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NPC Generator

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Advanced [show]


Elama Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: She stands about 4'8" and is typically in her Sculptor uniform. Her left hand appears badly burned and disfigured. Her white hair is heavily combed to the left. Her gray eyes dart from person to person.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born to a Masseuse, her father struggled to pay the bills. She went to a religious school and was inspired by the priests there in charitable deeds. She now owns her own business.

Motivation: Expand her business; and to be a masseuse again

Ideals: Justice. Bonds: Job, Poor, Religious. Occupation: Sculptor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Elama Yaeldrin, Female Elf Fighter 13
Medium (4'8") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 99 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)8 (-1) 15 (+2)15 (+2)
Skills Animal Handling +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1

Possessions: 1000 gp. Moonstone (40 gp). Freshwater pearl (15 gp). Eye agate (15 gp). Silver pearl (90 gp). Chrysoprase (40 gp). Freshwater pearl (15 gp). Violet garnet (500 gp). Rock crystal (40 gp). Banded agate (15 gp). 1 Medium magic item.


Social Check DCs


Myria Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a well pressed and immaculate suit (or dress). She has done her best to style her chestnut hair to look like a famous performer. Her eyes are amber and she is always smoking a pipe.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Myria lived on a farm with her father, near the main road leading to a nearby town. She went to a religious school and was inspired by the priests there in charitable deeds. She has since lost track of the people in her past.

Motivation: She has a crush on the local Courier; and she feels kind of lost in life

Flaws: Depressed, Forgetful. Bonds: Family, Religious, Has a crush. Occupation: Bellfounder

Voice: Hissing voice

Attributes [hide]

Myria Sunmeadow, Female Halfling Warlock 7
Small (3'2") Halfling, Neutral Good (CR 7)
Armor Class 13
Hit Points 43 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)17 (+3) 5 (-3)11 (+0)
Skills Insight +0, Nature +6
Senses Passive Perception 7
Languages Common, Halfling, Auran, Ignan, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 1000 gp.


Social Check DCs


Tricking Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who has a large pastel mantle and cape that has been intricately interwoven into his violet robe. His fur is cut close to his head. His eyes, though not visible through his cowl, are yellow.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He enjoys reading and quiet.

History: Tricking was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Logical. Flaws: Secretive. Bonds: Poor, Debt, Has a crush. Occupation: Guard

Voice: Squeaky

Attributes [hide]

Tricking Of Passion, Male Tabaxi Barbarian 8
Medium (5'10") Tabaxi, Neutral Good (CR 8)
Armor Class 14
Hit Points 48 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)10 (+0) 6 (-2)12 (+1)
Skills Deception +4, Investigation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 10000 sp. Golden yellow topaz (1600 gp). Blue quartz (11 gp). Deep blue spinel (1600 gp). Jasper (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tree Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears an entirely pastel suit with black socks and a vest with buckled shoes. She sports a flattop fur cut. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born to a Stylist, her mother struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sculptor. She ran away from her former home and has been making her living as a Sculptor for the past few years.

Motivation: Further expansion of business; and she's attracted to the pc

Ideals: Optimist, Professionalism. Bonds: Poor, Job, Has a crush. Occupation: Sculptor

Voice: Jittery and nervous

Attributes [hide]

Tree Grass, Female Tabaxi Monk 12
Medium (5'7") Tabaxi, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 96 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)18 (+4) 15 (+2)14 (+2)
Skills Deception +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Druidic, Giant, Abyssal, Halfling
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 200 pp.


Social Check DCs


Valafar Allure, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in an above average manner. His hair is cut close to his head. His silver eyes have a joyful gleam in them most of the time.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a habit of throwing himself into exceedingly dangerous situations.

History: Valafar was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Engraver

Voice: Nasally tone

Attributes [hide]

Valafar Allure, Male Tiefling Paladin 8
Medium (5'7") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 40 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 50 pp. Gold and ruby ring (3000 gp). Silver chalice with lapis lazuli gems (180 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Gold and topaz bottle stopper cork (1100 gp).


Social Check DCs


Lone Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. She keeps her long white fur kept up in a rat tail. She wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Lone isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is an amazing painter.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Over the years she perfected her riding and shooting skills. She has built up a small fortune and can afford her own way.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Ideals: Impeccable, Gifted, Artistic. Flaws: Mundane. Bonds: Rich, Nature. Occupation: Sculptor

Voice: Soft and mumbly

Attributes [hide]

Lone Prim Posies, Female Tabaxi Warlock 3
Medium (4'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)11 (+0) 12 (+1)10 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 sp. Deep blue spinel (200 gp). Blue quartz (14 gp). Banded agate (14 gp). 3 Holy water. 4 Smokesticks. 4 Smokesticks.


Social Check DCs


Elysande Tealeaf, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries spears. Her silver hair is well kept. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She exudes charisma. She is a tour de force of persuasion. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Layabout, who enjoyed hunting, Elysande was taken on many hunting expeditions. At a young age her father died while driving off some gnolls. Her mother being the stubborn sort decided to stay and helped train her in spear use. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elysande fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.

Ideals: Fighting. Bonds: Poor, Attractive, Enemies, Nature. Occupation: Adventurer

Voice: Sensual and smooth

Attributes [hide]

Elysande Tealeaf, Female Half-Elf Adept 6
Medium (4'10") Half-Elf, Lawful Evil (CR 6)
Armor Class 9
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 8 (-1)17 (+3) 15 (+2)12 (+1)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Draconic, Ignan, Gnome
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Fawcett, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is generally well dressed albeit a few years behind the times. Sporting a golden mohawk this woman's hair draws a lot of attention. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She invites people to come help in her community garden.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 18th year, her parents were killed by a illithids raid, leaving Anne alone in the world. After a stint in an orphanage, she was adopted. She now spends her time doing works of charity.

Motivation: She wants revenge against illithids; and revenge

Ideals: Justice, Philantrophist. Bonds: Attractive, Immigrant, Enemies. Occupation: Baker

Voice: Hissing voice

Attributes [hide]

Anne Fawcett, Female Human Paladin 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)16 (+3) 14 (+2)9 (-1)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Nissa Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing colorful clothing, dressed as a Spice Merchant. She has wavy red hair. Her ears are large.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She is obsessed with her god.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice, Logical. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Spice Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nissa Timbers, Female Gnome Druid 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 16 (+3)14 (+2)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Ignan, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 24000 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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