Moon Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing left arm. She is wearing colorful clothing, dressed as a Navigator. She has done her best to style her brown fur to look like a famous performer. She wears a mask on her face.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She receives visions of the future at random moments
History: Moon was born the youngest of three triplets. Her necromantic abilities were realized during a raid on her village. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To reunite with her absent mother; and to unite with her brother
Ideals: Persistence, Gifted. Flaws: Shy. Bonds: Family, Rich. Occupation: Navigator
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 11)
Armor Class 12
Hit Points 29 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Goblin, Giant
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 210 pp. Hematite (4 gp). Citrine (70 gp). Lapis lazuli (4 gp). Aquamarine (200 gp). Malachite (4 gp). Obsidian (4 gp). Eye agate (4 gp). 1 Minor magic item.
Shivering Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has styled his beige fur well, parting it to the right. His skin is flawless and his yellow eyes scan people very quickly.
Personality: He is calm most of the time but flees social interaction. He enjoys reading and quiet.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found; and to reunite with his absent father
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Military, Family. Occupation: Slave Trader
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 72 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
Possessions: 8000 gp. Coral (70 gp). Moss agate (13 gp). Sard (40 gp). Banded agate (13 gp). Alexandrite (600 gp). Rose (40 gp). Citrine (40 gp). Violet garnet (600 gp). Eye agate (13 gp). Hematite (13 gp). Alexandrite (600 gp). Banded agate (13 gp). Brown-green garnet (70 gp). Freshwater pearl (13 gp). Malachite (13 gp). Smoky quartz (40 gp). Smoky quartz (40 gp). Sard (40 gp). Amethyst (70 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Smoking In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a pastel collared shirt and red pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His white fur is kept up in a ponytail inside a Stetson hat. His amber unseeing eyes seem to look past you.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Energy wise he seems alert and responsive.
History: He was raised in a mountains tribe. While studying, he fell in love. They married and had a son. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wishes to resurrect an old love; and doesn't want to be a adventurer and was forced into it by his family
Ideals: Joker, Professionalism. Flaws: Disease. Bonds: Nature, In love. Occupation: Adventurer
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 17 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 7 (-2) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 3000 sp. Red garnet (160 gp). Tiger eye turquoise (15 gp). Violet garnet (600 gp). Violet garnet (600 gp).
Trym Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white broad hat and white clothes. Her skin is fair and her fingers are delicate and long. Her white hair is knotted and matted. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Trym was raised in a hard working conservative environment. Trym abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants to get laid; and she's attracted to the pc
Ideals: Disciplined, Justice. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Stylist
Voice: Slow speaker
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 10 (+0) | 10 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 1200 sp. 1 Masterwork Uncommon Weapon.
Bendoo Harrington, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears tight fitting clothing which further accentuates her frame. She wears her blonde hair down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She never wears the same outfit twice, unless she absolutely has to.
History: Born to a pair of adventurers, Bendoo grew up listening to her mother's many stories. Over the years she perfected her riding and shooting skills. She has been saving her money to try and buy her sister's freedom.
Motivation: She has a rivalry with the Church that dominates her actions; and her relatives are trying to arrange a marriage
Ideals: Artistic. Bonds: Attractive, Nature, Adventurer, Family, Religious. Occupation: Server
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 11)
Armor Class 11
Hit Points 74 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: Jeweled electrum ring (5000 gp). A small bag of saffron. (10 gp). 1 Minor magic item.
Ralf Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his long silver hair kept up in a rat tail. His amber unseeing eyes seem to look past you.
Personality: Calm and collected, he is a well trained Map Maker. Around other people he will do his best to conceal his emotions and appear jolly.
History: He got into the Map Maker business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Flaws: Disease, Shy. Bonds: Adventurer, Immigrant, Job. Occupation: Map Maker
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 1000 sp. Hematite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emerald Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She is dressed in an above average manner. Her fur is beige, silky, and of moderate length. Her copper eyes dart from person to person to random spaces in the air.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is able to fit into much smaller and tighter spaces than normal.
History: Born to a pair of adventurers, Emerald grew up listening to her mother's many stories. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Marshal. She then took over the family business and is one of the better Marshal for hire.
Motivation: To reunite with her old friends.
Ideals: Disciplined, Gifted. Bonds: Attractive, Adventurer, Job. Occupation: Marshal
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Rathkran Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. He wears a wide-brimmed hat to cover his moderate length blue crest. His eyes are a pleasant red.
Personality: His tongue was cut out and he uses sign language. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born into a rich family. He has had some formal dancing training, and achieved minor success. He was granted psionic powers by his dying brother.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Artistic, Gifted. Flaws: Disease, Antagonistic. Bonds: Rich. Occupation: Mason
Voice: Raspy
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 39 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 11 (+0) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +7 / 3d4+4, Ranged +7 / 3d4+4, Grapple +4
Possessions: 200 pp. Black pearl (800 gp). Chalcedony (40 gp). Lapis lazuli (11 gp). Obsidian (11 gp). Blue quartz (11 gp). Hematite (11 gp). Alexandrite (800 gp). Carnelian (40 gp).
Katherine Stanford, Female Human [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a moderate pudge and is not very fit. Her hair is black, silky, and of moderate length. She wears large thick round spectacles.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a bit of a xeno-phobe, disliking non-Humans.
History: Born to a Ruler, her mother struggled to pay the bills. Her mother was a soldier and died while she was still young. Katherine was left her mother's suit of armor and trained in its use and care. After a long history of fighting, Katherine and her spouse have recently divorced.
Motivation: She wants nothing more than to rejoin the army; and a strong sense of loyalty to tiefling people
Flaws: Antagonistic, Racist. Bonds: Attractive, Poor, Military. Occupation: Actor
Voice: Italian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +0
Possessions: 40 gp. Jet (80 gp).
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