Fragrant Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she has the majority of her body covered in plate. Her fur is red and curly. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She works hard and plays hard.
History: She was born several months after her father was called into army service. While studying, she fell in love. They married and had a son. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Hedonist. Bonds: Military, In love. Occupation: Slave Trader
Voice: Thin and wheezing
Attributes [hide]
Medium (4'11") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 16 (+3) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Goblin, Halfling, Terran
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
Chaedi Berevan, Female Elf [Permalink]
Personal [hide]
Description: This eastern woman is typically in her Spy uniform. Her clothes are grease stained in places. She wears a colorful flower in her auburn hair. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She is extraordinarily eccentric. She feeds upon the attention of others.
History: Born in the east her family was never financially stable. Chaedi was born on a far eastern island where she grew up under the tutelage of her father, an expert Spy. She left for the east, certain she would find work there.
Motivation: Wants to open a new tavern; and to be a fortune-teller again
Flaws: Insane. Bonds: Job, Poor, Immigrant, Attractive. Occupation: Spy
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 13)
Armor Class 10
Hit Points 70 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 9 (-1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Druidic, Ignan
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +4
Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Carved bone or ivory statuette (40 gp). Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Black velvet mask with numerous citrines (90 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Old masterpiece painting (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Geva Kinsley, Female Human [Permalink]
Personal [hide]
Description: She sports grey clothing, slightly heavier than average wear. She has a slight overbite and is overall scrawny. Her golden hair, when down, is lengthy. Her eyes are gray and beady.
Personality: She is witty, but her monotone delivery comes off as unnerving Energy wise she seems alert and responsive.
History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geva fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Joker, Professionalism, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Spy
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 7 (-2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 110 gp. Jet (40 gp). 1 Masterwork Common Ranged Weapon.
Findex Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, she is an attractive figure. She wears a black tunic with white highlights, and long grey pants that bunch up around her shoes. She wears a colorful flower in her bronze crest. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has built up a small fortune and can afford her own way.
Motivation: To settle down with her crush; and she's attracted to the pc
Ideals: Optimist. Flaws: Disease, PTSD. Bonds: Attractive, Rich, Has a crush. Occupation: Crown-heir
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 7)
Armor Class 12
Hit Points 24 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +3
Possessions: 50000 cp. Tiger eye turquoise (13 gp).
Merla Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red armored body suit, with a simple black line shooting up and back down. Her attire stands in sharp contrast to her halberd, which is beautifully polished and possesses an ornate carving of a clover on it. Her blonde hair is lengthy. Her gray eyes are slightly larger than normal.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Merla was raised in a hard working conservative environment. A gifted student she started as a Sage, but she got bored and became a Architect. She now owns her own business.
Motivation: Expand her business; and sabotage a competitor
Flaws: Fearful. Bonds: Attractive, Job, Religious. Occupation: Architect
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 8000 sp. Rose (40 gp). Alexandrite (700 gp). Peridot (40 gp). Smoky quartz (40 gp).
Aramil Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a tight fitting tan shirt and pants. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Overbrimming with self-confidence, Aramil isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. The war was a terrible time for him, and Aramil does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He's since become an addict/alcoholic.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Addict, Depressed. Bonds: Slave, Military. Occupation: Baker
Voice: Scottish accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 7 (-2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 300 gp.
Solomon Compton, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'0" and wears tight fighting clothing, which leaves very little to the imagination. His right hand appears badly burned and disfigured. With bright brown hair and a scraggly beard. His violet eyes have a joyful gleam in them most of the time.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Selfish, Disease. Bonds: Family. Occupation: Masseuse
Voice: Dark and ominous
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Ignan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Kelter Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man is dressed in an above average manner. His long black hair reaches down to his waist. He has violet eyes.
Personality: Kelter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He was granted martial powers by his dying sister.
Motivation: Many gnolls want him driven away; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Extrovert, Gifted. Bonds: Attractive, Enemies, Nature. Occupation: Bellfounder
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 4)
Armor Class 15
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 4000 cp. 4 Acid flasks.
Trey Copeland, Male Human [Permalink]
Personal [hide]
Description: He typically wears grey cloth garments or leather armor. His skin is fair and his fingers are delicate and long. His moppish red hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Trey was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Marry his sister to traveling adventurers.
Bonds: Guardian, In love, Family, Rich. Occupation: Doctor
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp. Bloodstone (50 gp).
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