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NPC Generator

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Advanced [show]


Zook Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and he perpetually has his falchion ready. He wears his brown hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is overprotective of those who hire his services. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of northern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.

Motivation: To clean up the streets; and money/treasure

Ideals: Fighting, Extrovert. Bonds: Rich, Guardian, Immigrant. Occupation: Sellsword

Voice: Deep voice with rolling R's

Attributes [hide]

Zook Daergel, Male Gnome Commoner 3
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Jo Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a large white jacket. She carries with her a set of tridents on her belt, each one with a sapphire on the hilt. Her hair is black and curly. She has brown eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Jo is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has money and likes to spend it; and find a way to reverse the transformation of her brother

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Family, Adventurer, Rich. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Jo Silvereyes, Female Halfling Expert 14
Small (2'10") Halfling, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 38 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)14 (+2) 12 (+1)13 (+1)
Skills Stealth +7, Survival +6
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Gnome
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3

Possessions: 5000 gp. Golden circlet with four aquamarines (4000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold dragon comb with red garnet eye (400 gp). Large well-done wool tapestry (200 gp). A necklace of small pink pearls (4000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). A necklace of small pink pearls (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). An abacus with copper, silver and gold markers (120 gp). Gold dragon comb with red garnet eye (400 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Faral Nailo, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan armored body suit, with a simple red line shooting up and back down, and she perpetually has her lance ready. Her brown hair is matted, messy, and big. She tend to wears goggles to shield her eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Adventurer. Occupation: Glassblower

Voice: Voice breaks

Attributes [hide]

Faral Nailo, Female Elf Sorcerer 3
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)10 (+0) 10 (+0)4 (-3)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs


Audhild Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey collared shirt and violet skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She carries with her a set of monstrous two handed axes, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She wears her silver hair down. Her ears are large.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and she feels kind of lost in life

Ideals: Fighting, Logical. Flaws: Ugly, Depressed, Insane. Occupation: Fisher

Voice: Tuts and clicks tongue

Attributes [hide]

Audhild Glanhig, Female Dwarf Druid 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)11 (+0) 17 (+3)9 (-1)
Skills Intimidation +1, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 9000 cp. 1 Disguise kit.


Social Check DCs


Oriax Chance, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears a green shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His white hair is kept up in a ponytail inside a feathered hat. He has several tiny amber earrings on each ear.

Personality: He has a massive crush on the younger sibling of the Beggar who has hired him part-time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Oriax took refuge in the large cave and found the beat up lance and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love; and he would like to get married and retire

Flaws: Secretive. Bonds: Rich, Has a crush, Military, Nature. Occupation: Beggar

Voice: Sighs a lot, exhausted

Attributes [hide]

Oriax Chance, Male Tiefling Rogue 4
Medium (5'8") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 10 (+0)17 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10 pp.


Social Check DCs


Keyleth Raethran, Female Elf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her black hair has been sun bleached extensively. Her eyes are blue and catlike.

Personality: She can speak with the recently deceased. She enjoys reading and quiet.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Keyleth's homeland. Keyleth decided to take the middle way and become a bodyguard. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Keyleth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy

Ideals: Gifted, Logical, Fighting. Bonds: Rich, Immigrant. Occupation: Courier

Voice: Slurs words

Attributes [hide]

Keyleth Raethran, Female Elf Cleric 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 7 (-2)10 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Just what you see.


Social Check DCs


Murook Milton, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who wears an entirely white suit with black socks and a vest with buckled shoes, she is not a threatening figure. She has styled her red hair well, parting it to the right. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is currently in port desperately looking for someone to get her out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Attractive, Nature, Slave, Adventurer. Occupation: Seamstress

Voice: Farmer accent

Attributes [hide]

Murook Milton, Female Half-Orc Barbarian 1
Medium (4'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills History +3
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Coral (60 gp).


Social Check DCs


Oolah Hamilton, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears bulky white painted plate armor. Her hair is chestnut and curly. She tend to wears goggles to shield her eyes.

Personality: She is almost excessively polite to everyone, even when angry. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Gifted from a young age, Oolah studied abroad. Her necromantic abilities were realized during a raid on her village. She hasn't been sleeping well lately.

Motivation: To settle down with her crush; and wants her loneliness to end

Ideals: Gifted. Flaws: Shy, Insomniac. Bonds: Military, Has a crush. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Oolah Hamilton, Female Half-Orc Commoner 1
Medium (4'9") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)13 (+1) 11 (+0)8 (-1)
Skills Animal Handling +2, Performance +1
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Nurkara Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and usually wears her grey robe and has her bastard sword always slung over her shoulder. Her feathered hat is riddled with cuts and holes. Her eyes are amber and beady.

Personality: She has a massive crush on the younger sibling of the Carter who has hired her part-time. She is harsh and unforgiving.

History: When she was but 6 years old her parents immigrated from the east. Through the years after Nurkara was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Nurkara's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Nurkara and her spouse have recently divorced.

Motivation: She wants to get laid.

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Immigrant. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Nurkara Loderr, Female Dwarf Warlock 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)10 (+0) 10 (+0)8 (-1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1000 sp. Sard (80 gp). Red spinel (90 gp).


Social Check DCs

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