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NPC Generator

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Advanced [show]


Burana Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a long, green, dusty cloak. She wears her green crest down. Her eyes are gold and beady.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: From birth she was tutored by a cruel and relentless mentor. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To end her boredom; and to find somewhere to settle down

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Poor, Mentor, Immigrant. Occupation: Beggar

Voice: Low range voice

Attributes [hide]

Burana Fharngnarthnost, Female Dragonborn Warrior 12
Medium (6'7") Dragonborn, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 97 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 15 (+2)11 (+0) 12 (+1)15 (+2)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d10+4, Ranged +3 / 3d10-1, Grapple +4

Possessions: 4000 gp. Aquamarine (800 gp). Iolite (70 gp). Smoky quartz (70 gp). Carnelian (70 gp). Jet (40 gp). Obsidian (15 gp). Chrysoprase (70 gp). Black opal (800 gp). Red spinel (40 gp). Rhodochrosite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Wentworth, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long red hair reaches down to his waist. His eyes are gray and beady.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thomas is combative with any and all who dare try his patience in the slightest.

History: Thomas was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Justice. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

Thomas Wentworth, Male Human Warrior 6
Medium (6'2") Human, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)9 (-1) 14 (+2)7 (-2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 50000 cp. Lapis lazuli (10 gp). Rose (20 gp).


Social Check DCs


Fallthra Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a fancy brown dress. Her long golden hair is drawn into a two foot long braid. She wears crescent spectacles with a black brim.

Personality: Fallthra hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Artistic, Joker, Persistence. Bonds: Attractive, Rich. Occupation: Fortune-teller

Voice: Excited and jittery

Attributes [hide]

Fallthra Steelfist, Female Dwarf Sorcerer 6
Medium (4'1") Dwarf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 36 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)11 (+0) 13 (+1)10 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His auburn hair is matted, messy, and big. His hazel eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Shoemaker business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and to be a junk dealer again

Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Richard Sylvaranth, Male Half-Elf Wizard 5
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)15 (+2) 16 (+3)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Elven, Druidic, Ignan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 100 gp. Deep green spinel (120 gp). Black pearl (200 gp). Zircon (20 gp). Rock crystal (20 gp).


Social Check DCs


Purson Principle, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his bow. He wears his silver hair up. His red eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy.

Ideals: Athletic, Gifted. Bonds: Adventurer, Rich. Occupation: Bowyer

Voice: Prounounces S like Z

Attributes [hide]

Purson Principle, Male Tiefling Barbarian 8
Medium (5'8") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 92 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)13 (+1) 10 (+0)17 (+3)
Skills Medicine +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: Rock crystal (30 gp). Banded agate (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'5". He wears bulky pastel painted plate armor, and his gloved hand is found clutching a mace. He keeps his red fur in a flapper bob. His fierce hazel eyes like to dwell on things.

Personality: Emerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Emerald reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Extrovert, Artistic. Flaws: Disease. Bonds: Family, Military. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Emerald Mirror, Male Tabaxi Bard 2
Medium (6'5") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 320 gp.


Social Check DCs


Arannis Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His hair, while still mostly silver, has prominent grey streaks. His hazel eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Animals are drawn to him, and he is able to talk to them.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Immigrant, Religious. Occupation: Bellfounder

Voice: Scratchy, weak

Attributes [hide]

Arannis Qualanthri, Male Elf Sorcerer 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 5 (-3)10 (+0) 9 (-1)12 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 70 pp.


Social Check DCs


Marbas Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in collared shirts and wears a proper scarf over his head. He wears his red hair down. His eyes are likewise gold.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Ugly, Hedonist. Bonds: Mentor. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Marbas Nowhere, Male Tiefling Warrior 14
Medium (6'2") Tiefling, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 87 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 13 (+1)9 (-1)
Skills Acrobatics +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +6

Possessions: 3000 gp. Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Solid gold idol (400 gp). Gold dragon comb with red garnet eye (1800 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Elysande Ryoma, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'9" and muscular, this northern woman wears a yellow tunic with grey highlights, and long white pants that bunch up around her shoes. Her black hair is styled in orderly dreadlocks. Her eyes are likewise brown.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born at the edge of vast island. Her divine abilities were realized during a raid on her village. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To prove her worth to the world; and wants to work out more often

Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic, Impulsive. Bonds: Nature. Occupation: Crown-heir

Voice: Sensual and smooth

Attributes [hide]

Elysande Ryoma, Female Half-Elf Druid 1
Medium (4'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 8 (-1)11 (+0) 16 (+3)14 (+2)
Skills Acrobatics +1, Animal Handling +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 800 sp.


Social Check DCs

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