Efferil Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel unseeing eyes seem to look past you.
Personality: He can speak with the recently deceased. He plays an instrument quite well.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Guard mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Gifted, Artistic. Flaws: Disease. Occupation: Fisher
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 8 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Diesa Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing a long, brown, dusty cloak. She is bald on top and has large blonde tufts of hair around her ears. She is baby faced.
Personality: She is calm most of the time but flees social interaction. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Diesa was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She moved out east to avoid the crime she committed. She has never given up on her writing dream.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural dwarven artifacts is her passion
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Criminal record, Poor, Adventurer. Occupation: Server
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 30 gp.
Maynild Barclay, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman wears a grey armored body suit, with a simple tan line shooting up and back down. Her hair is short and silver. Her half smiles and gray eyes are beguiling and draw you in.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is obsessed with her god.
History: Born to a Engraver, her father struggled to pay the bills. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Disciplined. Bonds: Poor, Attractive, Religious. Occupation: Jeweler
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 sp.
Ernest Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man is wearing colorful clothing, dressed as a Body Guard. With a patchy brown beard and wild brown hair. He tend to wears goggles to shield his eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy and tries to find solutions quickly.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.
Motivation: He loathes his own lifestyle; and balancing his hectic life and new body guard responsibilities is difficult
Flaws: Lazy, Antagonistic, Depressed. Bonds: Poor, Nature, Job. Occupation: Body Guard
Voice: Speaks with a cold
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Beloril Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. His brown hair is smooth and relatively long. He has several tiny amethyst earrings on each ear.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Gifted from a young age, Beloril studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Criminal record. Occupation: Cartwright
Voice: Scottish accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 81 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Druidic, Terran
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4
Possessions: 230 pp. Embroidered and bejeweled glove (3000 gp). Silver chalice with lapis lazuli gems (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).
Blendaeth Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'8" and lanky with angular features, she is an attractive figure. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears her rusty crest up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She believes the world needs to unite to get rid of drow once and for all.
History: Blendaeth hails from a village terrorized by drow. A few years later when the east was not economically sound they moved to her current location. She has never given up on her music dream.
Motivation: She feels threatened by others; and several ex partners dislike her way of doing things and want revenge
Ideals: Artistic. Flaws: Depressed, Fearful. Bonds: Attractive, Enemies, Immigrant. Occupation: Bellfounder
Voice: Sore throat, cough
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 200 gp. Solid gold idol (300 gp).
Nicholas Zheng, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. He wears a small hat to cover his moderate length white hair. His eyes are hazel.
Personality: He will rave to anyone who will listen. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Sold as a small child to a wizard, Nicholas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: His religion dominates his actions; and to reunite with his old friends
Flaws: Insane. Bonds: Rich, Adventurer, Mentor, Religious. Occupation: Architect
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 900 gp. Eye agate (12 gp). 1 Minor magic item.
Enidda Timbers, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a simple tan robe with black stripes complete with hood, and is pretty ugly. Her blonde hair is slicked back into a classic pompadour. Her eyes are green and catlike.
Personality: She is irascible and easily irritated. She also has developed a complete distrust of the Dyer profession.
History: Enidda was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She's also a talented Dyer, but doesn't like to broadcast it.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Flaws: Ugly, Antagonistic, Insane. Bonds: Job, Poor. Occupation: Interpreter
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 18 (+4) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Cloth of gold vestments (40 gp). Jeweled anklet (1000 gp). Jeweled anklet (1000 gp).
Tree Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries a battered dagger and tarnished ceremonial dagger as well. His fur, while still mostly black, has prominent grey streaks. He tend to wears goggles to shield his eyes.
Personality: Confrontational and typically high on some drug or another. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Tree was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Addict. Bonds: Poor, Adventurer, Attractive. Occupation: Apothecary
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 17 (+3) | 7 (-2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5
Possessions: 16000 cp.
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