Nuraval Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his lance. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.
Personality: Nuraval is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was granted psionic powers by his dying sister.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often
Ideals: Athletic, Extrovert, Gifted. Bonds: Slave. Occupation: Miner
Voice: pre-pubescent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 9)
Armor Class 13
Hit Points 39 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Draconic, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 8000 sp.
Hadarai Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.
Personality: He snorts whenever he laughs or is feeling confident. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero.
Bonds: Poor, Enemies, Immigrant, Adventurer. Occupation: Interpreter
Voice: Soft and melodious
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 12)
Armor Class 11
Hit Points 42 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1000 gp. Sapphire pendant on gold chain (1200 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Fire opal pendant on a fine gold chain (700 gp). Silver comb with moonstones (1000 gp). Golden circlet with four aquamarines (2000 gp).
Fragrant Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. He has styled his yellow fur well, parting it to the left. This amber eyed easterner is not easily forgotten.
Personality: He speaks before he thinks and is too direct. He is obsessed with his god.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has dedicated himself to building a better kind of golem.
Motivation: He is greedy; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Impulsive. Bonds: Religious, Adventurer, Rich. Occupation: Locksmith
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 140 gp.
Emerald In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses like a well dressed Assassin does. His black fur is slicked back into a classic pompadour. His copper eyes lackadaisically let the world flow into them.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Assassin job now, and dutifully fulfills any obligations he has.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Job, Religious. Occupation: Assassin
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Harann Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'8" western woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She keeps her bronze crest in a flapper bob. Her eyes are red.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Harann was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is content.
Ideals: Artistic. Flaws: Mundane. Bonds: Rich, Attractive, Enemies. Occupation: Fortune-teller
Voice: Spanish accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
Possessions: 6000 sp. 1 Minor magic item.
Right-Handed On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tight fitting brown shirt and pants. He wears a colorful flower in his orange fur. His otherwise smooth face is marked with small tiny scars.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He takes great joy in being the best Ploughman in town.
History: He was born at the edge of vast desert. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.
Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor
Bonds: Attractive, Job, Nature, Family, Enemies. Occupation: Ploughman
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 34 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
Possessions: 2400 gp. 1 Minor magic item.
Avelina Sydney, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She likes to wear ponchos typically of a light grey in addition to tight pants. She keeps her blonde hair in a flapper bob. She has hazel eyes and a grey hat with a pastel feather.
Personality: She is witty, but her monotone delivery comes off as unnerving She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She got into the Fortune-teller business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fortune-teller. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Sabotage a competitor.
Ideals: Joker, Gifted. Bonds: Job, Guardian. Occupation: Fortune-teller
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 150 gp.
Olunt Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears professional attire. His white hair is kept up in a ponytail inside a deerstalker hat. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He works hard and plays hard.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Olunt fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Human people.
Ideals: Fighting. Flaws: Racist, Hedonist. Bonds: Attractive, Rich. Occupation: Doctor
Voice: Dutch accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 100 gp.
Halimath Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears loose pants and a collared shirt complete with sweater beneath his coat. His left leg appears badly burned and disfigured. He has wavy auburn hair. His fierce amber eyes like to dwell on things.
Personality: He is witty, but his monotone delivery comes off as unnerving He never wears the same outfit twice, unless he absolutely has to.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Halimath has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Joker, Artistic. Flaws: Disease, Insomniac. Occupation: Scribe
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1900 sp. Silver comb with moonstones (700 gp).
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