant on a fine gold chain (400 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). A roughly beaten golden orb (150 gp).


Social Check DCs


Einkil Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has moderate length white hair. His blue eyes are slightly larger than normal.

Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Einkil would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Military, Rich. Occupation: Ruler

Voice: Sighs a lot, exhausted

Attributes [hide]

Einkil Balderk, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)12 (+1) 12 (+1)16 (+3)
Skills Performance +5, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 200 sp.


Social Check DCs


Ûkbûk Eastoft, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left arm. He has the majority of his body covered in plate. His hair is always cut to a buzz. His amber eyes peer out from beneath his small black hat.

Personality: Ûkbûk wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spice Merchant arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Disease. Bonds: Rich. Occupation: Spice Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Ûkbûk Eastoft, Male Half-Orc Bard 7
Medium (5'8") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)7 (-2) 7 (-2)12 (+1)
Skills Acrobatics +6, Survival +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Munggen, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears rags and sports a simple walking cane. His blonde hair is slicked back into a classic pompadour. He has hazel eyes and a tan hat with a black feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Optimist. Bonds: Poor, Attractive, Military, Immigrant. Occupation: Barkeep

Voice: Tuts and clicks tongue

Attributes [hide]

Zook Munggen, Male Gnome Wizard 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: Lapis lazuli (6 gp). Golden yellow topaz (600 gp). 1 Minor magic item.


Social Check DCs


Elegant Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing colorful clothing, dressed as a Dyer. She has moderate length black fur. She is very pretty but has cold, dead eyes.

Personality: She is happy with her job as a Dyer. She turns her eye from what people do, preferring to live and let live. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in the south her family was never financially stable. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She ran away from her former home and has been making her living as a Dyer for the past few years.

Motivation: She's looking for her big break; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Job, Poor, Religious, Adventurer. Occupation: Dyer

Voice: High pitched, excited

Attributes [hide]

Elegant Of Shadows, Female Tabaxi Wizard 10
Medium (5'5") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 60 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)11 (+0) 12 (+1)15 (+2)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: Emerald (500 gp). Chalcedony (30 gp). Deep blue spinel (1400 gp). Tiger eye turquoise (9 gp). Rose (30 gp). 1 Minor magic item.


Social Check DCs


Zagga Royston, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a white vest and prefers brown and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. She keeps her chestnut hair in a pixie cut. She has gleaming, smiling amber eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She enjoys reading and quiet.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was an apprentice working in her mother's forge. She tends to her Carpenter job now, and dutifully fulfills any obligations she has.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Logical. Flaws: Ugly. Bonds: Immigrant, Job, Religious. Occupation: Carpenter

Voice: Speaks with squeezed throat

Attributes [hide]

Zagga Royston, Female Half-Orc Ranger 3
Medium (6'4") Half-Orc, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)8 (-1) 12 (+1)14 (+2)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1900 sp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Melech Creed, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He has a penchant for wearing a ring with an oversized opal on his left hand. He has done his best to style his silver hair to look like a famous performer. His eyes are a pleasant black.

Personality: He is witty, but his monotone delivery comes off as unnerving He is harsh and unforgiving.

History: Melech lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Ideals: Joker, Logical. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Slave Trader

Voice: Jamaican accent

Attributes [hide]

Melech Creed, Male Tiefling Warlock 8
Medium (6'6") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)14 (+2) 17 (+3)14 (+2)
Skills Insight +6, Performance +5
Senses Passive Perception 13
Languages Common, Giant, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 400 gp. Blue sapphire (500 gp). Alexandrite (200 gp). Deep blue spinel (200 gp).


Social Check DCs

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