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NPC Generator

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Advanced [show]


Ghaliver Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He has a large red mantle and cape that has been intricately interwoven into his white robe. He has auburn hair. His violet eyes dart from person to person.

Personality: Ghaliver hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of northern immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. He now travels the world, in search of power and loot.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Artistic, Philantrophist. Bonds: Immigrant, Adventurer, Family. Occupation: Butcher

Voice: Slurs words

Attributes [hide]

Ghaliver Swiftwhistle, Male Halfling Barbarian 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 10
Hit Points 31 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)11 (+0) 12 (+1)8 (-1)
Skills Athletics +2, Deception +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Marastyr Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'10" and has a large brown mantle and cape that has been intricately interwoven into her green robe. She wears her auburn hair down. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: Marastyr wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Marastyr hails from a village terrorized by brigands. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered brigands who tried to eat her hand. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands; and she's repulsed by the pc

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Dyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Marastyr Gorunn, Female Dwarf Warrior 12
Medium (3'10") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 119 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)7 (-2) 13 (+1)16 (+3)
Skills Deception +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. Rock crystal (40 gp). Silver pearl (120 gp).


Social Check DCs


Donella Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many black ritualistic tattoos. She wears very tight pants and wife beaters, though occasionally she sports a blue coat. She wears her white hair down. Her fierce violet eyes like to dwell on things.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has all her life been fascinated with painting.

History: She got into the Glassblower business at a young age. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. After a long history of fighting, Donella and her spouse have recently divorced.

Motivation: Expand her business.

Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Glassblower

Voice: Deep voice with rolling R's

Attributes [hide]

Donella Pingun, Female Gnome Commoner 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 18 (+4)16 (+3) 10 (+0)8 (-1)
Skills Animal Handling +2, Deception +1
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Undercommon, Auran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Hunter Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears violet trousers with pastel and green striped suspenders. He wears various colorful collared shirts. His chestnut hair is braided into rings. He has several tiny sapphire earrings on each ear.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Hunter is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised by priests from a young age. He struck it rich when he found rare goods in large quantities. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and money/treasure

Ideals: Disciplined. Bonds: Rich, Family, Religious, Mentor. Occupation: Performer

Voice: American accent

Attributes [hide]

Hunter Mellerelel, Male Half-Elf Paladin 15
Medium (5'11") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 89 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 13 (+1)9 (-1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Elven, Orc, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 8000 gp. Golden circlet with four aquamarines (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Jeweled electrum ring (5000 gp). Carved bone or ivory statuette (70 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). A delicate brass dragon egg (70 gp). A delicate brass dragon egg (70 gp). Jeweled electrum ring (5000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (400 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Black velvet mask with numerous citrines (170 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Garl Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has a large black mantle and cape that has been intricately interwoven into his blue robe. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel.

Personality: Cocky and sure of himself, he believes he is the best Mortician born in the past three hundred years. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Garl took refuge in the old dungeon and found the beat up kukri and armor he uses now. He struck the Mortician job and began his own company from there.

Motivation: Sabotage a competitor; and expand his business

Ideals: Justice, Entrepeneur. Bonds: Attractive, Job, Nature. Occupation: Mortician

Voice: Hollow voice

Attributes [hide]

Garl Stansfield, Male Half-Orc Rogue 2
Medium (6'9") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)7 (-2) 14 (+2)9 (-1)
Skills Insight +4, Religion +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 120 gp. 1 Half-Plate.


Social Check DCs


Elegant Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a brown vest and prefers pastel and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has orange fur. She wears large thick round spectacles.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Over the years she perfected her riding and shooting skills. She now mingles about in high society.

Motivation: She wants revenge against goblins; and many goblins want her driven away

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Nature, Enemies. Occupation: Roofer

Voice: Tuts and clicks tongue

Attributes [hide]

Elegant Mist, Female Tabaxi Sorcerer 10
Medium (4'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 59 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)16 (+3) 17 (+3)13 (+1)
Skills Acrobatics +4, Animal Handling +7
Senses Passive Perception 13
Languages Common, Terran, Aquan, Giant
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 2200 gp.


Social Check DCs


Werydd Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears a small hat to cover her moderate length red hair. She is very pretty but has cold, dead eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She is a Lycanthrope in disguise. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: She wants to meet her childhood hero; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy. Bonds: Rich, Attractive, Criminal record, Adventurer. Occupation: Courier

Voice: Speaks through clenched teeth

Attributes [hide]

Werydd Deepdelver, Female Dwarf Barbarian 5
Medium (3'11") Dwarf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 45 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 80 pp. Jasper (50 gp). Amber (130 gp).


Social Check DCs


Dee Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a long, white, dusty cloak. She wears her hair in dreadlocks. Her eyes are blue and catlike.

Personality: Aggressive, abrasive, and angry, Dee embodies much of what other species detest in the Halflings. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a necromancer, Dee was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's repulsed by the PC; and to pay off her debts

Ideals: Logical. Flaws: Antagonistic. Bonds: Mentor, Rich, Debt. Occupation: Bowyer

Voice: Uses lots of figures of speech

Attributes [hide]

Dee Goodbarrel, Female Halfling Rogue 3
Small (2'9") Halfling, Chaotic Evil (CR 3)
Armor Class 16
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 10 (+0)12 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5

Possessions: 200 gp. Rhodochrosite (15 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Furrele Linxakasendalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She has done her best to style her rusty crest to look like a famous performer. Her eyes, though not visible through her cowl, are red.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is obsessed with her god.

History: She was born to a criminal king-pin and mafia family Her first spouse was a Barkeep, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. After months of barely getting by, Furrele managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She'd like to take her coworkers down a peg; and regain custody of her son

Bonds: Criminal record, Religious, Family, Rich, Job. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Furrele Linxakasendalor, Female Dragonborn Fighter 4
Medium (6'4") Dragonborn, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)14 (+2) 17 (+3)16 (+3)
Skills Animal Handling +5, Athletics +5
Senses Passive Perception 13
Languages Common, Draconic, Druidic
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +5

Possessions: 12000 sp. Sard (70 gp). Malachite (7 gp).


Social Check DCs

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