Dee Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: Standing 3'2", this woman wears a lot of dark rich colors, with gold accents. Her hair is golden and curly. She has several tiny opal earrings on each ear.
Personality: While she acts the brute, she is far gentler than she would appear. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dee fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and doesn't want to be a dyer and was forced into it by her family
Ideals: Fighting, Gifted. Bonds: Attractive, Rich, Family. Occupation: Dyer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 39 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. Moss agate (4 gp). Coral (140 gp). Smoky quartz (30 gp). White pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uraim Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He wears bulky grey painted plate armor. He carries with him a set of morningstars, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He keeps his long brown hair kept up in a rat tail. He is very pretty but has cold, dead eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invites people to come help in his community garden.
History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined, Philantrophist. Bonds: Attractive, Military. Occupation: Assassin
Voice: Rolls R's
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
Naeris Galanodel, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. His black hair is cut short with large spiked bangs in the front. He has a tattooed face.
Personality: A deeply religious man he believes everything happens for a reason. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Naeris was born in the west. At a young age he loved to build and create. Like his mother and his brother before him, after school he went straight into learning to become a Fisher. He struck the Fisher job and began his own company from there.
Motivation: Wants his loneliness to end; and to settle down with his crush
Ideals: Logical, Persistence. Bonds: Attractive, Religious, Job, Has a crush. Occupation: Fisher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Auran, Halfling
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 800 gp.
Nogu Gentry, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears tattered old clothes. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She wears an eyepatch.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Born to a pair of adventurers, Nogu grew up listening to her mother's many stories. Nogu abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: She wants to meet her childhood hero.
Flaws: Ugly, Terse. Bonds: Rich, Adventurer. Occupation: Bather
Voice: Raspy
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 7 (-2) | 4 (-3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1100 sp. 1 Chain shirt.
Leucis Temperance, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His black hair is still thick. His red eyes lackadaisically let the world flow into them.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. A true patriot, Leucis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 10th year, his parents were killed by a orcs raid, leaving Leucis alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Leucis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: He would like to get married and retire; and he's attracted to the pc
Ideals: Gifted. Bonds: Guardian, Military, Enemies, Has a crush. Occupation: Armorer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 37 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 |
Possessions: 2400 gp. Blue star sapphire (800 gp). Moonstone (50 gp). Violet garnet (1100 gp). Carnelian (50 gp). Black opal (800 gp). Golden yellow topaz (1100 gp). Star rose quartz (50 gp). Aquamarine (1100 gp).
Gardain Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He likes to wear ponchos typically of a light grey in addition to tight pants. He wears a feathered hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is calm most of the time but flees social interaction. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.
History: He comes from a rich southern family. His childhood dream was to be a Assassin, but he was a colossal failure. He has worked as a Dyer like his father before him.
Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy
Ideals: Pacifist, Impeccable. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Dyer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 220 gp.
Enna Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has wavy auburn hair. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She is calm most of the time but flees social interaction. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She left for the north, certain she would find work there.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Rich, Immigrant, Adventurer. Occupation: Spy
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mardnab Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a perfectly clean shirt and pair of pants. Her hair is greying and her face has many wrinkles. She has a tattooed face.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.
Motivation: To prove her worth to the world; and she is unsatisfied with her job
Flaws: Sensitive, Impulsive. Bonds: Attractive, Slave, Job. Occupation: Glassblower
Voice: Excited and jittery
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 95 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0
Possessions: 400 pp. Tourmaline (40 gp). Rhodochrosite (9 gp). Obsidian (9 gp). Blue star sapphire (400 gp). Iolite (70 gp). Deep blue spinel (600 gp). Rose (70 gp). Smoky quartz (70 gp). Moss agate (9 gp). 1 Minor magic item.
Harann Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. She carries with her a set of greataxes, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She has styled her bronze crest well, parting it to the left. Her eyes are likewise gold.
Personality: Harann wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She does not believe in violence as a means to an end. She is a dedicated Shoemaker but believes her peers are too gung-ho.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her homeland was ravaged by war and she spent much of her life rebuilding it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harann fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets
Ideals: Fighting, Disciplined, Pacifist, Gifted. Flaws: PTSD. Occupation: Shoemaker
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 47 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 3000 sp. Rock crystal (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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