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NPC Generator

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Advanced [show]


Hrathy Conway, Female Half-Orc [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a black armored body suit, with a simple blue line shooting up and back down. She wears her hair in dreadlocks. She wears large thick round spectacles.

Personality: Hrathy speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents enrolled her in a Warlock school at a young age so that she could practice her druidic talents. She was granted druidic powers by her dying sister.

Motivation: She is terrified, and will act out of fear; and nothing but the best is good enough for her

Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Poor. Occupation: Dyer

Voice: Scottish accent

Attributes [hide]

Hrathy Conway, Female Half-Orc Warlock 5
Medium (4'7") Half-Orc, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)7 (-2) 11 (+0)8 (-1)
Skills Medicine +3, Religion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hamil Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. He keeps his brown hair in a pixie cut. His eyes are likewise violet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born at the edge of vast mountains. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Flaws: Ugly. Bonds: Poor, Immigrant, Family, Nature, Adventurer. Occupation: Farmer

Voice: Raspy

Attributes [hide]

Hamil Bigheart, Male Halfling Monk 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 30 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)15 (+2) 15 (+2)12 (+1)
Skills Athletics +4, History +5
Senses Passive Perception 12
Languages Common, Halfling, Auran, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5

Possessions: 1000 sp. Peridot (60 gp). Deep blue spinel (700 gp). Deep blue spinel (700 gp).


Social Check DCs


Alvyn Welber, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Alvyn is combative with any and all who dare try his patience in the slightest.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Philantrophist, Justice, Fighting. Flaws: Disease. Bonds: Adventurer. Occupation: Baker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alvyn Welber, Male Gnome Warlock 5
Small (3'2") Gnome, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)13 (+1) 5 (-3)13 (+1)
Skills Arcana +4, Athletics +4
Senses Passive Perception 7
Languages Common, Gnome, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardred Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a brown shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She wears a broad hat to cover her moderate length golden hair. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born to a poor family in the city she treasured whatever gifts she got. Like her father and her brother before her, after school she went straight into learning to become a Dilettante. She inherited the family business which she has now maintained for 9 years.

Motivation: She has a crush on the local Guard; and she'd like to take her coworkers down a peg

Flaws: Mundane, Shy. Bonds: Poor, Job, Has a crush. Occupation: Dilettante

Voice: Boston accent

Attributes [hide]

Mardred Holderhek, Female Dwarf Expert 4
Medium (4'1") Dwarf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)17 (+3) 14 (+2)7 (-2)
Skills Arcana +5, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Gnome, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Baz Richie, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a card on it. His hair is always cut to a buzz. He is baby faced.

Personality: He can speak with the recently deceased. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gifted from a young age, Baz studied abroad. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has dedicated himself to building a better village for his children.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many brigands want him driven away

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Baz Richie, Male Half-Orc Fighter 5
Medium (5'1") Half-Orc, Neutral Evil (CR 5)
Armor Class 13
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 6 (-2)10 (+0) 11 (+0)9 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Ur-Edin Hadlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His skin is fair and his fingers are delicate and long. His tied-back hair is blonde. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born the only child of a wealthy merchant. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their son. He worked as a Sculptor, and he later adopted a second son.

Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Passionate, Entrepeneur. Flaws: Insane. Bonds: Family, Mentor. Occupation: Sculptor

Voice: Pronounces difficult words wrong

Attributes [hide]

Ur-Edin Hadlee, Male Half-Orc Expert 2
Medium (5'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 13 (+1)15 (+2) 9 (-1)9 (-1)
Skills Insight +1, Religion +4
Senses Passive Perception 9
Languages Common, Orc, Druidic, Halfling
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 380 gp.


Social Check DCs


Tree In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her lavender fur is drawn into a tight pony tail with a cross scrunchie. She wears an eyepatch.

Personality: She is irascible and easily irritated. When she's not drinking or sleeping the drinks off, she's doing writing.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tree fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Athletic, Artistic. Flaws: Ugly, Antagonistic. Occupation: Blacksmith

Voice: Booming voice

Attributes [hide]

Tree In the Wind, Female Tabaxi Druid 6
Medium (5'2") Tabaxi, Chaotic Good (CR 6)
Armor Class 11
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)18 (+4) 10 (+0)14 (+2)
Skills Nature +7, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnoll, Gnome, Orc, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 3000 sp. Eye agate (6 gp). Chalcedony (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gaaki Mori, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. With wild blonde hair. She tend to wears goggles to shield her eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She now owns her own business.

Motivation: She wants revenge against illithids; and someone believes her a fraud

Ideals: Athletic, Logical, Gifted. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Weaver

Voice: Thin and wheezing

Attributes [hide]

Gaaki Mori, Female Half-Orc Commoner 11
Medium (5'5") Half-Orc, Chaotic Good (CR 11)
Armor Class 10
Hit Points 67 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)13 (+1) 16 (+3)5 (-3)
Skills Intimidation +1, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 2500 gp. A roughly beaten golden orb (140 gp). Silver chalice with lapis lazuli gems (140 gp). Gold dragon comb with red garnet eye (1400 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp).


Social Check DCs


Shadow Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who is wearing a tight pastel one piece outfit complete with pants, hood, and a cape, she is not a threatening figure. She wears her yellow fur up. Her otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born to a criminal king-pin and mafia family Her father was very strict, and drilled into her lessons on being the perfect lady. She used her abilities to trick people and travel the world for free.

Motivation: Regain custody of her son; and she is a bit of a kleptomaniac

Ideals: Gifted, Impeccable. Flaws: Shy. Bonds: Criminal record, Family. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Shadow Mist, Female Tabaxi Aristocrat 7
Medium (4'9") Tabaxi, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 16 (+3)7 (-2) 11 (+0)15 (+2)
Skills Perception +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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