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NPC Generator

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Advanced [show]


Spear In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is dressed in an above average manner. Her yellow fur is heavily combed to the left. Her half smiles and green eyes are beguiling and draw you in.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Spear took refuge in the ruined castle and found the beat up pickaxe and armor she uses now. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A rival would like her out of the picture.

Ideals: Joker. Bonds: Attractive, Poor, Military, Nature. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Spear In Shadow, Female Tabaxi Warlock 5
Medium (5'9") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)5 (-3) 11 (+0)6 (-2)
Skills Acrobatics +6, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Curran Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many grey ritualistic tattoos. He wears a red shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. With a patchy golden beard and wild golden hair. His thin eyebrows rest above his beady gray eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. Flattery will make him almost putty in your hands.

History: Curran was born the youngest of three triplets. His psionic abilities were realized during a raid on his village. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Optimist, Gifted. Flaws: Ugly, Selfish. Bonds: Family. Occupation: Fletcher

Voice: Hollow voice

Attributes [hide]

Curran Honeypot, Male Halfling Sorcerer 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp. Azurite (15 gp).


Social Check DCs


Dariff Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is wearing a long, grey, dusty cloak. She is muscular with a powerful set of arms. She has wavy blonde hair. Her eyes are likewise brown.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is afraid of women and trembles around them

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Dyer arts, while her mother instructed her in etiquette, music and courtly manner. Through the years after Dariff was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Dariff's father didn't care for her much, and the feeling was mutual. She left for the south, certain she would find work there.

Motivation: She'd like to take her coworkers down a peg; and she has money and likes to spend it

Flaws: Antagonistic, Shy. Bonds: Rich, Immigrant, Job. Occupation: Dyer

Voice: Gruff and masculine

Attributes [hide]

Dariff Brawnanvil, Female Dwarf Rogue 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)9 (-1) 13 (+1)15 (+2)
Skills Deception +4, History +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 370 gp. 4 Antitoxin.


Social Check DCs


Radomir Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His top hat is riddled with cuts and holes. This hazel eyed southerner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a Herbalist, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy. Bonds: Adventurer, Poor, Military. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Radomir Tallfellow, Male Halfling Rogue 13
Small (2'11") Halfling, Neutral Evil (CR 13)
Armor Class 12
Hit Points 70 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)9 (-1) 15 (+2)16 (+3)
Skills Deception +7, Intimidation +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Gold and topaz bottle stopper cork (1400 gp). Sapphire pendant on gold chain (2300 gp).


Social Check DCs


Maynild Cornish, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears rags and sports a simple walking cane, marred by sweets. She has styled her white hair well, parting it to the right. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: Abrasive and pushy, she has a hard time making friends. She also hits on women, regardless of circumstances.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her childhood dream was to be a Actor, but she was a colossal failure. She struck the Adventurer job and began her own company from there.

Motivation: She's repulsed by the PC; and balancing her hectic life and new adventurer responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush, Job. Occupation: Adventurer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Maynild Cornish, Female Human Ranger 1
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Athletics +4, Insight +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Red garnet (60 gp). 3 Acid flasks.


Social Check DCs


Ridaro Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a simple blue robe with green stripes complete with hood. She keeps her auburn hair in a flapper bob. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Ridaro was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was always very intelligent and has formed a secret society of specialists.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, In love, Poor. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Ridaro Ostoroth, Female Elf Barbarian 2
Medium (4'11") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)8 (-1) 18 (+4)16 (+3)
Skills Athletics +3, History +1
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1300 sp. 1 Masterwork Common Melee.


Social Check DCs


Qualen Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the south his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Qualen and his spouse have recently divorced.

Motivation: To reunite with his absent father; and regain custody of his son

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Priest

Voice: Sighs a lot, exhausted

Attributes [hide]

Qualen Oomtrowl, Male Gnome Fighter 6
Small (3'8") Gnome, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 48 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)13 (+1) 10 (+0)8 (-1)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Deep blue spinel (1400 gp). Rock crystal (80 gp). Aquamarine (1400 gp).


Social Check DCs


Ownka Harley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and is typically in her Jeweler uniform. Sporting a red mohawk this woman's hair draws a lot of attention. Her thin eyebrows rest above her beady gray eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: The child of a Bounty Hunter, who enjoyed hunting, Ownka was taken on many hunting expeditions. She was an apprentice working in her father's forge. She has set out to sabotage the competition.

Motivation: Wants to work out more often; and she is currently in port desperately looking for someone to get her out

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Slave, Nature. Occupation: Jeweler

Voice: Rolls R's

Attributes [hide]

Ownka Harley, Female Half-Orc Adept 4
Medium (5'4") Half-Orc, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)9 (-1) 13 (+1)11 (+0)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 31000 sp. Golden yellow topaz (800 gp). Deep blue spinel (800 gp). Azurite (12 gp). Tourmaline (130 gp).


Social Check DCs


Arara Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her brown hair is cut short with large spiked bangs in the front. Her gray eyes peer out from beneath her wide-brimmed blue hat.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born in the south, but her parents moved at a very young age to the east. Her father had invested heavily in several trade routes and wanted her to inherit them. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is greedy.

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Dyer

Voice: Breathy voice

Attributes [hide]

Arara Qualanthri, Female Elf Commoner 10
Medium (5'4") Elf, Lawful Good (CR 10)
Armor Class 10
Hit Points 27 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)13 (+1) 16 (+3)8 (-1)
Skills Arcana +5, Survival +7
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 110 pp. Freshwater pearl (10 gp). Tourmaline (150 gp). Rhodochrosite (10 gp). Hematite (10 gp). Rose (70 gp). Onyx (70 gp). Golden pearl (150 gp).


Social Check DCs

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