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NPC Generator

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Advanced [show]


Ekemon Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing colorful clothing, dressed as a Crown-heir. He has wavy red hair. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He snorts whenever he laughs or is feeling confident. He believes the world needs to unite to get rid of gnolls once and for all.

History: Ekemon hails from a village terrorized by gnolls. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. After a long history of fighting, Ekemon and his spouse have recently divorced.

Motivation: To find somewhere to settle down; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Antagonistic, Mundane. Bonds: Enemies, Family. Occupation: Crown-heir

Voice: Strong lisp

Attributes [hide]

Ekemon Instinct, Male Tiefling Ranger 3
Medium (6'2") Tiefling, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)6 (-2) 8 (-1)19 (+4)
Skills Athletics +4, Investigation +0
Senses Passive Perception 9
Languages
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Therai Murder, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in black turtlenecks beneath a brown coat with grey slacks. He keeps his long chestnut hair kept up in a rat tail. He has silver eyes and a black hat with a brown feather.

Personality: He will rave to anyone who will listen. A true patriot, Therai would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Weaver business at a young age. His mother was a soldier and died while he was still young. Therai was left his mother's suit of armor and trained in its use and care. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Therai never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He wants to get laid; and wants his loneliness to end

Flaws: Insane. Bonds: Military, Job, In love, Has a crush. Occupation: Weaver

Voice: Farmer accent

Attributes [hide]

Therai Murder, Male Tiefling Ranger 7
Medium (5'5") Tiefling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Nature +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Williamina Gresham, Female Human [Permalink]

Personal [hide]

Description: A 5'1" western woman, she is wearing a long, grey, dusty cloak. She wears her brown hair down. She has a dull look in her amber eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She uses divination through singing.

History: Williamina was born in the west. At a young age she loved to build and create. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Williamina and her spouse have recently divorced.

Motivation: A deep hatred of orcs; and she's repulsed by the pc

Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Healer

Voice: Australian accent

Attributes [hide]

Williamina Gresham, Female Human Rogue 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)9 (-1) 10 (+0)15 (+2)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp. 1 Masterwork Musical instrument.


Social Check DCs


Ildrex Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tight fitting green shirt and pants. He has done his best to style his gold crest to look like a famous performer. His red eyes dart from person to person to random spaces in the air.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also has developed a complete distrust of the Weaver profession.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Flaws: Disease. Bonds: Attractive, Adventurer, Job, Rich. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Ildrex Nemmonis, Male Dragonborn Warrior 5
Medium (6'7") Dragonborn, Neutral Good (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 700 gp. Rose (30 gp). Chrysoprase (30 gp).


Social Check DCs


Pelaios Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a green coat over a grey low-cut shirt, and a broad hat upon his head. He has no hair. His eyes are white and he is always smoking a pipe.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A true patriot, Pelaios would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Pelaios has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and tabaxi compassion

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Military. Occupation: Tanner

Voice: French accent

Attributes [hide]

Pelaios Intellect, Male Tiefling Barbarian 10
Medium (6'8") Tiefling, Neutral Good (CR 10)
Armor Class 11
Hit Points 64 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)19 (+4) 15 (+2)11 (+0)
Skills Acrobatics +5, Nature +8
Senses Passive Perception 12
Languages Common, Terran, Aquan, Gnome, Draconic
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +8

Possessions: 900 gp. A necklace of small pink pearls (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold dragon comb with red garnet eye (400 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Large well-done wool tapestry (200 gp). A roughly beaten golden orb (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eridred Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and she perpetually has her nunchaku ready. Her red hair is kept up in a ponytail inside a small hat. Her green unseeing eyes seem to look past you.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She works hard and plays hard.

History: She was born on a small isolated farm. She has chosen to use the inheritance that was left to her frivolously. She's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Disease, Hedonist. Bonds: Rich, Job, Nature. Occupation: Butcher

Voice: Cold and demanding tone

Attributes [hide]

Eridred Loderr, Female Dwarf Fighter 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 28 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)10 (+0) 15 (+2)7 (-2)
Skills Religion +2, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 330 gp.


Social Check DCs


Zaffrab Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, tan, dusty cloak. His hair is long and red with streaks of black, and is pulled back with small tan clips. His beard is black, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Zaffrab was born in the south. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Athletic, Persistence. Flaws: Emotional, Impulsive. Bonds: Attractive, Criminal record. Occupation: Scribe

Voice: Spanish accent

Attributes [hide]

Zaffrab Murnig, Male Gnome Commoner 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Giant
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Cask Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man sports brown clothing, slightly heavier than average wear, and a wedding ring on his left hand. His brown fur is lengthy. His eyes are blue.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Cask studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He has dedicated himself to building a better village for his children.

Motivation: To be a Banker again.

Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Job, Adventurer. Occupation: Performer

Voice: Pronounces O like U

Attributes [hide]

Cask Buttons, Male Tabaxi Fighter 3
Medium (5'9") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 8 (-1)10 (+0) 15 (+2)17 (+3)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Don Stanford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey collared shirt and green pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His chestnut hair is greasy and uncared for. His violet eyes dart from person to person.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Don hails from a village terrorized by goblins. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Enemies, Rich. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Don Stanford, Male Human Cleric 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)10 (+0) 12 (+1)7 (-2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs

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