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NPC Generator

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Advanced [show]


Alain Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She wears white leather gloves, a white jacket, and tight pants. Her long golden hair is drawn into a two foot long braid. Her violet unseeing eyes seem to look past you.

Personality: She loves telling others what to do and how they should feel about things. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born into a rich family. Cursed with lycanthropy at a very young age, Alain has worked very hard to control her curse. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to have a good time and be beloved.

Ideals: Opinionated, Optimist. Flaws: Disease. Bonds: In love, Rich. Occupation: Laborer

Voice: Speaks like tongue is numb

Attributes [hide]

Alain Whispermouse, Female Halfling Monk 15
Small (2'9") Halfling, Chaotic Good (CR 15)
Armor Class 14
Hit Points 94 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 8 (-1)14 (+2)
Skills Intimidation +7, Nature +7
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Giant
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3

Possessions: 1200 pp. Freshwater pearl (14 gp). Star rose quartz (80 gp). Pink pearl (50 gp). Obsidian (14 gp). Obsidian (14 gp). Chalcedony (80 gp). Red spinel (50 gp). Red spinel (50 gp). Citrine (80 gp). Malachite (14 gp). Deep blue spinel (900 gp). Citrine (80 gp). Banded agate (14 gp). Deep green spinel (50 gp). Smoky quartz (80 gp). 1 Medium magic item.


Social Check DCs


Ekemon Compassion, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fine chain shirt which he covers with green colored cloaks and clothing. His hair is greying and his face has many wrinkles. His fierce silver eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for him, and Ekemon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a pair of adventurers, Ekemon grew up listening to his mother's many stories. He was taken from his home at a very young age. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Flaws: Depressed. Bonds: Military, Adventurer, Slave. Occupation: Detective

Voice: Dark and ominous

Attributes [hide]

Ekemon Compassion, Male Tiefling Wizard 5
Medium (6'4") Tiefling, Lawful Evil (CR 5)
Armor Class 8
Hit Points 5 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 7 (-2)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 500 gp.


Social Check DCs


River Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a large brown jacket and is in decent physical shape. He keeps his long red fur kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He pushes his goals aggressively. He is also a coward if confronted.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Sabotage a competitor; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Fearful, Mundane. Bonds: Job, Family. Occupation: Fortune-teller

Voice: Low rumbling, strings words together

Attributes [hide]

River Of Claws, Male Tabaxi Ranger 3
Medium (5'9") Tabaxi, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)13 (+1) 17 (+3)5 (-3)
Skills Deception -1, Survival +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Uraim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has a moderate pudge and is not very fit. His tied-back hair is brown. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Flattery will make him almost putty in your hands.

History: He was born to a criminal king-pin and mafia family Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To prove his worth to the world; and to unite with his sister

Flaws: Selfish, Impulsive. Bonds: Attractive, Criminal record, Family. Occupation: Fisher

Voice: Slurs words

Attributes [hide]

Uraim Torunn, Male Dwarf Paladin 6
Medium (4'5") Dwarf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 49 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)15 (+2) 10 (+0)9 (-1)
Skills Deception +2, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Ignan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 50 pp. Onyx (80 gp).


Social Check DCs


Pog Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His hair is white and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He is the product a well kept family trust fund and as such has never really known need. When Pog reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Some 9 years later his spouse died after the birth of his son. Heartbroken, Pog never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: In love, Rich, Military. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Pog Gobblefirn, Male Gnome Druid 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)11 (+0) 13 (+1)15 (+2)
Skills Athletics +3, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 38000 sp.


Social Check DCs


Three In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft brown waves gently in the breeze, and he perpetually has his flail ready. His lavender fur is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Three will drive conversation. He is a very good compulsive liar and kleptomaniac.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert, Gifted. Bonds: Rich, Criminal record. Occupation: Shepherd

Voice: Complex vocabulary, royal

Attributes [hide]

Three In Woods, Male Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 9 (-1)6 (-2)
Skills Intimidation +0, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 50 gp.


Social Check DCs


Manfred Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He carries with him a set of spears on his belt, each one with a ruby on the hilt. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the west to a Map Maker, Manfred learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He has achieved small success as a Map Maker.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Justice, Logical. Bonds: Rich, Job. Occupation: Map Maker

Voice: Sensual and smooth

Attributes [hide]

Manfred Shelby, Male Human Druid 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)5 (-3) 16 (+3)13 (+1)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 1 Minor magic item.


Social Check DCs


Nedda Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman wears very tight pants and wife beaters, though occasionally she sports a white coat. Her clothes are grease stained in places. Her hair is auburn and very short. Her amber eyes dart from person to person.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was raised in a desert tribe. Her father took her hunting and taught her how to get in the mind of other creatures. Some 8 years later her spouse died after the birth of her son. Heartbroken, Nedda never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: Wishes to resurrect an old love.

Ideals: Impeccable. Bonds: Poor, Immigrant, In love, Nature. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Nedda Stonebridge, Female Halfling Expert 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Sylvan
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Criella Liberty, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She dresses like a well dressed Mortician does. She has chestnut hair. Her eyes are black and catlike.

Personality: She is extraordinarily eccentric. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Through the years after Criella was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Criella's father didn't care for her much, and the feeling was mutual. She then took over the family business and is one of the better Mortician for hire.

Motivation: To be a Locksmith again.

Flaws: Insane, Antagonistic. Bonds: Job, Family, Military. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Criella Liberty, Female Tiefling Cleric 6
Medium (5'3") Tiefling, Chaotic Good (CR 6)
Armor Class 7
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)4 (-3) 12 (+1)12 (+1) 14 (+2)10 (+0)
Skills Athletics +2, Investigation +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 2d6-1, Ranged +0 / 2d6-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 80 pp. Chrysoberyl (50 gp). Zircon (70 gp). Rock crystal (70 gp). Black pearl (700 gp).


Social Check DCs

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