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NPC Generator

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Advanced [show]


Emmeline Barney, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a brown vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her long red hair is drawn into a two foot long braid. Her face is scarred and worn.

Personality: A deeply religious woman she believes everything happens for a reason. The war was a terrible time for her, and Emmeline does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally; and her religion dominates her actions

Flaws: Ugly, Insane, Depressed. Bonds: Religious, Military. Occupation: Shepherd

Voice: Old thin voice

Attributes [hide]

Emmeline Barney, Female Human Rogue 11
Medium (5'3") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 51 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 15 (+2)18 (+4)
Skills Intimidation +8, Nature +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2300 gp. Alexandrite (1400 gp). Zircon (80 gp). Alexandrite (1400 gp). Star rose quartz (80 gp). Golden yellow topaz (1400 gp). Azurite (6 gp).


Social Check DCs


Mugrunden Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a feathered hat to cover his moderate length red crest. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to loving parents in a slum to the west. He found a children's book about a Dragonborn Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Retire the richest man in the west; and he wants to meet his childhood hero

Ideals: Disciplined, Philantrophist, Entrepeneur. Bonds: Poor, Adventurer. Occupation: Bather

Voice: Pronounces O like U

Attributes [hide]

Mugrunden Argenthrixus, Male Dragonborn Warlock 16
Medium (6'2") Dragonborn, Lawful Evil (CR 16)
Armor Class 11
Hit Points 83 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 12 (+1)9 (-1)
Skills Religion +7, Stealth +6
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433333

Possessions: 1000 gp. Canary diamond (3000 gp). Jet (130 gp). Golden yellow topaz (700 gp). Rhodochrosite (8 gp). Jade (130 gp). Canary diamond (3000 gp). Rose (80 gp). Jet (130 gp). Tiger eye turquoise (8 gp). Rock crystal (80 gp). Red-brown spinel (130 gp). Fiery yellow corundum (1300 gp). Onyx (80 gp). Azurite (8 gp). Chalcedony (80 gp). Black pearl (700 gp).


Social Check DCs


Aramil Mystralath, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his chestnut hair in a pixie cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gifted from a young age, Aramil studied abroad. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Fighting, Gifted. Flaws: Addict, Ugly. Occupation: Bellfounder

Voice: Pronounces difficult words wrong

Attributes [hide]

Aramil Mystralath, Male Elf Warrior 2
Medium (5'0") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)14 (+2) 10 (+0)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven, Giant, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp.


Social Check DCs


Flask Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a pastel vest and prefers grey and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a penchant for wearing a ring with an oversized emerald on her right hand. Her cinnamon fur is lengthy. She wears an eyepatch.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Gifted from a young age, Flask studied abroad. Her parents enrolled her in a Paladin school at a young age so that she could practice her psionic talents. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She is greedy.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Secretive. Bonds: Rich. Occupation: Barrister

Voice: Farmer accent

Attributes [hide]

Flask Of Spirit, Female Tabaxi Paladin 14
Medium (5'7") Tabaxi, Neutral Good (CR 14)
Armor Class 12
Hit Points 98 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 16 (+3)13 (+1)
Skills Stealth +7, Survival +8
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602110

Possessions: 3000 gp. Amber (120 gp). Azurite (6 gp).


Social Check DCs


Fargrim Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. He keeps his silver hair in a flapper bob. His eyes are likewise violet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His first spouse was a Mercenary, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Slave Trader and was forced into it by his family; and he has money and likes to spend it

Ideals: Fighting. Bonds: Rich, Immigrant, Religious, Family. Occupation: Slave Trader

Voice: Slow speaker

Attributes [hide]

Fargrim Frostbeard, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 10 (+0)8 (-1)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Leucis Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a large black jacket. He wears his black hair down. He has a dull look in his white eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Leucis was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Persistence. Bonds: Poor, Job, Adventurer. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Leucis Entropy, Male Tiefling Warrior 8
Medium (6'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 54 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)12 (+1) 11 (+0)17 (+3)
Skills Acrobatics +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +6

Possessions: 800 gp.


Social Check DCs


Qualen Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, tan, dusty cloak. His broad hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the south to a Server, Qualen learned a great deal about his mother's area of expertise. He moved from fad to fad and when he turned 15 he discovered painting. He tends to his Server job now, and dutifully fulfills any obligations he has.

Motivation: To be a Bricklayer again; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Sensitive, Shy. Bonds: Job. Occupation: Server

Voice: Slurs words

Attributes [hide]

Qualen Tarkelby, Male Gnome Wizard 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 10 (+0)11 (+0)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Dagger Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has red fur. His green eyes are slightly larger than normal.

Personality: Dagger speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He pushes his goals aggressively. He is also a coward if confronted.

History: When he was but 8 years old his parents immigrated from the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Fletcher.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult.

Ideals: Impeccable. Flaws: Fearful. Bonds: Immigrant, Job. Occupation: Fletcher

Voice: Shortens vowels

Attributes [hide]

Dagger Buttons, Male Tabaxi Paladin 10
Medium (5'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 9
Hit Points 76 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)16 (+3) 15 (+2)13 (+1)
Skills Investigation +7, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Terran, Celestial
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: Star ruby (700 gp). Blue quartz (13 gp). Red spinel (150 gp). Lapis lazuli (13 gp). Freshwater pearl (13 gp). Tiger eye turquoise (13 gp). Chrysoprase (70 gp). 1 Minor magic item.


Social Check DCs


Katherine Harrington, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a brown costume with the symbols of magic on her torso. She is an epitome of beauty. Her white hair is kept up in a ponytail inside a broad hat. Her face is covered beneath a completely black helmet.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is skeptical of what others tell her and is slow to trust.

History: She was born in the north. From her teen years she was always beautiful and desirable, so people have always doted on her. She left for the north, certain she would find work there.

Motivation: Wants her loneliness to end; and wants to raise her children well

Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Katherine Harrington, Female Human Sorcerer 2
Medium (6'1") Human, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)9 (-1) 13 (+1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 390 gp.


Social Check DCs

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