Bernard Riley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He likes to wear ponchos typically of a light grey in addition to tight pants, marred by beers. His Stetson hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He has always had a great fascination with Dragonborn culture. He receives visions of the future at random moments
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His divine abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Gifted. Flaws: Ugly, Racist, Mundane. Bonds: Enemies. Occupation: Sailor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
Possessions: 4000 cp. Jet (150 gp).
Hubert York, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is typically in his Sage uniform. His blonde hair is cut short. His brown eyes lackadaisically let the world flow into them.
Personality: Hubert wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Sage.
Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg
Ideals: Disciplined, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Sage
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 800 sp.
Aelar Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear blue pants and tee shirts. His auburn hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a small toy that he constantly fidgets with.
History: He was born on a small isolated farm. After coming to the age of reason, Aelar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and retire the richest man in the north
Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Attractive, Nature. Occupation: Ruler
Voice: Posh accent
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 400 gp. 1 Minor magic item.
Fallthra Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears skinny pants and wears a brown and grey robe with the hood down. With wild blonde hair. Her hazel eyes are slightly larger than normal.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born on a small isolated farm. A freak accident while working with her Baker father left her crippled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fallthra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Athletic, Fighting. Flaws: Depressed, Disease. Bonds: Nature. Occupation: Locksmith
Voice: Nasally tone
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 8000 sp. Amethyst (100 gp). Golden yellow topaz (300 gp). 1 Minor magic item.
Lorilla Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'6" has a big stupid grin on her face most of the time. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her small hat is riddled with cuts and holes. She is baby faced.
Personality: She is very quiet and rarely speaks above a whisper. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She comes from a rich southern family. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Seeks redemption; and she is a bit of a kleptomaniac
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Criminal record, Rich. Occupation: Marshal
Voice: Spits words with contempt
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 38 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Celestial
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1500 gp. Blue quartz (11 gp). Banded agate (11 gp). Zircon (80 gp). Golden yellow topaz (1000 gp). Fiery yellow corundum (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tagga Clifton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears just a white suit. Her hair is black and very short. She wears large thick round spectacles.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A few years later when the north was not economically sound they moved to her current location. She was granted necromantic powers by her dying sister.
Motivation: An old rival family wants her found; and to unite with her sister
Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Immigrant, Family. Occupation: Tailor
Voice: Sleepy voice
Attributes [hide]
Medium (4'11") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 28 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 400 gp.
Enna Othronus, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She has the majority of her body covered in plate. She keeps her long auburn hair kept up in a rat tail. She is very pretty but has cold, dead eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born into a rich family. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She has money and likes to spend it; and she wants to meet her childhood hero
Flaws: Sensitive. Bonds: Attractive, Adventurer, Rich. Occupation: Gardener
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 350 gp. 1 Masterwork Uncommon Weapon.
Quarion Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He is generally shirtless and showing off his tattooed chest. He has a hunchback. His hair, while still mostly white, has prominent grey streaks. His face is scarred and worn.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He tends to his Architect job now, and dutifully fulfills any obligations he has.
Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new architect responsibilities is difficult
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Military, Religious. Occupation: Architect
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Abyssal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2600 sp. Moss agate (5 gp). Star rose quartz (30 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Artin Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing right leg. She prefers to wear flannel. She has a long brown ponytail with little hanging trinkets. Her blue eyes lackadaisically let the world flow into them.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is obsessed with finding treasure.
History: Her father raised her in a mountain cabin. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has drifted from career to career and currently works as a Carpenter.
Motivation: She has passion for adventuring and risk.
Bonds: Job, Adventurer, Nature, Mentor. Occupation: Carpenter
Voice: Raspy
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 19 (+4) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 190 gp.
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Their contribution stands as a beacon of hope for all adventurers!
