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NPC Generator

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Advanced [show]


Mara Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a well pressed and immaculate suit (or dress). She keeps her black hair in a pixie cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Mara was born the youngest of three triplets. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has since lost track of the people in her past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry her sister to traveling adventurers

Ideals: Philantrophist, Fighting. Bonds: Criminal record, Family. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Mara Koehlanna, Female Half-Elf Rogue 7
Medium (5'2") Half-Elf, True Neutral (CR 7)
Armor Class 9
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)15 (+2) 9 (-1)12 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 9
Languages Common, Elven, Ignan, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 50000 cp. Solid gold idol (400 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large pastel mantle and cape that has been intricately interwoven into his green robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white fur is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Flask was born with his mother's beautiful face. Flask was born on a far southern plains where he grew up under the tutelage of his mother, an expert Roofer. He left for the south, certain he would find work there.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Philantrophist. Flaws: Sensitive. Bonds: Attractive, Immigrant. Occupation: Roofer

Voice: Eastern European accent

Attributes [hide]

Flask Hummingbird, Male Tabaxi Adept 11
Medium (6'3") Tabaxi, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 9 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)14 (+2) 16 (+3)11 (+0)
Skills Arcana +6, Athletics +4
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 380 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Adrie Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears an entirely violet suit with black socks and a vest with buckled shoes. She is physically well-built. Her silver hair, when down, is lengthy. Her eyes are amber and catlike.

Personality: Aggressive, abrasive, and angry, Adrie embodies much of what other species detest in the Half-Elves. She takes great joy in being the best Sculptor in town.

History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She is untrained/undisciplined, which makes her dangerous.

Motivation: Her religion dominates her actions; and to be a mercenary again

Flaws: Antagonistic, Insane. Bonds: Job, Rich, Religious. Occupation: Sculptor

Voice: Pirate accent

Attributes [hide]

Adrie Durkin, Female Half-Elf Cleric 9
Medium (5'6") Half-Elf, Neutral Good (CR 9)
Armor Class 11
Hit Points 68 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)17 (+3) 17 (+3)18 (+4)
Skills Insight +6, Performance +7
Senses Passive Perception 13
Languages Common, Elven, Giant, Gnoll, Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464432100

Possessions: 40000 cp. Solid gold idol (1000 gp).


Social Check DCs


Lance Blakeley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and is pretty ugly. His brown hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A powerful slaver made him what he is. He has chosen to use the inheritance that was left to him frivolously. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Mentor, Rich. Occupation: Bather

Voice: Old thin voice

Attributes [hide]

Lance Blakeley, Male Human Paladin 11
Medium (5'6") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 79 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)6 (-2) 14 (+2)13 (+1)
Skills Animal Handling +6, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2500 gp. Onyx (50 gp). Black pearl (1300 gp). Golden yellow topaz (1300 gp). Lapis lazuli (12 gp). Jet (150 gp). Jet (150 gp). Fiery yellow corundum (400 gp).


Social Check DCs


Adelard Dumph, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown tunic with white highlights, and long green pants that bunch up around his shoes. He has a long brown beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A powerful brothel owner made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Scribe.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he'd like to take his coworkers down a peg

Ideals: Optimist, Fighting. Flaws: Insane. Bonds: Mentor, Job, Criminal record. Occupation: Scribe

Voice: Slow speaker

Attributes [hide]

Adelard Dumph, Male Human Warlock 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Stealth +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shadow Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a worn and beaten armor. Her cinnamon fur is smooth and relatively long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sage. She now spends her time doing works of charity.

Motivation: She is unsatisfied with her job; and she is greedy

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job. Occupation: Sage

Voice: German accent

Attributes [hide]

Shadow Plume, Female Tabaxi Cleric 6
Medium (5'9") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)7 (-2) 11 (+0)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: Bloodstone (50 gp). Chrysoberyl (160 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Eleanor Deighton, Female Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this western woman wears a lot of dark rich colors, with gold accents. She has done her best to style her chestnut hair to look like a famous performer. Her fair skin shows little sign of her aristocratic breeding.

Personality: She snorts whenever she laughs or is feeling confident. She feeds upon the attention of others.

History: She was born on a small isolated farm. From there she went from mercenary job to mercenary job. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's attracted to the PC; and to settle down with her crush

Ideals: Athletic. Bonds: Attractive, Nature, Adventurer, Has a crush. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Eleanor Deighton, Female Human Rogue 10
Medium (5'7") Human, Neutral Evil (CR 10)
Armor Class 14
Hit Points 60 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 16 (+3)17 (+3) 13 (+1)12 (+1)
Skills Deception +5, Survival +5
Senses Passive Perception 11
Languages Common, Aquan, Druidic, Auran
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 800 gp. Emerald (700 gp). Rhodochrosite (7 gp). Aquamarine (700 gp). Blue quartz (7 gp). Moss agate (7 gp).


Social Check DCs


Orsik Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and lanky with angular features, he is an attractive figure. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his sickle. His tied-back hair is auburn. His eyes are likewise violet.

Personality: He loves telling others what to do and how they should feel about things. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He is the product a well kept family trust fund and as such has never really known need. His martial abilities were realized during a raid on his village. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Ideals: Opinionated, Gifted. Bonds: Attractive, Rich. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

Orsik Aranore, Male Dwarf Cleric 7
Medium (4'4") Dwarf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)10 (+0) 13 (+1)13 (+1)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 2000 sp.


Social Check DCs


Antinua Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: An older woman who wears a blue wide-brimmed hat and blue clothes, she is not a threatening figure. Her long blonde hair reaches down to her waist. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born to a pair of adventurers, Antinua grew up listening to her mother's many stories. A gifted student she started as a Detective, but she got bored and became a Sailor. She has worked as a Sailor like her mother before her.

Motivation: Wants to open a new tavern; and a strong sense of loyalty to gnomish people

Flaws: Racist. Bonds: Guardian, Slave, Adventurer, Job. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

Antinua Ilphelkiir, Female Elf Monk 13
Medium (5'5") Elf, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 70 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)15 (+2) 7 (-2)17 (+3)
Skills History +6, Performance +7
Senses Passive Perception 8
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4

Possessions: 1000 gp. 1 Medium magic item.


Social Check DCs

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