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NPC Generator

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Advanced [show]


Iados Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is physically well-built. His white hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and his religion dominates his actions

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Religious. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Iados Ennui, Male Tiefling Wizard 18
Medium (6'9") Tiefling, Neutral Good (CR 18)
Armor Class 7
Hit Points 32 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 8 (-1)11 (+0) 14 (+2)17 (+3)
Skills Athletics +8, Performance +9
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +3 / 5d6-3, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444

Possessions: 3000 gp.


Social Check DCs


Thodris Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She tends to wear a large grey jacket. Beneath her clothing is a huge mess of scar tissue. She wears a Stetson hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does not trust anyone and sleeps with one eye open.

History: She was born blind and as such lacked many opportunities for work. Her childhood dream was to be a Barkeep, but she was a colossal failure. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and meet up once more with her childhood friend

Flaws: Disease, Insomniac, Insane. Bonds: Slave, Job, Adventurer. Occupation: Merchant

Voice: Slow speaker

Attributes [hide]

Thodris Battlehammer, Female Dwarf Wizard 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)12 (+1) 8 (-1)7 (-2)
Skills Arcana +3, Performance +0
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Sannl Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: This woman prefers to wear flannel, and sports empty pouches on her belt. Her white hair is drawn into a tight pony tail with a rose scrunchie. Her thin eyebrows rest above her beady violet eyes.

Personality: She is almost excessively polite to everyone, even when angry. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: From birth she was tutored by a cruel and relentless mentor. She has had some formal painting training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She seems to be bored by most things.

Ideals: Artistic. Flaws: Ugly, Shy, Hedonist. Bonds: Mentor. Occupation: Seamstress

Voice: pre-pubescent

Attributes [hide]

Sannl Rumnaheim, Female Dwarf Paladin 12
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 9
Hit Points 103 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)8 (-1) 9 (-1)6 (-2)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Zircon (40 gp). Aquamarine (1600 gp). Rhodochrosite (8 gp). Blue sapphire (600 gp).


Social Check DCs


Jarana Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair, while still mostly white, has prominent grey streaks. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in the west to a Masseuse, Jarana learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She has worked as a Masseuse like her father before her.

Motivation: To be a Miller again; and she uses money and sex appeal to get what she needs

Flaws: Shy, Secretive. Bonds: Rich, Job, Attractive. Occupation: Masseuse

Voice: French accent

Attributes [hide]

Jarana Loderr, Female Dwarf Paladin 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)9 (-1) 11 (+0)13 (+1)
Skills Insight +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 sp.


Social Check DCs


Pennie Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 2'11" and is a bit bulky. She is very muscular particularly in the legs. She wears a white shirt with thin tan vertical stripes and black pants. Her white hair is knotted and matted. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She is business-like. She takes instructions and follows them to the letter. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She is the product a well kept family trust fund and as such has never really known need. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: A deep hatred of goblins; and money/treasure

Ideals: Professionalism. Flaws: Racist. Bonds: Attractive, Enemies, Rich. Occupation: Baker

Voice: Prounounces S like Z

Attributes [hide]

Pennie Bigheart, Female Halfling Warlock 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 25 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 7 (-2)13 (+1) 9 (-1)12 (+1)
Skills Investigation +4, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oblar Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'10" and is a bit bulky. He is very muscular particularly in the legs. He has a large white mantle and cape that has been intricately interwoven into his black robe. He wears his brown hair up. This brown eyed southerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Oblar embodies much of what other species detest in the Halflings. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a soldier and died while he was still young. Oblar was left his father's suit of armor and trained in its use and care. He's also a talented Body Guard, but doesn't like to broadcast it.

Motivation: To prove his worth to the world; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Military, Job. Occupation: Stableman

Voice: Gruff and masculine

Attributes [hide]

Oblar Reedfellow, Male Halfling Ranger 8
Small (2'10") Halfling, Chaotic Good (CR 8)
Armor Class 14
Hit Points 56 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)12 (+1) 18 (+4)15 (+2)
Skills Nature +4, Stealth +6
Senses Passive Perception 14
Languages Common, Halfling, Auran
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roondar Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of his god on his torso. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a dagger on it. He sports a long auburn beard, and similarly colored long hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To unite with his brother; and regain custody of his daughter

Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Guardian, Family. Occupation: Tailor

Voice: Mousy voice

Attributes [hide]

Roondar Murnig, Male Gnome Commoner 14
Small (3'2") Gnome, Neutral Evil (CR 14)
Armor Class 12
Hit Points 64 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Intimidation +5, Religion +7
Senses Passive Perception 10
Languages Common, Gnome, Giant, Ignan
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3

Possessions: 3000 gp. Peridot (30 gp). Smoky quartz (30 gp). Black opal (1400 gp). Moss agate (11 gp). Golden yellow topaz (200 gp). Deep green spinel (40 gp). 1 Medium magic item.


Social Check DCs


Pâsh Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, white, dusty cloak. He keeps his long white hair kept up in a rat tail. He wears a mask on his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: Wants to work out more often; and to settle down with his crush

Ideals: Athletic. Flaws: PTSD. Bonds: Guardian, Religious, Has a crush. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Pâsh Harper, Male Half-Orc Rogue 6
Medium (6'9") Half-Orc, True Neutral (CR 6)
Armor Class 12
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)15 (+2) 16 (+3)8 (-1)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Orc, Terran, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Chad Paxton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Healer. He has wavy auburn hair. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Chad grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Flaws: Forgetful. Bonds: Job, Adventurer. Occupation: Healer

Voice: Speaks with squeezed throat

Attributes [hide]

Chad Paxton, Male Human Rogue 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)12 (+1) 10 (+0)9 (-1)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Tiger eye turquoise (4 gp).


Social Check DCs

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