Waywocket Folkor, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she prefers to wear blue pants and tee shirts. She keeps her silver hair in a flapper bob. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Flattery will make her almost putty in your hands.
History: Waywocket was born in the north. At a young age she loved to build and create. From her teen years she was always beautiful and desirable, so people have always doted on her. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero.
Ideals: Persistence. Flaws: Selfish. Bonds: Attractive, Adventurer. Occupation: Barrister
Voice: French accent
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 14)
Armor Class 11
Hit Points 101 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 18 (+4) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Undercommon, Halfling, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
Possessions: 2000 gp. Sapphire pendant on gold chain (2200 gp). Silver comb with moonstones (100 gp). Jeweled electrum ring (5000 gp). Large well-done wool tapestry (200 gp). Solid gold idol (500 gp). 1 Medium magic item.
Theodoric Roscoe, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of halberds, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is smooth and relatively long. He has a dull look in his green eyes.
Personality: Theodoric wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined. Flaws: Disease. Bonds: Adventurer. Occupation: Baker
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Ignan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 sp. 1 Masterwork Common Melee.
River Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. His cinnamon fur is drawn into a tight pony tail with a butterfly scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Cocky and sure of himself, he believes he is the best Beggar born in the past three hundred years. He has a small toy that he constantly fidgets with.
History: River was born in the west. At a young age he loved to build and create. Like his mother and his brother before him, after school he went straight into learning to become a Beggar. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers
Ideals: Persistence. Flaws: Addict. Bonds: Attractive, Job, Rich, Family. Occupation: Beggar
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 7)
Armor Class 13
Hit Points 21 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 7 (-2) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Draconic, Auran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 400 gp. Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Cloth of gold vestments (110 gp). Sapphire pendant on gold chain (1900 gp). Old masterpiece painting (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trym Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her white boots flare out at the collars. Her long chestnut hair is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Cocky and sure of herself, she believes she is the best Fisher born in the past three hundred years. She is lazy and tries to find solutions quickly.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Trym took refuge in the old dungeon and found the beat up lance and armor she uses now. She now owns her own business.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Flaws: Insane, Lazy. Bonds: Job, Immigrant, Nature. Occupation: Fisher
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 16)
Armor Class 14
Hit Points 79 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 7 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
Possessions: 3000 gp. Golden circlet with four aquamarines (5000 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Gold music box (1000 gp). Silver comb with moonstones (100 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Golden circlet with four aquamarines (5000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold dragon comb with red garnet eye (500 gp). Gold dragon comb with red garnet eye (500 gp). A roughly beaten golden orb (150 gp). Gold and topaz bottle stopper cork (500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (600 gp). Finely wrought small gold bracelet (20 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Silver ewer (20 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Golden circlet with four aquamarines (5000 gp). Old masterpiece painting (700 gp). Black velvet mask with numerous citrines (150 gp).
Quarion Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many green ritualistic tattoos. He is wearing a perfectly clean shirt and pair of pants. His hair is chestnut and curly. His eyes are gray and he is always smoking a pipe.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Quarion lived on a farm with his father, near the main road leading to a nearby town. His father was a mechanic, and taught him how to fix just about anything. He's also a talented Dyer, but doesn't like to broadcast it.
Motivation: His religion dominates his actions; and sabotage a competitor
Ideals: Joker, Persistence. Bonds: Attractive, Job, Family, Religious. Occupation: Gardener
Voice: Stutters
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Gnoll, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Merla Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her golden hair has been sun bleached extensively. Her green unseeing eyes seem to look past you.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She does not believe in violence as a means to an end. She is a dedicated Carter but believes her peers are too gung-ho.
History: She was born blind and as such lacked many opportunities for work. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.
Motivation: She wants to meet her childhood hero; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Pacifist. Flaws: Disease, Depressed. Bonds: Adventurer. Occupation: Carter
Voice: Low range voice
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 29000 sp.
Arara Wing, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears her white hair up in a very large beehive style do. Her eyes are violet.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She never wears the same outfit twice, unless she absolutely has to.
History: She was born on a small isolated farm. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.
Motivation: She is greedy; and money/treasure
Ideals: Artistic. Bonds: Attractive, Nature, Adventurer, Rich. Occupation: Bellfounder
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 290 gp.
Seraphina Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She wears white leather gloves, a white jacket, and tight pants. She carries with her a set of bastard swords, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her tied-back hair is white. Her eyes are gray and she is always smoking a pipe.
Personality: She is witty, but her monotone delivery comes off as unnerving She believes the world needs to unite to get rid of giants once and for all.
History: Born to a pair of adventurers, Seraphina grew up listening to her father's many stories. A few years later when the east was not economically sound they moved to her current location. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A deep hatred of giants; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting, Joker. Bonds: Enemies, Adventurer, Immigrant. Occupation: Barrister
Voice: Uses sign language
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 4)
Armor Class 16
Hit Points 11 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d10+1, Ranged +7 / 1d10+5, Grapple +5
Possessions: 200 gp. Chrysoprase (30 gp). Malachite (6 gp). 1 Minor magic item.
Alice Blakeley, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She tends to wear a grey poncho over her likewise colored trousers and shirt. She has no hair. Her fierce gray eyes like to dwell on things.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is harsh and unforgiving.
History: She was born blind and as such lacked many opportunities for work. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is currently in port desperately looking for someone to get her out; and she has decided she is irredeemable
Flaws: Ugly, Antagonistic, Disease. Bonds: Criminal record, Slave. Occupation: Spice Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'9") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 160 gp. Moonstone (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
