Alberich Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. He keeps his long blonde hair kept up in a rat tail. He has gray eyes and a grey hat with a white feather.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Healer father left him crippled. He was always very intelligent and has formed a secret society of philosophers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions
Ideals: Fighting. Flaws: Ugly, Secretive, Disease. Bonds: Religious. Occupation: Stableman
Voice: Nasally tone
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 280 gp.
Raymond Melancon, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'6". He wears suspenders and violet workpants. His shirt is pastel, and he wears a heavy violet leather apron most of the time, and his gloved hand is found clutching a lance. His brown hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Banker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 14)
Armor Class 9
Hit Points 68 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 4 (-3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d6+3, Ranged +4 / 4d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 |
Possessions: 4000 gp. Deep blue spinel (1300 gp). Amethyst (130 gp). Golden pearl (130 gp). Tourmaline (130 gp).
Rosalind Lathalas, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is constantly adorned with expensive silk clothing, often dyed in bright violet and black, and wears rings and necklaces with large, colorful gems. She has golden hair. Her brown eyes dart from person to person.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born blind and as such lacked many opportunities for work. She has chosen to use the inheritance that was left to her frivolously. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Wants to work out more often; and she feels that her past leaves her morally obligated to help
Ideals: Fighting, Athletic. Flaws: Antagonistic, Disease. Bonds: Rich, Criminal record. Occupation: Actor
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 9 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: Deep green spinel (40 gp). Silver pearl (40 gp). Moonstone (30 gp).
Naeris Nailo, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He likes to wear tan tank tops with grey pants. He wears a top hat to hide his balding. His hazel eyes dart from person to person to random spaces in the air.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is able to make almost anything out of random pieces of junk.
History: He was born the only child of a wealthy merchant. While studying, he fell in love. They married and had a daughter. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wishes to resurrect an old love.
Ideals: Justice, Gifted, Entrepeneur. Bonds: Attractive, In love. Occupation: Ruler
Voice: Slow speaker
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp.
Riswynn Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in earthy colors with a grey and white handkerchief worn on her left side. Her white hair is matted, messy, and big. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: When she was but 7 years old her parents immigrated from the east. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: To unite with her brother; and regain custody of her son
Ideals: Impeccable, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Barkeep
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Gnome, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 270 gp. Amber (150 gp). Moss agate (15 gp). 1 Half-Plate.
Aline Clifton, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears just a grey suit. Her black hair is cut short. Her thin eyebrows rest above her beady amber eyes.
Personality: She is calm most of the time but flees social interaction. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was raised by priests from a young age. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Sculptor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has comitted a past crime that haunts her to this day.
Flaws: Ugly, Shy. Bonds: Religious, Mentor, Criminal record. Occupation: Sculptor
Voice: Soft and mumbly
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 400 sp.
Fargrim Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears skinny pants and wears a grey and violet robe with the hood down. His silver hair is matted, messy, and big. His gray eyes have a joyful gleam in them most of the time.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A powerful brothel owner made him what he is. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor. Occupation: Server
Voice: Loud with bravado
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Just what you see.
Halimath Floshem, Male Elf [Permalink]
Personal [hide]
Description: A 5'5" eastern man, he sports blue clothing, slightly heavier than average wear. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born at the edge of vast forest. Halimath liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his brother's freedom.
Motivation: He is unsatisfied with his job; and an old rival family wants him found
Ideals: Philantrophist, Extrovert. Bonds: Nature, Family, Job. Occupation: Scribe
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 78 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Ignan, Terran
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. Gold and topaz bottle stopper cork (1000 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Gold dragon comb with red garnet eye (1000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).
Audhild Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 3'9", this woman wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She got into the Ruler business at a young age. She moved out east to avoid the crime she committed. She used her abilities to trick people and travel the world for free.
Motivation: She feels that her past leaves her morally obligated to help.
Bonds: Rich, Family, Enemies, Job, Criminal record. Occupation: Ruler
Voice: Hissing voice
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 43 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Elven, Auran
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: Carnelian (80 gp). 1 Minor magic item.
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