Sarai Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair, while still mostly golden, has prominent grey streaks. Her amber eyes are slightly larger than normal.
Personality: She is almost excessively polite to everyone, even when angry. She can't help but pocket interesting objects she comes across
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She went to a religious school and was inspired by the priests there in charitable deeds. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is wracked by social anxiety; and seeks redemption
Ideals: Artistic. Flaws: Shy, Fearful. Bonds: Criminal record, Religious. Occupation: Doctor
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 31 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +3
Possessions: 10000 cp.
Nicor Decorum, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He tends to wear a black poncho over his likewise colored trousers and shirt. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has all his life been fascinated with painting.
History: He was raised in a white middle class family as the only child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Since then, he has sought to make the best of life.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help
Ideals: Optimist, Artistic. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Marshal
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Auran, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2300 sp. Rock crystal (80 gp). 1 Simple lock. 1 Silk rope. 1 Backpack.
Harriet Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white coat over a green low-cut shirt, and a Stetson hat upon her head, and carries sickles. Her golden hair is braided into rings. She has blue eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Harriet reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Wants a kiss; and she has passion for adventuring and risk
Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Has a crush, Adventurer. Occupation: Spy
Voice: Uses sign language
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 16)
Armor Class 15
Hit Points 94 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 14 (+2) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4
Possessions: 9000 gp. Fire opal (600 gp). Violet garnet (1200 gp). Rhodochrosite (16 gp). Freshwater pearl (16 gp). Moonstone (60 gp). Tiger eye turquoise (16 gp). Black opal (600 gp). Banded agate (16 gp). Sard (60 gp). Golden yellow topaz (1200 gp). Carnelian (60 gp). Carnelian (60 gp). Pink pearl (60 gp). Lapis lazuli (16 gp). Chalcedony (60 gp). Chrysoberyl (60 gp). Peridot (60 gp). Sardonyx (60 gp). Chalcedony (60 gp). 1 Medium magic item.
Driindar Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her gold crest is drawn into a tight pony tail with a dagger scrunchie. Her eyes are likewise gold.
Personality: She speaks before she thinks and is too direct. She can't help but pocket interesting objects she comes across
History: A powerful slaver made her what she is. Driindar was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Driindar decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: A deep hatred of gnolls; and several ex partners dislike her way of doing things and want revenge
Flaws: Impulsive. Bonds: Attractive, Criminal record, Mentor, Nature, Enemies. Occupation: Gardener
Voice: Sensual and smooth
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 170 gp.
Aline Bulsara, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and has the majority of her body covered in plate. She sports a flattop hair cut. Her ears are large.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Antagonistic, Disease. Occupation: Dyer
Voice: Switch between two voices
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Roge Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he tends to wear a large white jacket. He has shaved his head bald. His hazel eyes are passionate and lively.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A true patriot, Roge would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Roge hails from a village terrorized by drow. Roge liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To unite with his sister; and doesn't want to be a mortician and was forced into it by his family
Bonds: Adventurer, Military, Enemies, Nature, Family. Occupation: Mortician
Voice: Shortens vowels
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 16)
Armor Class 12
Hit Points 78 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
Possessions: Freshwater pearl (13 gp). Violet garnet (1100 gp). Fiery yellow corundum (600 gp). Tourmaline (110 gp). Deep blue spinel (1100 gp). Black pearl (1100 gp). Deep blue spinel (1100 gp). Moonstone (30 gp). Chrysoberyl (110 gp). Smoky quartz (30 gp). Silver pearl (110 gp). Aquamarine (1100 gp). Tiger eye turquoise (13 gp). Eye agate (13 gp). Sardonyx (30 gp).
Kite Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is typically in his Bookbinder uniform. His fur is lavender and very short. He has gleaming, smiling yellow eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is skeptical of what others tell him and is slow to trust.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Shy, Disease. Bonds: Job, Criminal record, Rich. Occupation: Bookbinder
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 39 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 200 gp.
Cumpen Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she wears clothing that is held on in multiple layers but all of it is in poor condition. She has shaved her head bald. She has gray eyes and a blue hat with a green feather.
Personality: Overbrimming with self-confidence, Cumpen isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: The child of eastern immigrants she idolized her father. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has dedicated herself to building a better kind of golem.
Motivation: She's looking for her big break.
Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Immigrant, Adventurer. Occupation: Roofer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.
Adran Holimion, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears silk and lounges about seductively. He has a chestnut handlebar mustache and slicked back chestnut hair. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is harsh and unforgiving.
History: Adran was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Flaws: Antagonistic. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Servant
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 3000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
