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NPC Generator

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Advanced [show]


Spring On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'2" southern man, he likes to wear ponchos typically of a light brown in addition to tight pants. His white fur is slicked back into a classic pompadour. His green unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Spring grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He tends to his Tanner job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Disease, Sensitive. Bonds: Adventurer, Job. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Spring On the Water, Male Tabaxi Warrior 10
Medium (6'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 85 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)11 (+0) 15 (+2)16 (+3)
Skills Insight +6, Performance +7
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 1500 gp.


Social Check DCs


Ribbles Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with tan pants. He has no hair. His eyes are amber and beady.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A powerful necromancer made him what he is. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and someone believes him a fraud

Ideals: Logical. Flaws: Ugly. Bonds: Enemies, Adventurer, Mentor. Occupation: Miller

Voice: Speaks through clenched teeth

Attributes [hide]

Ribbles Maekkelferce, Male Gnome Barbarian 14
Small (3'3") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 158 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 20 (+5)13 (+1) 13 (+1)11 (+0)
Skills Medicine +6, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3

Possessions: 4000 gp. Freshwater pearl (4 gp). Golden yellow topaz (300 gp). Banded agate (4 gp). Rock crystal (40 gp). Citrine (40 gp). Alexandrite (300 gp). Chrysoberyl (90 gp). Black pearl (300 gp). Eye agate (4 gp). Blue quartz (4 gp). Tiger eye turquoise (4 gp). Sardonyx (40 gp). 1 Medium magic item.


Social Check DCs


Findex Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses well, typically a more casual-formal manner. She keeps her long gold crest kept up in a rat tail. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was raised in a white middle class family as the only child. She was an athlete and attended two major summer competitions. She never won. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Wants to work out more often; and to find somewhere to settle down

Ideals: Athletic. Flaws: Mundane, Shy, Insomniac. Bonds: Attractive. Occupation: Doctor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Findex Clethtinthiallor, Female Dragonborn Expert 7
Medium (6'8") Dragonborn, Chaotic Good (CR 7)
Armor Class 10
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)14 (+2) 15 (+2)14 (+2)
Skills Intimidation +5, Nature +5
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 2000 sp. White pearl (70 gp). Aquamarine (1200 gp). Tiger eye turquoise (13 gp). Jet (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mehen Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in an above average manner. His green crest is heavily combed to the right. His red eyes dart from person to person to random spaces in the air.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a small toy that he constantly fidgets with.

History: He was born at the edge of vast island. He was an athlete and attended two major summer competitions. He never won. He tends to his Ruler job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and to be a tanner again

Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Job, Nature. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Mehen Mystan, Male Dragonborn Monk 15
Medium (6'5") Dragonborn, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 76 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Athletics +7, Deception +7
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +7

Possessions: 6000 gp. Eye agate (14 gp). Alexandrite (700 gp). Eye agate (14 gp). Amethyst (100 gp). Golden yellow topaz (700 gp). Aquamarine (700 gp). Chrysoprase (60 gp). Tiger eye turquoise (14 gp). Red spinel (100 gp). Alexandrite (700 gp). Amber (100 gp). Blue quartz (14 gp). Aquamarine (700 gp). Red-brown spinel (100 gp). Fiery yellow corundum (500 gp). Jet (100 gp). Aquamarine (700 gp). White opal (500 gp). Rhodochrosite (14 gp).


Social Check DCs


Gillyd Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears a colorful flower in her black hair. Her eyes are amber and she is always smoking a pipe.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born to loving parents in a slum to the east. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark; and to share knowledge with the world

Ideals: Logical. Flaws: Secretive. Bonds: Adventurer, Attractive, Poor. Occupation: Sage

Voice: Farmer accent

Attributes [hide]

Gillyd Silveraxe, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 160 gp.


Social Check DCs


Gunter Anderton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with Stetson hat. He sports a long silver beard, and similarly colored long hair. His fierce green eyes like to dwell on things.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.

History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Gardener, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and wants to have a good time and be beloved

Ideals: Fighting, Persistence, Optimist. Bonds: Poor, Family. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Gunter Anderton, Male Human Expert 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 6 (-2)15 (+2) 14 (+2)15 (+2)
Skills Athletics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4

Possessions: 400 sp.


Social Check DCs


Enialis Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'8". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a monstrous two handed axe. His golden hair and beard is wavy and long. His eyes are brown and catlike.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a bit of a xeno-phobe, disliking non-Elves.

History: He got into the Crown-heir business at a young age. While studying, he fell in love. They married and had a son. He inherited the family business which he has now maintained for 12 years.

Motivation: A strong sense of loyalty to Half-Orc people.

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Job, In love. Occupation: Crown-heir

Voice: Gruff and masculine

Attributes [hide]

Enialis Siannodel, Male Elf Paladin 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 15 (+2)10 (+0)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 pp.


Social Check DCs


Traulam Goltorah, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears her red hair up. Her fierce gray eyes like to dwell on things.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has all her life been fascinated with poetry.

History: She comes from a rich western family. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To unite with her sister; and she is greedy

Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Rich, Attractive. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Traulam Goltorah, Female Elf Paladin 12
Medium (5'3") Elf, Lawful Evil (CR 12)
Armor Class 14
Hit Points 55 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 8 (-1)10 (+0) 15 (+2)11 (+0)
Skills Religion +4, Survival +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 2000 gp. Silver comb with moonstones (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A roughly beaten golden orb (120 gp). Fire opal pendant on a fine gold chain (1600 gp). Silver comb with moonstones (700 gp). 1 Minor magic item.


Social Check DCs


Hupe Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tight fitting red shirt and pants. His hair is greying and his face has many wrinkles. He has a dull look in his gray eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Hupe was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Bonds: Poor, Attractive, Family, Religious. Occupation: Jeweler

Voice: Thin and wheezing

Attributes [hide]

Hupe Glenfellow, Male Halfling Commoner 3
Small (3'2") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)8 (-1) 14 (+2)16 (+3)
Skills Acrobatics +5, Arcana +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 400 gp.


Social Check DCs

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