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NPC Generator

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Advanced [show]


Jabbie Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'8" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright tan suits and hats. He wears a deerstalker hat to hide his balding. His thin eyebrows rest above his beady violet eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He receives visions of the future at random moments

History: Gifted from a young age, Jabbie studied abroad. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by goblins. Jabbie was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He is not mentally stable, and does not behave rationally; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly, Shy, Insane. Bonds: Rich, Enemies. Occupation: Miller

Voice: Old Prospector

Attributes [hide]

Jabbie Gobblefirn, Male Gnome Ranger 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)16 (+3) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee -2 / 1d10-4, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Silver pearl (60 gp). Citrine (20 gp). Red spinel (60 gp). Tiger eye turquoise (8 gp). 1 Minor magic item.


Social Check DCs


Ronobe Patience, Female Tiefling [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a green coat. She carries with her a set of greatswords, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She wears a small hat to cover her moderate length blue hair. Her eyes are silver.

Personality: She speaks before she thinks and is too direct. She always tries to repair and not replace. It was this mentality that drove her into the Miner business.

History: Born in the west her family was never financially stable. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends.

Ideals: Fighting, Persistence. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Miner

Voice: Speaks with a cold

Attributes [hide]

Ronobe Patience, Female Tiefling Rogue 2
Medium (5'7") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)18 (+4) 14 (+2)11 (+0)
Skills Arcana +6, Insight +4
Senses Passive Perception 12
Languages Common, Terran, Auran, Abyssal, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 310 gp.


Social Check DCs


Ilga Colton, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears just a black suit. Her hair is white and curly. She is very pretty but has cold, dead eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a logical person and will generally grow upset if things defy logic and science.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. From her teen years she was always beautiful and desirable, so people have always doted on her. She left for the west, certain she would find work there.

Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs

Ideals: Logical. Flaws: Disease. Bonds: Immigrant, Attractive, Rich. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Ilga Colton, Female Half-Orc Paladin 7
Medium (5'7") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)9 (-1) 18 (+4)9 (-1)
Skills Stealth +5, Survival +7
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She is bristling with hidden weapons, mostly halberds and kukris. Her fur is red and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Further she is a bit of a stoner and is frequently out of it.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Leaf grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Leaf. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Persistence. Flaws: Addict, Disease. Bonds: Poor, Criminal record, Family. Occupation: Farmer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Leaf Shoe, Female Tabaxi Cleric 1
Medium (4'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 13 (+1)12 (+1) 16 (+3)9 (-1)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 2 Alchemist’s fire.


Social Check DCs


Gillyd Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her tied-back hair is white. She has hazel eyes and a grey hat with a tan feather.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Gillyd hails from a village terrorized by giants. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To be a Marshal again.

Bonds: Immigrant, Job, Adventurer, Enemies. Occupation: Miller

Voice: Scandinavian accent

Attributes [hide]

Gillyd Morigak, Female Dwarf Ranger 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)17 (+3) 15 (+2)6 (-2)
Skills Performance +0, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Infernal, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 370 gp.


Social Check DCs


Jarsali Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She usually wears her tan robe and has her crossbow always slung over her shoulder. She has a hunchback. Her hair is black and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: A skeptical and narcissistic woman, Jarsali's first love is herself. Her second love is also herself. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jarsali fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Fighting. Flaws: Ugly, Fearful. Bonds: Mentor. Occupation: Mortician

Voice: Old thin voice

Attributes [hide]

Jarsali Caerdonel, Female Elf Expert 1
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)13 (+1) 11 (+0)14 (+2)
Skills Athletics +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1

Possessions: 140 gp. Chrysoberyl (60 gp).


Social Check DCs


Naill Firahel, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. He wears his hair in dreadlocks. He has several tiny ruby earrings on each ear.

Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.

History: Sold as a small child to a wizard, Naill was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Disease, PTSD. Bonds: Rich, Mentor. Occupation: Cartwright

Voice: Cold and demanding tone

Attributes [hide]

Naill Firahel, Male Elf Ranger 1
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Umpen Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his white hair to look like a famous performer. His thin eyebrows rest above his beady violet eyes.

Personality: Prone to second guessing himself, he comes off as nervous. Around other people he will do his best to conceal his emotions and appear jolly.

History: Umpen was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He found a children's book about a Gnome Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Bowyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Umpen Fapplestamp, Male Gnome Wizard 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)17 (+3) 14 (+2)14 (+2)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Elven, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 35000 sp.


Social Check DCs


Balimaar Blackwood, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is generally well dressed albeit a few years behind the times. His whole body is exceptionally muscular. His hair, while still mostly auburn, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to loving parents in a slum to the east. His parents enrolled him in a Adept school at a young age so that he could practice his divine talents. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and to share knowledge with the world

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Immigrant, Poor. Occupation: Baker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Balimaar Blackwood, Male Human Adept 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)11 (+0) 9 (-1)14 (+2)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs

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