Nuthra Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft blue waves gently in the breeze. Her silver crest is still thick. Her eyes are gold.
Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was always a brilliant, if unscrupulous mind. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: Gnomish compassion; and to share knowledge with the world
Ideals: Logical. Flaws: Racist, Shy, Insane. Bonds: Rich. Occupation: Navigator
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Undercommon, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 21000 sp. 1 Minor magic item.
Ishte Horror, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing colorful clothing, dressed as a Detective. Her silver hair is lengthy and is close to two feet long. She is baby faced.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. She also hits on women, regardless of circumstances.
History: Ishte lived on a farm with her mother, near the main road leading to a nearby town. In her 10th year, her parents were killed by a goblins raid, leaving Ishte alone in the world. After a stint in an orphanage, she was adopted. Due to her spouse's obsession with being a Gardener they were divorced and she won custody of their son. She worked as a Detective, and she later adopted a second son.
Motivation: A need for knowledge about a nearby landmark; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Bonds: Enemies, Has a crush, Family, Adventurer. Occupation: Detective
Voice: Stutters
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 55 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 600 gp. Azurite (4 gp). Deep green spinel (70 gp). Peridot (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Altho Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries a battered flail and tarnished shield as well. He sports a long red beard, and similarly colored long hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He left for the east, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the east
Ideals: Fighting, Entrepeneur. Bonds: Poor, Attractive, Immigrant. Occupation: Bather
Voice: Soft and melodious
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 28 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 17 (+3) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Druidic, Ignan
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp.
Gurdis Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears a well pressed and immaculate suit (or dress). Her skin is also unnaturally pale. Her brown hair is styled in orderly dreadlocks. She has gleaming, smiling brown eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Gurdis was born in the west. At a young age she loved to build and create. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Enemies, Rich. Occupation: Bowyer
Voice: Hissing voice
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 7 (-2) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 8000 cp. Red spinel (160 gp). 1 Hourglass.
Falkrunn Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'9" and wears very tight pants and wife beaters, though occasionally she sports a grey coat. She sports white long hair. Her eyes are a pleasant violet.
Personality: She is happy with her job as a Armorer. She turns her eye from what people do, preferring to live and let live. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. After coming to the age of reason, Falkrunn took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has set out to sabotage the competition.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she's repulsed by the pc
Ideals: Logical, Gifted. Flaws: Antagonistic, Greedy. Bonds: Job. Occupation: Armorer
Voice: Sore throat, cough
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 2000 cp.
River Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She has wavy orange fur. She tend to wears goggles to shield her eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She believes the world needs to unite to get rid of brigands once and for all.
History: River lived on a farm with her father, near the main road leading to a nearby town. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Her religion dominates her actions; and to unite with her brother
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Enemies, Family, Religious. Occupation: Animal Trainer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 700 gp. 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Breastplate.
Verin Doom, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'5" when asserting herself. Her red hair is greasy and uncared for. She wears an eyepatch.
Personality: She dislikes all the random violence that takes place in the south. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Born in the south her family was never financially stable. A gifted student she started as a Carpenter, but she got bored and became a Bricklayer. She struck the Bricklayer job and began her own company from there.
Motivation: Balancing her hectic life and new Bricklayer responsibilities is difficult; and to be a carpenter again
Ideals: Pacifist. Flaws: Ugly. Bonds: Immigrant, Poor, Job. Occupation: Bricklayer
Voice: Australian accent
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Emmeline Allerton, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her red hair is cut jaggedly and amateurishly. She wears large thick round spectacles.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She comes from a rich southern family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has set out to sabotage the competition.
Motivation: To prove her worth to the world; and she'd like to take her coworkers down a peg
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Nature, Rich, Job. Occupation: Roofer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 58 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: Chrysoprase (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adrex Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he wears very tight pants and wife beaters, though occasionally he sports a black coat, and is pretty ugly. His green crest is greasy and uncared for. His gold eyes are passionate and lively.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He would rather hide behind his crafts than deal with other people.
History: Sold as a small child to a slaver, Adrex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Dragonborn compassion.
Ideals: Artistic. Flaws: Ugly, Shy, Racist. Bonds: Mentor. Occupation: Performer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 7)
Armor Class 12
Hit Points 35 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!