Gnarsh Gladstone, Male Half-Orc [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze, marred by sweets. His long auburn hair is drawn into a two foot long braid. His eyes are blue and beady.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: To end his boredom; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Racist, Mundane. Bonds: Rich. Occupation: Fortune-teller
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shaká Reid, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears just a white suit. He is portly but not overly obese. He has a very tight haircut. He is very pretty but has cold, dead eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Ideals: Gifted. Bonds: Attractive, Criminal record, Military, Adventurer. Occupation: Shipwright
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 12)
Armor Class 11
Hit Points 70 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 5 (-3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 13
Languages Orc
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: Banded agate (6 gp). Golden yellow topaz (1000 gp). Chalcedony (20 gp). Deep green spinel (130 gp). Star ruby (700 gp). Jasper (20 gp). Banded agate (6 gp). Deep green spinel (130 gp). Obsidian (6 gp). Hematite (6 gp).
Dazzazn Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tight fitting black shirt and pants. His crest is gold and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Dazzazn was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Dazzazn's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Ugly, Insane, Antagonistic. Bonds: Religious. Occupation: Locksmith
Voice: Scottish accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 7 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Heavy wooden shield. 1 Darkwood Buckler.
Jabbie Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears a robe, a symbol of strength around his neck, and a club on his belt, he is not a threatening figure. He has a chestnut handlebar mustache and slicked back chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: Overbrimming with self-confidence, Jabbie isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Impeccable. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Apothecary
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 12)
Armor Class 10
Hit Points 83 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Terran
Attacks Melee +3 / 3d10-1, Ranged +3 / 3d10-1, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hillanot Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Her attire stands in sharp contrast to her spear, which is beautifully polished and possesses an ornate carving of a dagger on it. She keeps her blue crest in a pixie cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: The child of a Shipwright, who enjoyed hunting, Hillanot was taken on many hunting expeditions. Hillanot liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She got money to start a business from the gang present in town. She is greatly indebted to them.
Motivation: She loathes her own lifestyle; and she's repulsed by the pc
Flaws: Insane, Depressed, Antagonistic. Bonds: Attractive, Nature. Occupation: Assassin
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Dimble Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has blonde hair. His eyes, though not visible through his cowl, are green.
Personality: Dimble speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Layabout, but he got bored and became a Fletcher. He left for the north, certain he would find work there.
Motivation: Regain custody of his daughter; and wants to open a new tavern
Ideals: Impeccable, Philantrophist. Bonds: Immigrant, Job, Family. Occupation: Fletcher
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp.
Elaim Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a brown shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His red hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He got into the Jeweler business at a young age. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.
Motivation: He is unsatisfied with his job; and someone believes him a fraud
Flaws: Impulsive. Bonds: Job, Adventurer, Enemies. Occupation: Jeweler
Voice: Raspy
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 109 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 300 pp.
Lorilla Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears suspenders and tan workpants. Her shirt is yellow, and she wears a heavy tan leather apron most of the time, and is pretty ugly. Her auburn hair is heavily combed to the right. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is obsessed with a lost civilization.
History: She was raised in a island tribe. A few years later when the south was not economically sound they moved to her current location. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Nature, Immigrant. Occupation: Carter
Voice: Speaks with a cold
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Aquan, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp. 1 Half-Plate. 1 Half-Plate.
Phann Erenaeth, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears skinny pants and wears a yellow and green robe with the hood down and is in decent physical shape. Her brown hair is lengthy and is close to two feet long. Her hazel eyes have a joyful gleam in them most of the time.
Personality: Cocky and sure of herself, she believes she is the best Bounty Hunter born in the past three hundred years. A true patriot, Phann would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Phann was born the youngest of three triplets. When Phann reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She desires power and/or immortality; and she wants nothing more than to rejoin the army
Ideals: Entrepeneur. Bonds: Job, Military, Family, Adventurer. Occupation: Bounty Hunter
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 8 (-1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
Possessions: Just what you see.
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