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NPC Generator

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Advanced [show]


Argran Morton, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears loose pants and a collared shirt complete with sweater beneath his coat. His right leg appears badly burned and disfigured. His long chestnut hair is drawn into a two foot long braid. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He feeds upon the attention of others.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Roofer

Voice: Stutters

Attributes [hide]

Argran Morton, Male Half-Orc Expert 7
Medium (5'6") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 17 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)9 (-1) 15 (+2)12 (+1)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: Gold and topaz bottle stopper cork (800 gp).


Social Check DCs


Yurgunn Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. Her chestnut hair is cut short. Her violet eyes peer out from beneath her broad brown hat.

Personality: A deeply religious woman she believes everything happens for a reason. She has all her life been fascinated with painting.

History: Yurgunn hails from a village terrorized by illithids. She has had some formal painting training, and achieved minor success. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has a rivalry with the Church that dominates her actions; and she feels kind of lost in life

Ideals: Artistic. Flaws: Insane, Depressed. Bonds: Rich, Religious, Enemies. Occupation: Engraver

Voice: Italian accent

Attributes [hide]

Yurgunn Steelfist, Female Dwarf Bard 12
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 37 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)12 (+1) 19 (+4)12 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 14
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 1000 gp. Alexandrite (1100 gp). Blue quartz (6 gp). Red spinel (150 gp). Lapis lazuli (6 gp). Eye agate (6 gp). Amber (150 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dworic Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in a clean brown cloak covering his clean studded leather. His chestnut hair is heavily combed to the right. He is very pretty but has cold, dead eyes.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. He has worked as a Detective like his mother before him.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Detective

Voice: Australian accent

Attributes [hide]

Dworic Foamtankard, Male Dwarf Warlock 5
Medium (4'1") Dwarf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)12 (+1) 17 (+3)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 600 gp. Rhodochrosite (7 gp). Peridot (60 gp). Black pearl (1200 gp). Tiger eye turquoise (7 gp).


Social Check DCs


Chad Stansfield, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Flaws: Insane, Antagonistic. Bonds: Criminal record, Rich. Occupation: Bowyer

Voice: Hissing voice

Attributes [hide]

Chad Stansfield, Male Human Monk 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 pp. Azurite (9 gp). Coral (70 gp). 1 Half-Plate. 1 Banded mail.


Social Check DCs


Artin Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears suspenders and brown workpants. Her shirt is red, and she wears a heavy brown leather apron most of the time. Her hair, while still mostly brown, has prominent grey streaks. She is baby faced.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. A true patriot, Artin would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Artin was born the youngest of three triplets. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and she is content

Flaws: Ugly, Mundane. Bonds: Military, Family, Enemies. Occupation: Assassin

Voice: Deep voice with rolling R's

Attributes [hide]

Artin Durthane, Female Dwarf Bard 12
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 74 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 10 (+0)7 (-2)
Skills Insight +4, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 3000 gp. Golden yellow topaz (1100 gp). Pink pearl (80 gp). Hematite (16 gp). Moss agate (16 gp). Freshwater pearl (16 gp). Citrine (30 gp). Jasper (30 gp). Coral (80 gp). Black pearl (1100 gp).


Social Check DCs


Nagrette Walcott, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on her belt. She has styled her blonde hair well, parting it to the left. Her skin is flawless and her gray eyes scan people very quickly.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born into a rich family. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Joker, Logical. Bonds: Attractive, Rich. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Nagrette Walcott, Female Half-Orc Expert 1
Medium (6'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)9 (-1) 11 (+0)10 (+0)
Skills Animal Handling +2, History +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Boddynock Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair, when down, is lengthy. His eyes are brown.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He plays an instrument quite well.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Herbalist and found it very stressful. He now owns his own business.

Motivation: Wants to open a new tavern; and he feels kind of lost in life

Ideals: Artistic. Flaws: Depressed, Mundane. Bonds: Attractive, Job. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Boddynock Sympony, Male Gnome Barbarian 10
Small (3'7") Gnome, Lawful Evil (CR 10)
Armor Class 12
Hit Points 116 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 20 (+5)12 (+1) 10 (+0)15 (+2)
Skills Arcana +5, Survival +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (1400 gp). Silver comb with moonstones (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is typically in his Blacksmith uniform. His red fur is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are blue.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great joy in being the best Blacksmith in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Blacksmith like his mother before him.

Motivation: Find a way to reverse the transformation of his brother; and he'd like to take his coworkers down a peg

Flaws: Shy. Bonds: Job, Rich, Mentor, Family. Occupation: Blacksmith

Voice: Hissing voice

Attributes [hide]

Aura Of Storm, Male Tabaxi Commoner 2
Medium (5'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)15 (+2) 12 (+1)11 (+0)
Skills History +4, Stealth +3
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Blue quartz (13 gp). Eye agate (13 gp). Red-brown spinel (140 gp).


Social Check DCs


Enidda Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a blue shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her auburn hair is lengthy and is close to two feet long. Her amber eyes dart from person to person.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does not believe in violence as a means to an end. She is a dedicated Soapmaker but believes her peers are too gung-ho.

History: Gifted from a young age, Enidda studied abroad. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was granted martial powers by her dying sister.

Motivation: She's repulsed by the PC.

Ideals: Pacifist, Gifted. Flaws: Antagonistic, PTSD. Bonds: Attractive. Occupation: Soapmaker

Voice: Dark and ominous

Attributes [hide]

Enidda Bafflestone, Female Gnome Ranger 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)13 (+1) 6 (-2)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 8
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1700 sp.


Social Check DCs

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