Ront Bentley, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a white vest and prefers red and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Ront hails from a village terrorized by gnolls. In his 16th year, his parents were killed by a gnolls raid, leaving Ront alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Regain custody of his daughter; and to unite with his sister
Flaws: Ugly, Shy. Bonds: Poor, Family, Enemies. Occupation: Carter
Voice: Posh accent
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +7 / 1d6+5, Ranged +4 / 1d6+2, Grapple +5
Possessions: 4000 cp. 1 Half-Plate.
Hugolina Stansfield, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She likes to wear darkened spectacles and heavy clothing, no matter the weather, marred by chocolates. Her moppish blonde hair is in a traditional bowl cut. Her face is scarred and worn.
Personality: Hugolina hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the north.
Ideals: Artistic, Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Engraver
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 16 (+3) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 40 gp. Freshwater pearl (8 gp). 1 Masterwork Common Ranged Weapon.
Robbie Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she has a large red mantle and cape that has been intricately interwoven into her green robe. Her chestnut hair is wavy and long. Her green unseeing eyes seem to look past you.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She also is a firm believer in the womanly ideal.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she desires power and/or immortality
Ideals: Gifted. Flaws: Disease, Terse, Impulsive. Bonds: Adventurer. Occupation: Animal Trainer
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 5)
Armor Class 14
Hit Points 24 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.
Arara Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a custom-built plate barding that's adorned with yellow lining and desert motifs. Her silver hair is wavy and long. Her fair skin shows little sign of her aristocratic breeding.
Personality: She likes to make people angry or surprised. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.
Motivation: Wants her loneliness to end.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Sculptor
Voice: Mousy voice
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 6 (-2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Fulbar Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears silk and lounges about seductively. He wears his hair in dreadlocks. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He believes the world needs to unite to get rid of illithids once and for all.
History: He was raised in a island tribe. His childhood dream was to be a Weaver, but he was a colossal failure. He has drifted from career to career and currently works as a Carpenter.
Motivation: To reunite with his old friends; and expand his business
Bonds: Attractive, Enemies, Nature, Job, Adventurer. Occupation: Carpenter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 11)
Armor Class 13
Hit Points 83 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 900 gp. Azurite (14 gp). Moss agate (14 gp). Blue quartz (14 gp). Moss agate (14 gp). Rock crystal (60 gp). 1 Minor magic item.
Susannah Alfonso, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears dark leathers with embroidery. She wears a Stetson hat to cover her moderate length brown hair. Her eyes are amber and she is always smoking a pipe.
Personality: Always inclined to offer people food she seems plenty friendly. She is able to make almost anything out of random pieces of junk.
History: Born to a pair of adventurers, Susannah grew up listening to her father's many stories. Her father was a mechanic, and taught her how to fix just about anything. She now spends her time doing works of charity.
Motivation: She wants nothing more than to rejoin the army; and she wants to meet her childhood hero
Ideals: Philantrophist, Gifted, Persistence. Bonds: Adventurer, Military. Occupation: Doctor
Voice: German accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Draconic, Aquan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5
Possessions: 6000 sp.
Emmeline Tewksbury, Female Human [Permalink]
Personal [hide]
Description: She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her skin is fair and her fingers are delicate and long. Her hair is cut close to her head. Her blue unseeing eyes seem to look past you.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. Flattery will make her almost putty in your hands.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Spy they were divorced and she won custody of their daughter. She worked as a Adventurer, and she later adopted a second daughter.
Motivation: Doesn't want to be a Adventurer and was forced into it by her family; and an old rival family wants her found
Ideals: Justice. Flaws: Disease, Selfish. Bonds: Rich, Family. Occupation: Adventurer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Good lock.
Hrathy Pickering, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears baggy black pantaloons and a pastel scarf. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a colorful flower in her black hair. She has a dull look in her brown eyes.
Personality: She is happy with her job as a Architect. She turns her eye from what people do, preferring to live and let live. Further she is a bit of a stoner and is frequently out of it.
History: Born in the west to a Architect, Hrathy learned a great deal about her mother's area of expertise. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She ran away from her former home and has been making her living as a Architect for the past few years.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Flaws: Addict. Bonds: Attractive, Job, Religious. Occupation: Architect
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 44 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 5000 sp. Jet (120 gp). 1 Minor magic item. 1 Minor magic item.
Menny Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She tends to wear a large blue jacket. Her moppish blonde hair is in a traditional bowl cut. Her eyes are gray.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is obsessed with her god.
History: She was raised in a white middle class family as the only child. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has gone from town to town working and never settling down anywhere, but has fallen for a local Fletcher. She hasn't told them the truth, but wants to settle down with them.
Motivation: She has comitted a past crime that haunts her to this day.
Flaws: Mundane. Bonds: Criminal record, Religious, Has a crush. Occupation: Servant
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 200 gp. Embroidered and bejeweled glove (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
