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NPC Generator

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Advanced [show]


Meriele Nailo, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is golden and curly. Her ears are large.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born into a rich family. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.

Motivation: To reunite with her absent mother; and wants to raise her children well

Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Family, Rich. Occupation: Slave Trader

Voice: Scratchy, weak

Attributes [hide]

Meriele Nailo, Female Half-Elf Fighter 5
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)13 (+1) 10 (+0)13 (+1)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Mella Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears tan leather gloves, a tan jacket, and tight pants. Her red hair, when down, is lengthy. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a small toy that she constantly fidgets with.

History: Mella was born with her father's beautiful face. Like her father and her brother before her, after school she went straight into learning to become a Armorer. She tends to her Armorer job now, and dutifully fulfills any obligations she has.

Motivation: She is greedy; and she uses money and sex appeal to get what she needs

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Job, Rich. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Mella Tiltathana, Female Elf Aristocrat 3
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Perception +2, Stealth +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2900 sp.


Social Check DCs


Nicor Pain, Male Tiefling [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his green robe. He wears a Stetson hat to hide his balding. His eyes are silver.

Personality: This man loves painting and to teach people painting more than just about anything. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the south. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To protect his home; and to share knowledge with the world

Ideals: Artistic, Logical. Flaws: Insane. Bonds: Immigrant, Guardian. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Nicor Pain, Male Tiefling Paladin 8
Medium (6'2") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 75 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)11 (+0) 11 (+0)9 (-1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theren Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his falchion. He has a moderate pudge and is not very fit. He has a auburn handlebar mustache and slicked back auburn hair. His otherwise smooth face is marked with small tiny scars.

Personality: He loves telling others what to do and how they should feel about things. He is lazy and tries to find solutions quickly.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to get laid

Ideals: Opinionated, Logical. Flaws: Lazy, Insane. Occupation: Ploughman

Voice: American accent

Attributes [hide]

Theren Cithreth, Male Elf Fighter 3
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)10 (+0) 18 (+4)15 (+2)
Skills Survival +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Brown-green garnet (90 gp).


Social Check DCs


Dustin Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is cut short with large spiked bangs in the front. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dustin took refuge in the ruined castle and found the beat up whip and armor he uses now. He was granted arcane powers by his dying brother.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Logical, Gifted. Bonds: Attractive, Nature, Family. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Dustin Arnuanna, Male Half-Elf Ranger 5
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 13 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)8 (-1) 13 (+1)17 (+3)
Skills Athletics +6, Deception +6
Senses Passive Perception 11
Languages Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Azurite (5 gp). Golden yellow topaz (800 gp). Amber (140 gp).


Social Check DCs


Eloise Barlow, Female Human [Permalink]

Personal [hide]

Description: She wears a fancy grey dress. Her skin is fair and her fingers are delicate and long. She has a very tight haircut. She tend to wears goggles to shield her eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother had invested heavily in several trade routes and wanted her to inherit them. She got away from her former life and has fallen to alcoholism.

Motivation: She is terrified, and will act out of fear; and she has money and likes to spend it

Ideals: Professionalism. Flaws: Addict, Fearful. Bonds: Attractive, Rich, Immigrant. Occupation: Carter

Voice: Eastern European accent

Attributes [hide]

Eloise Barlow, Female Human Wizard 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)16 (+3) 12 (+1)7 (-2)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Terran, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Just what you see.


Social Check DCs


Gerald Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting clothing which further accentuates his frame. His brown hair is cut short. He wears large thick round spectacles.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses divination through singing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He was granted psionic powers by his dying sister.

Motivation: Find a way to reverse the transformation of his sister; and he is content

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Rich, Job, Family. Occupation: Barkeep

Voice: Breathy voice

Attributes [hide]

Gerald Goltorah, Male Half-Elf Commoner 5
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)13 (+1) 14 (+2)13 (+1)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Alexandre Graham, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and pastel handkerchief worn on his left side. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has styled his auburn hair well, parting it to the left. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He misses his home and complains about the freezing weather, even in summer.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alexandre took refuge in the ruined castle and found the beat up dagger and armor he uses now. He now mingles about in high society.

Motivation: Find a way to reverse the transformation of his brother; and he has money and likes to spend it

Flaws: Ugly. Bonds: Immigrant, Nature, Rich, Family. Occupation: Performer

Voice: Pronounces O like U

Attributes [hide]

Alexandre Graham, Male Human Monk 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)14 (+2) 14 (+2)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp. Peridot (50 gp).


Social Check DCs


Astar Patience, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his chestnut hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A true patriot, Astar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. In his 13th year, his parents were killed by a goblins raid, leaving Astar alone in the world. After a stint in an orphanage, he was adopted. He's since become an addict/alcoholic.

Motivation: Many goblins want him driven away; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Shy, Addict. Bonds: Rich, Military, Enemies. Occupation: Carter

Voice: Australian accent

Attributes [hide]

Astar Patience, Male Tiefling Warlock 5
Medium (5'0") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)8 (-1) 13 (+1)18 (+4)
Skills Deception +7, Insight +4
Senses Passive Perception 11
Languages
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. 1 Bullseye lantern. 1 Simple lock. 1 Superior lock.


Social Check DCs

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