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NPC Generator

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Advanced [show]


Abalaba Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the four houses of cards around her neck, and a ceremonial dagger on her belt. She is physically well-built. Her golden hair is thinning but still full. She wears round tiny glasses practically rammed into her face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her mother raised her in a mountain cabin. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is greedy; and she's looking for her big break

Ideals: Fighting. Bonds: Adventurer, Slave, Nature, Rich. Occupation: Detective

Voice: Raspy

Attributes [hide]

Abalaba Bafflestone, Female Gnome Barbarian 14
Small (3'1") Gnome, True Neutral (CR 14)
Armor Class 11
Hit Points 152 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 16 (+3)10 (+0)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Orc
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1

Possessions: 200 pp. Eye agate (4 gp). Obsidian (4 gp). Azurite (4 gp). Eye agate (4 gp). Red garnet (150 gp). Obsidian (4 gp). Hematite (4 gp). Star ruby (900 gp). Blue star sapphire (900 gp). Alexandrite (300 gp). Smoky quartz (30 gp). Obsidian (4 gp). Tourmaline (150 gp). Deep blue spinel (300 gp). 1 Medium magic item.


Social Check DCs


Dynamic Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who is typically in her Baker uniform. She wears a deerstalker hat to cover her moderate length brown fur. She tend to wears goggles to shield her eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is obsessed with a lost civilization.

History: Born to a pair of adventurers, Dynamic grew up listening to her father's many stories. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting orcs, the young Dynamic began to lead the lost caravan. She tends to her Baker job now, and dutifully fulfills any obligations she has.

Motivation: Many orcs want her driven away; and wants to open a new tavern

Ideals: Philantrophist, Entrepeneur. Bonds: Job, Adventurer, Enemies. Occupation: Baker

Voice: Mumbles to self between sentences

Attributes [hide]

Dynamic Timber, Female Tabaxi Bard 14
Medium (4'7") Tabaxi, Neutral Evil (CR 14)
Armor Class 13
Hit Points 32 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)9 (-1) 12 (+1)18 (+4)
Skills Arcana +4, Persuasion +9
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. Silver comb with moonstones (700 gp). Solid gold idol (500 gp). 1 Medium magic item.


Social Check DCs


Odorr Ainsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a white cloak and cross-gartered black stockings. His chestnut hair is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is happy with his job as a Crown-heir. He turns his eye from what people do, preferring to live and let live. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Odorr hails from a village terrorized by brigands. Cursed with lycanthropy at a very young age, Odorr has worked very hard to control his curse. He struck the Crown-heir job and began his own company from there.

Motivation: To be a Priest again.

Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Enemies. Occupation: Crown-heir

Voice: Excited and jittery

Attributes [hide]

Odorr Ainsworth, Male Half-Orc Paladin 6
Medium (6'10") Half-Orc, Neutral Good (CR 6)
Armor Class 11
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)7 (-2) 8 (-1)7 (-2)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Gardener, and he perpetually has his hammer ready. He wears a deerstalker hat to cover his moderate length brown hair. This hazel eyed westerner is not easily forgotten.

Personality: Diggory is depressed about a lot of things. He tends to be a nihilist. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small plains village. From there he went from mercenary job to mercenary job. He has achieved small success as a Gardener.

Motivation: Wishes to resurrect an old love; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Depressed. Bonds: Nature, Adventurer, Job, In love. Occupation: Gardener

Voice: Pronounces O like U

Attributes [hide]

Diggory Lancaster, Male Human Aristocrat 2
Medium (5'1") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)18 (+4) 16 (+3)12 (+1)
Skills Animal Handling +5, Nature +6
Senses Passive Perception 13
Languages Common, Undercommon, Gnome, Goblin, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Anbera Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is golden and very short. Her eyes are amber and she is always smoking a pipe.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: When she was but 7 years old her parents immigrated from the south. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Revenge; and wants to open a new tavern

Ideals: Fighting. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Performer

Voice: growls and snarls, animalistic

Attributes [hide]

Anbera Strakeln, Female Dwarf Aristocrat 3
Medium (3'11") Dwarf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 20 (+5)11 (+0) 13 (+1)11 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Howard Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: This man is dressed in a clean red cloak covering his clean studded leather, and sports empty pouches on his belt. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Howard is depressed about a lot of things. He tends to be a nihilist. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Bellfounder, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He is wracked by social anxiety.

Ideals: Gifted. Flaws: Insomniac, Depressed, Fearful. Bonds: Family. Occupation: Glassblower

Voice: Stutters

Attributes [hide]

Howard Porridgepot, Male Halfling Rogue 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 21 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Black velvet mask with numerous citrines (100 gp). Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Laborer. He has styled his auburn hair well, parting it to the right. His gray eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. The war was a terrible time for him, and Gomory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gomory was raised in a hard working conservative environment. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Gomory's homeland. Gomory decided to take the middle way and become a bodyguard. He ran away from his former home and has been making his living as a Laborer for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Depressed. Bonds: Job, Immigrant, Military. Occupation: Laborer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gomory Ariessus, Male Half-Elf Sorcerer 4
Medium (4'11") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 10 (+0)16 (+3)
Skills Animal Handling +2, Deception +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Ella Lincoln, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She likes to wear ponchos typically of a light grey in addition to tight pants. She has dyed her greying red hair a little too much giving a sharp red color. Her eyes are blue and catlike.

Personality: She is almost excessively polite to everyone, even when angry. She believes the world needs to unite to get rid of gnolls once and for all.

History: The child of northern immigrants she idolized her mother. Because her mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Her relatives are trying to arrange a marriage; and regain custody of her son

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Enemies, Immigrant, Family. Occupation: Shepherd

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ella Lincoln, Female Human Bard 1
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)9 (-1) 16 (+3)17 (+3)
Skills Arcana +1, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Obsidian (12 gp). 1 Chain shirt.


Social Check DCs


Gimble Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is kept up in a ponytail inside a feathered hat. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. A true patriot, Gimble would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the south to a Crown-heir, Gimble learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Gimble was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and money/treasure

Flaws: Ugly, Disease. Bonds: Rich, Military, Job. Occupation: Crown-heir

Voice: Sounds elderly

Attributes [hide]

Gimble Wildwander, Male Gnome Barbarian 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)11 (+0) 12 (+1)16 (+3)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 60 pp.


Social Check DCs

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