Vorka Winterbourne, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing the road beaten gear of a warrior, and a wedding ring on her right hand. Her brown hair is smooth and relatively long. Her green eyes are slightly larger than normal.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born in the west to a Cartwright, Vorka learned a great deal about her mother's area of expertise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Wishes to resurrect an old love.
Ideals: Fighting, Optimist. Flaws: Shy. Bonds: In love, Job, Slave. Occupation: Cartwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 34 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 17 (+3) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Matilda Sutton, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. Her silver hair is unkempt and raggedy. Her amber eyes lackadaisically let the world flow into them.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born to a Doctor, her mother struggled to pay the bills. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She is searching for what she claims is her rightful reward.
Motivation: She is terrified, and will act out of fear; and she has passion for adventuring and risk
Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Adventurer, Poor. Occupation: Cartwright
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Goblin, Aquan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Harbek Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. He wears his blonde hair down. His eyes are likewise green.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He misses his home and complains about the freezing weather, even in summer.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has achieved small success as a Seamstress.
Motivation: Revenge; and a deep hatred of brigands
Ideals: Gifted. Bonds: Immigrant, Military, Job, Enemies. Occupation: Seamstress
Voice: American accent
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 11)
Armor Class 10
Hit Points 15 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Elven
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 150 pp. Gold and topaz bottle stopper cork (1300 gp). Silver chalice with lapis lazuli gems (160 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp).
Ur-Lisak Marleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a fancy white suit. His hair is short and silver. His blue eyes peer out from beneath his deerstalker white hat.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal singing training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to reunite with his old friends
Ideals: Gifted, Artistic. Flaws: Secretive, Antagonistic. Bonds: Attractive, Mentor. Occupation: Ruler
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Neutral (CR 14)
Armor Class 8
Hit Points 138 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 19 (+4) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +7 / 4d6+2, Ranged +3 / 4d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 5000 gp.
Rimmon Instinct, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears a green armored body suit, with a simple black line shooting up and back down, he is not a threatening figure. His silver hair is matted, messy, and big. His eyes are gold and he is always smoking a pipe.
Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He is obsessed with finding treasure.
History: Born to a pair of adventurers, Rimmon grew up listening to his father's many stories. Rimmon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break.
Ideals: Logical. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Glassblower
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 11)
Armor Class 11
Hit Points 98 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 220 pp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Jeweled electrum ring (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eberk Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, and he perpetually has his greatsword ready. His head has been shaved. His gray eyes have a joyful gleam in them most of the time.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He comes from a rich western family. Like his mother and his brother before him, after school he went straight into learning to become a Miner. He struck the Miner job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and money/treasure
Ideals: Fighting, Passionate. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Miner
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 19 (+4) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 30 pp. 1 Banded mail.
Theriatis Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a violet tunic with yellow highlights, and long tan pants that bunch up around his shoes. His blonde hair is thinning but still full. This gray eyed westerner is not easily forgotten.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a criminal king-pin and mafia family His mother was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to trick people and travel the world for free.
Motivation: He feels threatened by others; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Impeccable. Flaws: Depressed, Antagonistic, Fearful. Bonds: Poor, Criminal record. Occupation: Fletcher
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 1)
Armor Class 7
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 4 (-3) | 10 (+0) | 9 (-1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Oriel Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned female wears rags and sports a simple walking cane. She is tall, broad shouldered and powerfully built. Her hair is golden and curly. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: Overbrimming with self-confidence, Oriel isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: Born in the west her family was never financially stable. She was taken from her home at a very young age. Since then, she has sought to make the best of life.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Impeccable, Artistic, Optimist. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Baker
Voice: Stutters
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 32 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 70000 cp. Banded agate (16 gp). Deep blue spinel (1500 gp). White pearl (80 gp). White pearl (80 gp). Hematite (16 gp).
Neega Read, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is wearing the road beaten gear of a warrior. Her chestnut hair is greasy and uncared for. Her eyes are violet and she is always smoking a pipe.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her job bores her to no end. She has decided to make it more interesting.
History: The child of southern immigrants she idolized her father. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She feels that her past leaves her morally obligated to help; and she has passion for adventuring and risk
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Fortune-teller
Voice: Posh accent
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
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Their contribution stands as a beacon of hope for all adventurers!
