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NPC Generator

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Advanced [show]


Mozikth Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man is wearing a tight black one piece outfit complete with pants, hood, and a cape. He keeps his gold crest in a flapper bob. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gifted from a young age, Mozikth studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and someone believes him a fraud

Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Poor, Enemies. Occupation: Crown-heir

Voice: Eastern European accent

Attributes [hide]

Mozikth Sumnarghthrysh, Male Dragonborn Aristocrat 5
Medium (6'1") Dragonborn, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 400 gp. Golden yellow topaz (1400 gp). Aquamarine (1400 gp). Jet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quespa Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears tight fitting clothing which further accentuates her frame. Her whole body is exceptionally muscular. She has blue crest. Her eyes are likewise red. Her teeth are white and perfect.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She receives visions of the future at random moments

History: She was born at the edge of vast forest. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She left for the south, certain she would find work there.

Motivation: To settle down with her crush; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Greedy, PTSD. Bonds: Attractive, Immigrant, Nature. Occupation: Banker

Voice: Speaks with back of mouth

Attributes [hide]

Quespa Ophinshtalajiir, Female Dragonborn Rogue 6
Medium (6'8") Dragonborn, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)15 (+2) 9 (-1)11 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 9
Languages Common, Undercommon, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Hematite (14 gp). Onyx (40 gp). Aquamarine (1500 gp). Deep green spinel (130 gp).


Social Check DCs


Jane Marlowe, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a grey shirt with thin yellow vertical stripes and brown pants. She has wavy red hair. She wears a mask on her face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is obsessed with a lost civilization.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Barbarian school at a young age so that she could practice her druidic talents. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Adventurer

Voice: Complex vocabulary, royal

Attributes [hide]

Jane Marlowe, Female Human Barbarian 1
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. A pair of silk slippers encrusted with tiny pearls. (90 gp).


Social Check DCs


Andram Moral, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. He is portly but not overly obese. His hair, while still mostly silver, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. Animals are drawn to him, and he is able to talk to them.

History: Andram was born in the west. At a young age he loved to build and create. His parents enrolled him in a Aristocrat school at a young age so that he could practice his druidic talents. After a long history of fighting, Andram and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Artistic, Gifted, Persistence. Flaws: Antagonistic. Bonds: Attractive. Occupation: Blacksmith

Voice: Sleepy voice

Attributes [hide]

Andram Moral, Male Tiefling Aristocrat 4
Medium (5'10") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)17 (+3) 18 (+4)15 (+2)
Skills Persuasion +4, Religion +5
Senses Passive Perception 14
Languages Common, Terran, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Rohesia Hallewell, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has slicked back auburn hair. Her blue eyes are slightly larger than normal.

Personality: She is a Mayor first and foremost. She believes firmly that knowledge should be universal. She is lazy and tries to find solutions quickly.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mayor work with an outfit from a few towns over. Mayor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Mayor job and began her own company from there.

Motivation: To be a Soapmaker again; and she is unsatisfied with her job

Flaws: Ugly, Lazy. Bonds: Rich, Job, Immigrant. Occupation: Mayor

Voice: Hollow voice

Attributes [hide]

Rohesia Hallewell, Female Human Warlock 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 18 (+4)16 (+3) 8 (-1)17 (+3)
Skills History +5, Performance +5
Senses Passive Perception 9
Languages Common, Orc, Gnoll, Goblin
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 130 gp. 2 Thunderstones.


Social Check DCs


Trail Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Beneath her clothing is a huge mess of scar tissue. Her fur is cinnamon and curly. She wears crescent spectacles with a black brim.

Personality: She is happy with her job as a Fortune-teller. She turns her eye from what people do, preferring to live and let live. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born to a criminal king-pin and mafia family Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has achieved small success as a Fortune-teller.

Motivation: An old rival family wants her found; and wants to raise her children well

Flaws: Impulsive, Antagonistic. Bonds: Slave, Job, Criminal record, Family. Occupation: Fortune-teller

Voice: Scratchy, weak

Attributes [hide]

Trail Grass, Female Tabaxi Bard 11
Medium (4'10") Tabaxi, True Neutral (CR 11)
Armor Class 10
Hit Points 54 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)17 (+3) 15 (+2)16 (+3)
Skills Athletics +5, Deception +7
Senses Passive Perception 12
Languages Common, Goblin, Ignan, Druidic
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333100

Possessions: 1100 gp. Azurite (16 gp). Blue sapphire (1300 gp). Sardonyx (80 gp). White opal (1300 gp). Blue-white diamond (2000 gp). Zircon (80 gp). Alexandrite (1300 gp). Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Ogden, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His feathered hat is riddled with cuts and holes. His face is scarred and worn.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He enjoys reading and quiet.

History: Wymar was raised in a hard working conservative environment. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: To end his boredom.

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Job, Family. Occupation: Fortune-teller

Voice: Aggressive tone

Attributes [hide]

Wymar Ogden, Male Human Cleric 11
Medium (5'5") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 64 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Acrobatics +6, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 1100 gp. Citrine (40 gp). Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mozû Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He has a moderate pudge and is not very fit. His golden hair and beard is wavy and long. He has a dull look in his violet eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Crown-heir arts, while his father instructed him in etiquette, music and courtly manner. Mozû abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.

Motivation: To be a Weaver again; and he wants to meet his childhood hero

Flaws: Insomniac. Bonds: Slave, Rich, Adventurer, Job. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Mozû Kelsey, Male Half-Orc Sorcerer 7
Medium (5'6") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gale On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She carries a battered shortspear and tarnished scimitar as well. Her black fur is slicked back into a classic pompadour. She wears an eyepatch.

Personality: Abrasive and pushy, she has a hard time making friends. Further she is a bit of a stoner and is frequently out of it.

History: Gale lived on a farm with her father, near the main road leading to a nearby town. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has since lost track of the people in her past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with her sister

Ideals: Fighting. Flaws: Ugly, Antagonistic, Addict. Bonds: Family. Occupation: Body Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Gale On the Water, Female Tabaxi Adept 4
Medium (6'1") Tabaxi, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 9 (-1)10 (+0)
Skills Insight +1, Religion +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Masterwork studded leather. 1 Masterwork Light wooden shield. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs

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