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NPC Generator

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Advanced [show]


Thea Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white armored body suit, with a simple grey line shooting up and back down. She carries a battered hammer and tarnished sword as well. Her golden hair is kept up in a ponytail inside a Stetson hat. Her hazel eyes are passionate and lively.

Personality: Her tongue was cut out and she uses sign language. She plays an instrument quite well.

History: Thea was born the youngest of three triplets. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Family. Occupation: Gardener

Voice: Whispers

Attributes [hide]

Thea Leagallow, Female Halfling Adept 1
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 11 (+0)16 (+3) 14 (+2)9 (-1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Gnoll, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 6000 cp.


Social Check DCs


Joan Fidget, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and likes to wear ponchos typically of a light violet in addition to tight pants. She wears her brown hair up in a very large beehive style do. Her eyes are green.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was raised in a white middle class family as the only child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Engraver work with an outfit from a few towns over. Engraver work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Joan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She seems to be bored by most things; and to unite with her sister

Ideals: Fighting. Flaws: Secretive, Mundane. Bonds: Job, Family. Occupation: Engraver

Voice: Sounds elderly

Attributes [hide]

Joan Fidget, Female Half-Elf Expert 9
Medium (5'9") Half-Elf, Lawful Good (CR 9)
Armor Class 10
Hit Points 44 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)17 (+3) 7 (-2)14 (+2)
Skills Insight +1, Medicine +1
Senses Passive Perception 8
Languages Common, Elven, Giant, Ignan, Draconic
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1100 gp. Deep blue spinel (1300 gp).


Social Check DCs


Cecily Whitby, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing a long, grey, dusty cloak. Her tied-back hair is golden. She has a tattooed face.

Personality: Aggressive, abrasive, and angry, Cecily embodies much of what other species detest in the Humans. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Cecily lived on a farm with her mother, near the main road leading to a nearby town. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants revenge against illithids; and marry her sister to traveling adventurers

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Family, Mentor, Enemies. Occupation: Layabout

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cecily Whitby, Female Human Druid 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 15 (+2)18 (+4)
Skills Athletics +4, Deception +6
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 20 pp.


Social Check DCs


Rurik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'11" and tends to wear a grey poncho over his likewise colored trousers and shirt. He has a long auburn beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He invites people to come help in his community garden.

History: He was born in a small island village. Rurik liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist. Flaws: Racist. Bonds: Nature, Adventurer, Rich. Occupation: Doctor

Voice: Low and grunting

Attributes [hide]

Rurik Bigtoe, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)15 (+2) 18 (+4)12 (+1)
Skills Nature +4, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 6000 cp. 1 Darkwood Shield.


Social Check DCs


Gimble Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tan armored body suit, with a simple brown line shooting up and back down. His tied-back hair is auburn. He wears crescent spectacles with a black brim.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and to prove his worth to the world

Flaws: Ugly, Impulsive, Disease, Insomniac. Occupation: Painter

Voice: Sleepy voice

Attributes [hide]

Gimble Fapplestamp, Male Gnome Fighter 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Celestial, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Harvest Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman likes to wear ponchos typically of a light brown in addition to tight pants. She wears her yellow fur up. She is baby faced.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her job bores her to no end. She has decided to make it more interesting.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fletcher. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Wishes to resurrect an old love; and she has decided she is irredeemable

Flaws: Shy. Bonds: Adventurer, Criminal record, Military, Job, In love. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Harvest Mirror, Female Tabaxi Sorcerer 10
Medium (5'6") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 26 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)15 (+2) 10 (+0)10 (+0)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Draconic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666653

Possessions: 700 gp. Rhodochrosite (14 gp).


Social Check DCs


Tricking On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'9" and lanky with angular features, he is an attractive figure. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He has wavy red fur. He has several tiny opal earrings on each ear.

Personality: While he acts the brute, he is far gentler than he would appear. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 14th year, his parents were killed by a illithids raid, leaving Tricking alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Revenge.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Rich, Enemies. Occupation: Junk Dealer

Voice: Scandinavian accent

Attributes [hide]

Tricking On the Mountaintop, Male Tabaxi Adept 3
Medium (6'9") Tabaxi, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 18 (+4)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 1100 sp.


Social Check DCs


Scrag Trollope, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in a clean black cloak covering his clean studded leather. His white hair is singed and shortened. This amber eyed easterner is not easily forgotten.

Personality: This man loves writing and to teach people writing more than just about anything. A true patriot, Scrag would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A powerful necromancer made him what he is. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Ugly. Bonds: Military, Mentor. Occupation: Mortician

Voice: Breathy voice

Attributes [hide]

Scrag Trollope, Male Half-Orc Ranger 1
Medium (5'8") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)13 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Simple lock.


Social Check DCs


Umpen Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes peer out from beneath his Stetson tan hat.

Personality: Aggressive, abrasive, and angry, Umpen embodies much of what other species detest in the Gnomes. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Gardener soon after.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Family, Job. Occupation: Gardener

Voice: Prounounces S like Z

Attributes [hide]

Umpen Miggledy, Male Gnome Adept 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 6 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 6 (-2)14 (+2) 13 (+1)15 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Giant
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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