Shedinn Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he wears suspenders and green workpants. His shirt is grey, and he wears a heavy green leather apron most of the time, and is pretty ugly. His crest is short and scarlet. He has gleaming, smiling red eyes.
Personality: This man loves dancing and to teach people dancing more than just about anything. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his father's forge. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To be a Courier again; and further expansion of business
Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Healer
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 13)
Armor Class 11
Hit Points 75 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Aquan, Druidic
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 2000 gp. Gold and topaz bottle stopper cork (1100 gp). Gold and topaz bottle stopper cork (1100 gp). Old masterpiece painting (2200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Leaf Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman typically wears brown cloth garments or leather armor. Her cinnamon fur, when down, is lengthy. Her copper eyes dart from person to person.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Leaf was raised in a hard working conservative environment. Leaf abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Someone believes her a fraud; and to be a bounty hunter again
Ideals: Joker. Bonds: Adventurer, Job, Enemies. Occupation: Beggar
Voice: Italian accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 9)
Armor Class 12
Hit Points 29 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Sylvan, Infernal
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 5000 sp. Tiger eye turquoise (7 gp). Violet garnet (800 gp). Eye agate (7 gp). Rhodochrosite (7 gp). 1 Minor magic item. 1 Minor magic item.
Hugh Harrington, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he is constantly adorned with expensive silk clothing, often dyed in bright grey and yellow, and wears rings and necklaces with large, colorful gems. He wears his hair in dreadlocks. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born into a rich family. His mother took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Hugh and his spouse have recently divorced.
Motivation: He has passion for adventuring and risk; and wants his loneliness to end
Flaws: Antagonistic. Bonds: Rich, Adventurer, Nature, Has a crush. Occupation: Architect
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 10 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. Brass mug with jade inlays (300 gp). 1 Simple lock.
Ahlyssa Blythe, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many violet ritualistic tattoos. She is typically in her Gardener uniform. Her hair is greying and her face has many wrinkles. She wears a mask on her face.
Personality: Ahlyssa speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has money and likes to spend it; and balancing her hectic life and new gardener responsibilities is difficult
Ideals: Impeccable, Extrovert. Flaws: Disease. Bonds: Job, Rich. Occupation: Gardener
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 19 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Auran, Celestial
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Mialee Ariessus, Female Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. Her chestnut hair is cut jaggedly and amateurishly. She is baby faced.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. One day when Mialee was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Mialee was heart-stricken from the event, and her father started working long hours to provde for them. By chance she met her brother recently and the two have been together since.
Motivation: Marry her brother to traveling adventurers; and an old rival family wants her found
Ideals: Justice. Flaws: Ugly, PTSD. Bonds: Religious, Family. Occupation: Cartwright
Voice: Voice breaks
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Giant, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Coral (160 gp).
Suhnae Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear yellow pants and tee shirts. He has shaved his head bald. His face is scarred and worn.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born on a small isolated farm. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions
Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Nature, Religious. Occupation: Shoemaker
Voice: Italian accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Norsko Darlington, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is auburn and curly. His skin is flawless and his violet eyes scan people very quickly.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: The child of southern immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and he is content
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Navigator
Voice: Posh accent
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 360 gp.
Egelina Crosis, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She is well dressed, but even with her fine clothing she looks run-down. Beneath her clothing is a huge mess of scar tissue. Her red hair is heavily combed to the right. She has a dull look in her green eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is able to make almost anything out of random pieces of junk.
History: Egelina was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was granted arcane powers by her dying sister.
Motivation: Further expansion of business; and she's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Slave, Poor, Job. Occupation: Architect
Voice: Switch between two voices
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 4 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 7 (-2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Halfling
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 330 gp.
Mugrunden Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he is typically in his Hunter uniform, and is pretty ugly. His crest is cut close to his head. His eyes are red and beady.
Personality: He is fixated on the number 86. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is frequently practicing swordplay.
History: He got into the Hunter business at a young age. He helped his father out around the business and became quite the natural. He tends to his Hunter job now, and dutifully fulfills any obligations he has.
Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Insane. Bonds: Job, Military, Religious. Occupation: Hunter
Voice: Thin and wheezing
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 79 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 2200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
