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NPC Generator

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Advanced [show]


Mishann Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green shirt with thin brown vertical stripes and tan pants. She carries a battered hand crossbow and tarnished rapier as well. Her black crest is lengthy. She has gold eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Mishann was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist. Flaws: Racist. Bonds: Religious, Poor. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Mishann Verthisathurgiesh, Female Dragonborn Monk 8
Medium (6'7") Dragonborn, Chaotic Good (CR 8)
Armor Class 11
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)7 (-2) 10 (+0)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Damien Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is knotted and matted. He is baby faced.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born to loving parents in a slum to the east. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Flaws: Insane. Bonds: Adventurer, Attractive, Immigrant, Poor. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Damien Tosscobble, Male Halfling Monk 4
Small (3'0") Halfling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Ozyman Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. His silver hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He snorts whenever he laughs or is feeling confident. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Unemployed, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job, Criminal record. Occupation: Actor

Voice: Complex vocabulary, royal

Attributes [hide]

Ozyman Tealeaf, Male Halfling Expert 14
Small (3'1") Halfling, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 71 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Performance +7, Survival +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: Lapis lazuli (11 gp). Iolite (70 gp). Malachite (11 gp). Golden yellow topaz (1400 gp). Sard (70 gp). Citrine (70 gp). Carnelian (70 gp). 1 Medium magic item.


Social Check DCs


Curran Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a white coat over a yellow low-cut shirt, and a feathered hat upon his head. He wears a colorful flower in his black hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He never swears and excessively uses polite adverbs when speaking. He misses his home and complains about the freezing weather, even in summer.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Optimist. Bonds: Attractive, Immigrant, Religious, Mentor. Occupation: Bather

Voice: Gruff and masculine

Attributes [hide]

Curran Wiseacre, Male Halfling Commoner 5
Small (3'1") Halfling, Lawful Good (CR 5)
Armor Class 13
Hit Points 31 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 18 (+4)15 (+2) 8 (-1)9 (-1)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 3 Alchemist’s fire. 1 Smokesticks. 1 Everburning torch.


Social Check DCs


Frouse Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a ruthless business man, a trait he acquired from his father.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Doctor

Voice: pre-pubescent

Attributes [hide]

Frouse Horcusporcus, Male Gnome Monk 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 8 (-1)14 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. Lapis lazuli (14 gp).


Social Check DCs


Boddynock Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. He is physically well-built. He wears a colorful flower in his white hair. His eyes are a pleasant brown.

Personality: He is calm most of the time but flees social interaction. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a Mayor, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Expand his business; and retire the richest man in the east

Ideals: Entrepeneur, Optimist. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Glassblower

Voice: Middle-eastern accent

Attributes [hide]

Boddynock Quillsharpener, Male Gnome Wizard 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)10 (+0) 10 (+0)11 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 140 gp. Rose (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Unvera Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a pickaxe, but if one is not available she will default to her scythe and is in decent physical shape. Her silver hair is lengthy and is close to two feet long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: Her tongue was cut out and she uses sign language. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Unvera grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Unvera. She moves from town to town, unable to find a place to settle.

Motivation: A rival would like her out of the picture.

Flaws: Ugly, Disease. Bonds: Immigrant, Criminal record. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Unvera Ironhide, Female Gnome Warrior 3
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 26 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 14 (+2)17 (+3) 13 (+1)10 (+0)
Skills Intimidation +2, Stealth +6
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Goblin, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Thomas Barclay, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a custom-built plate barding that's adorned with brown lining and desert motifs, he is not a threatening figure. His long golden hair is drawn into a two foot long braid. His blue eyes peer out from beneath his feathered brown hat.

Personality: He never swears and excessively uses polite adverbs when speaking. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. He worked as a nervous Carpenter and found it very stressful. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he has money and likes to spend it

Ideals: Optimist, Joker. Bonds: Adventurer, Job, Rich. Occupation: Carpenter

Voice: Dark and ominous

Attributes [hide]

Thomas Barclay, Male Human Fighter 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 9 (-1)11 (+0)
Skills Intimidation +3, Survival +2
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 800 gp. Rhodochrosite (14 gp).


Social Check DCs


Oren Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. His hair, while still mostly golden, has prominent grey streaks. His eyes, though not visible through his cowl, are gray.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Oren lived on a farm with his father, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and money/treasure

Flaws: Fearful. Bonds: Family, Criminal record, Adventurer, Rich. Occupation: Banker

Voice: Low range voice

Attributes [hide]

Oren Greenleaf, Male Halfling Druid 3
Small (3'4") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)14 (+2) 16 (+3)8 (-1)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp. 1 Silk rope.


Social Check DCs

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