Fivin Gentry, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many tan ritualistic tattoos. He wears a faded coat and loose pants complete with feathered hat. His brown hair is heavily combed to the left. He has several tiny opal earrings on each ear.
Personality: Aggressive, abrasive, and angry, Fivin embodies much of what other species detest in the Half-Elves. Fivin is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Fivin was born the youngest of three triplets. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Dyer.
Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Family, Job. Occupation: Dyer
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: Chalcedony (40 gp).
Varis Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'10". He wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Rich, Immigrant. Occupation: Mercenary
Voice: Can't modulate volume
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 90 gp.
Aura Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, she is an attractive figure. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her white fur, when down, is lengthy. Her blue eyes are slightly larger than normal.
Personality: She is happy with her job as a Cartwright. She turns her eye from what people do, preferring to live and let live. Flattery will make her almost putty in your hands.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. She worked as a nervous Cartwright and found it very stressful. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Selfish. Bonds: Attractive, Job, Religious, Enemies. Occupation: Cartwright
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 58 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 2200 gp. A roughly beaten golden orb (70 gp). Jeweled anklet (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Koeth Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: An older man who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, he is not a threatening figure. He has a small bristly mustache and wavy silver hair. He has a tattooed face.
Personality: Abrasive and pushy, he has a hard time making friends. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Koeth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Koeth's mother didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.
Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it
Flaws: Antagonistic, Disease, Addict, Fearful. Bonds: Rich. Occupation: Slave Trader
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 6 (-2) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. Jade (60 gp).
Shamash Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a black poncho over his likewise colored trousers and shirt. His crest is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He never swears and excessively uses polite adverbs when speaking. The war was a terrible time for him, and Shamash does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his father was called into army service. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.
Motivation: He feels kind of lost in life; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Flaws: Insomniac, Depressed. Bonds: Military. Occupation: Jeweler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 72 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 80000 cp. Deep green spinel (90 gp). Red spinel (90 gp). Rock crystal (40 gp). Citrine (40 gp). Eye agate (13 gp). Moss agate (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fargrim Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey cloak and cross-gartered yellow stockings. He has a slight overbite and is overall scrawny. His chestnut hair is kept up in a ponytail inside a deerstalker hat. This gray eyed westerner is not easily forgotten.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: The child of western immigrants he idolized his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and regain custody of his son
Ideals: Athletic. Flaws: Sensitive. Bonds: Job, Immigrant, Family. Occupation: Sailor
Voice: Raspy
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 31 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
Possessions: 5000 cp. 1 Half-Plate.
Eran Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses like a well dressed Ploughman does. She has styled her blonde hair well, parting it to the left. Her amber eyes lackadaisically let the world flow into them.
Personality: She is almost excessively polite to everyone, even when angry. She enjoys reading and quiet.
History: Eran was raised in a hard working conservative environment. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She then took over the family business and is one of the better Ploughman for hire.
Motivation: Wants to work out more often; and she feels threatened by others
Ideals: Athletic, Logical. Flaws: Shy, Fearful. Bonds: Job. Occupation: Ploughman
Voice: Sensual and smooth
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 19 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 50000 cp. Carnelian (80 gp). Rhodochrosite (15 gp). Emerald (400 gp). 1 Minor magic item.
Kathra Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears bulky brown painted plate armor. She has styled her white hair well, parting it to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. One day when Kathra was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Kathra was heart-stricken from the event, and her father started working long hours to provde for them. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Marry her brother to traveling adventurers.
Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Family. Occupation: Tanner
Voice: Jittery and nervous
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 5)
Armor Class 10
Hit Points 56 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 18 (+4) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 6000 sp. Brown-green garnet (120 gp). Black pearl (1400 gp). Violet garnet (1400 gp). 1 Minor magic item.
Fargrim Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears a brown costume with the symbols of strength on his torso, he is not a threatening figure. His hair is cut close to his head. His eyes are amber and catlike.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the east to a Miller, Fargrim learned a great deal about his mother's area of expertise. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He struck the Miller job and began his own company from there.
Motivation: Further expansion of business; and expand his business
Flaws: Insane, Antagonistic, Racist. Bonds: Attractive, Job. Occupation: Miller
Voice: German accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 81 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 1000 gp. Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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