Euphemia Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her golden hair down. Her violet eyes have a joyful gleam in them most of the time.
Personality: Euphemia speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born in the south. She was an athlete and attended two major summer competitions. She never won. She moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for her.
Ideals: Athletic, Impeccable, Philantrophist. Bonds: Adventurer, Immigrant. Occupation: Miner
Voice: Cold and demanding tone
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3
Possessions: 70 pp. Fire opal (1200 gp).
Azaki Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a blue poncho over his likewise colored trousers and shirt. His chestnut hair is singed and shortened. He has gleaming, smiling brown eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Azaki took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Athletic, Impeccable, Philantrophist, Gifted. Flaws: Ugly. Occupation: Layabout
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 12)
Armor Class 10
Hit Points 71 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +9 / 3d10+5, Ranged +4 / 3d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 3000 gp. Moss agate (6 gp). Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vorka Astley, Female Half-Orc [Permalink]
Personal [hide]
Description: 6'3" and muscular, this eastern woman wears a tight fitting black shirt and pants. Sporting a white mohawk this woman's hair draws a lot of attention. Her eyes are gray and she is always smoking a pipe.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born in a small desert village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Athletic, Joker. Flaws: Greedy. Bonds: Nature. Occupation: Armorer
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 500 gp.
Tharivol Floshem, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look and is in decent physical shape. His hair is always cut to a buzz. His eyes are blue.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has dedicated himself to building a better kind of golem.
Motivation: To be a Junk Dealer again; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Family, Rich, Adventurer, Job. Occupation: Shepherd
Voice: Speaks with a cold
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 15
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 10 (+0) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +7 / 1d4+5, Grapple +3
Possessions: 100 sp.
Quick In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is muscular with a powerful set of arms. She sports a flattop fur cut. She has a dull look in her amber eyes.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. The war was a terrible time for her, and Quick does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Fletcher mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and several ex partners dislike her way of doing things and want revenge
Flaws: Depressed, Disease. Bonds: Attractive, Enemies, Military. Occupation: Unemployed
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Evil (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Rose (50 gp). 1 Chain shirt. 1 Banded mail. 1 Breastplate. 1 Darkwood Shield.
Alvyn Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'7". He wears a blue top hat and blue clothes. With a patchy auburn beard and wild auburn hair. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He speaks before he thinks and is too direct. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Alvyn took refuge in the large cave and found the beat up sai and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He seems to be bored by most things; and to prove his worth to the world
Flaws: Ugly, Impulsive, Mundane. Bonds: Military, Nature, Guardian. Occupation: Butcher
Voice: Raspy
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 87 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Celestial
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 600 pp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Old masterpiece painting (1200 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Jeweled electrum ring (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). 1 Medium magic item.
Ida Appleton, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She usually wears her grey robe and has her bow always slung over her shoulder. Her hair, while still mostly chestnut, has prominent grey streaks. She has a dull look in her green eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gypsy cursed her at a young age, leading to her ugly appearance. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark
Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Banker
Voice: Indian accent
Attributes [hide]
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Arava Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears a custom-built plate barding that's adorned with green lining and desert motifs. She has a penchant for wearing a ring with an oversized jet on her left hand. Her crest is cut close to her head. She is baby faced.
Personality: Arava wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... Her job bores her to no end. She has decided to make it more interesting.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Disciplined, Logical. Bonds: Rich, Adventurer, Criminal record. Occupation: Seamstress
Voice: Indian accent
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 13)
Armor Class 9
Hit Points 47 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Infernal
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1
Possessions: 600 pp. Brown-green garnet (110 gp). Malachite (14 gp). Amethyst (110 gp). Jade (110 gp). Aquamarine (1300 gp). White pearl (110 gp). Aquamarine (1300 gp). Golden yellow topaz (1300 gp). Banded agate (14 gp). Freshwater pearl (14 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item.
Heian Ariessus, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he very much looks the part of a Mortician. He has no hair. His eyes are hazel and beady.
Personality: Eccentric and domineering, Heian will drive conversation. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 3 years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Job, Religious. Occupation: Mortician
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Ignan, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 7000 cp. Sapphire pendant on gold chain (900 gp). Black velvet mask with numerous citrines (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!