Balimaar Davenport, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. With bright auburn hair and a scraggly beard. His ears are large.
Personality: Balimaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy and tries to find solutions quickly.
History: The child of a Layabout, who enjoyed hunting, Balimaar was taken on many hunting expeditions. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Extrovert. Flaws: Ugly, Lazy. Bonds: Nature, Adventurer. Occupation: Shipwright
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 10)
Armor Class 11
Hit Points 95 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 50 pp.
Bertram Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a red armored body suit, with a simple black line shooting up and back down. His golden hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He served in the navy to pay for his family's outstanding loans. When Bertram reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic, Philantrophist. Flaws: Emotional. Bonds: Military. Occupation: Mason
Voice: Uses sign language
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 19 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp.
Sammal Grief, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has no hair. His eyes are likewise white. His teeth are yellowed and unaligned.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Secretive. Bonds: Slave. Occupation: Brewer
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points 76 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 15 (+2) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Terran, Giant, Goblin
Attacks Melee +2 / 4d4-2, Ranged +8 / 4d4+4, Grapple +4
Possessions: 100 pp. Fire opal pendant on a fine gold chain (1900 gp). Brass mug with jade inlays (200 gp). Jeweled gold crown (5000 gp). Large well-done wool tapestry (200 gp). Jeweled gold crown (5000 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item.
Rimmon Mercy, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is chestnut and curly. His black eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He got into the Marshal business at a young age. Over the years he perfected his riding and shooting skills. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to open a new tavern.
Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, Job, Nature. Occupation: Marshal
Voice: Australian accent
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 160 gp. Chalcedony (70 gp). 1 Banded mail.
Iados Wish, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His dark red hair is long and unkept. He has silver eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born several months after his father was called into army service. When Iados reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.
Motivation: He seems to be bored by most things; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly, Mundane, Insane. Bonds: Criminal record, Military. Occupation: Navigator
Voice: Raspy
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 24 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 19 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Undercommon, Gnoll, Ignan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 200 gp. Deep blue spinel (300 gp). Silver pearl (150 gp). Bloodstone (30 gp). Violet garnet (300 gp). 1 Breastplate. 1 Banded mail. 1 Darkwood Shield. 1 Full Plate.
Seebo Munggen, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears tight fighting clothing, which leaves very little to the imagination. He is an epitome of beauty. His long white hair reaches down to his waist. He is baby faced.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in a small village he learned the ways of the warrior from his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seebo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions.
Ideals: Fighting. Flaws: Shy, Forgetful. Bonds: Attractive, Religious. Occupation: Mortician
Voice: German accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 900 gp. Obsidian (9 gp). 1 Minor magic item.
Galiena Oakley, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a grey shirt with thin green vertical stripes and white pants. Her white hair is smooth and relatively long. Her fierce brown eyes like to dwell on things.
Personality: Her tongue was cut out and she uses sign language. Animals are drawn to her, and she is able to talk to them.
History: She was born a particularly ugly child, much to the horror of her parents. Cursed with a spirit at a very young age, Galiena has worked very hard to control her curse. During her travels, Galiena and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Galiena discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Galiena fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She has money and likes to spend it; and she desires power and/or immortality
Ideals: Gifted. Flaws: Disease, Ugly. Bonds: Adventurer, Rich. Occupation: Doctor
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Gnome, Infernal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4000 cp. Malachite (4 gp).
Eiravel Berevan, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses in tan turtlenecks beneath a grey coat with white slacks, and is pretty ugly. His hair is cut close to his head. He wears large thick round spectacles.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Eiravel was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Eiravel's mother didn't care for him much, and the feeling was mutual. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Mercenary
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
Possessions: 140 gp. 1 Breastplate.
Frouse Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of lances, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His black hair is cut short. His fierce amber eyes like to dwell on things.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He plays an instrument quite well.
History: Gifted from a young age, Frouse studied abroad. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted martial powers by his dying brother.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting, Artistic, Gifted. Flaws: Greedy, Insane. Occupation: Glassblower
Voice: Mousy voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 19 (+4) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Masterwork Common Melee.
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