Gilbert Bradly, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'11" and wears a brown shirt with thin blue vertical stripes and black pants. His hair is blonde, silky, and of moderate length. His violet eyes peer out from beneath his feathered brown hat.
Personality: He is overprotective of those who hire his services. A true patriot, Gilbert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He served in the navy to pay for his family's outstanding loans. His first spouse was a Bather, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was always very intelligent and has formed a secret society of philosophers.
Motivation: To protect his home; and to reunite with his absent father
Flaws: Secretive. Bonds: Attractive, Guardian, Military, Family. Occupation: Knight
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 7)
Armor Class 10
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 800 gp. 1 Minor magic item.
Tyna Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears bulky white painted plate armor. With bright red hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She loathes her own lifestyle.
Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, In love, Poor. Occupation: Marshal
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 500 sp.
Olunt Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears suspenders and grey workpants. His shirt is yellow, and he wears a heavy grey leather apron most of the time. His white hair is matted, messy, and big. His thin eyebrows rest above his beady hazel eyes.
Personality: Prone to second guessing himself, he comes off as nervous. Further he is a bit of a stoner and is frequently out of it.
History: Born to a poor family in the city he treasured whatever gifts he got. Olunt abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Flaws: Ugly, Shy, Addict. Bonds: Poor, Adventurer. Occupation: Navigator
Voice: Speaks with a cold
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 8000 cp.
Maynild Hornsby, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears an entirely grey suit with white socks and a vest with buckled shoes. Her small hat is riddled with cuts and holes. Her ears are large.
Personality: Stoic and calm, she prefers to meditate than take action. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Maynild lived on a farm with her mother, near the main road leading to a nearby town. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has since lost track of the people in her past.
Motivation: Wants to open a new tavern; and an old rival family wants her found
Ideals: Disciplined. Flaws: Ugly, PTSD. Bonds: Job, Family. Occupation: Body Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 80 gp.
Orianna Sanctuary, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 6'5" and dresses well, typically a more casual-formal manner. Her left leg appears badly burned and disfigured. She keeps her dark red hair in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.
Personality: She exudes charisma. She is a tour de force of persuasion. She also hits on women, regardless of circumstances.
History: Orianna hails from a village terrorized by dire rats. Cursed with a spirit at a very young age, Orianna has worked very hard to control her curse. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: To settle down with her crush; and many dire rats want her driven away
Flaws: Disease. Bonds: Attractive, Has a crush, Enemies. Occupation: Painter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 40 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +1 / 2d10-2, Ranged +2 / 2d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1600 gp. Aquamarine (1600 gp). 1 Minor magic item.
Nimble Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his scythe, he is not a threatening figure. His red fur is thinning but still full. His eyes are hazel and he is always smoking a pipe.
Personality: He is extraordinarily eccentric. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 11 years.
Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent father
Ideals: Gifted. Flaws: Insane, Forgetful. Bonds: Attractive. Occupation: Bookbinder
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Olunt Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He carries a battered longsword and tarnished rapier as well. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: Olunt wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: When he was but 8 years old his parents immigrated from the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Expand his business; and sabotage a competitor
Ideals: Fighting, Disciplined. Flaws: Impulsive. Bonds: Immigrant, Job. Occupation: Crown-heir
Voice: Uses sign language
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 77 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 6000 sp. Violet garnet (1100 gp). Chalcedony (70 gp). Malachite (15 gp). Star ruby (1000 gp). Clear bright green emerald (6000 gp). 1 Minor magic item.
Ahvain Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is smooth and relatively long. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Ahvain is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to a pair of big game hunters, but was frequently ill as a child. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To reunite with his absent mother.
Ideals: Justice. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Cook
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1500 sp.
Kothûg Walcott, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears black cloth garments or leather armor. His long chestnut hair reaches down to his waist. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Kothûg was born on a far western desert where he grew up under the tutelage of his mother, an expert Sage. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kothûg fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Sage
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Onyx (40 gp). Red garnet (80 gp). Red garnet (80 gp). Star rose quartz (40 gp). 1 Minor magic item.
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