Morana Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears an entirely grey suit with tan socks and a vest with buckled shoes, marred by teas. Her red hair is drawn into a tight pony tail with a rose scrunchie. Her eyes, though not visible through her cowl, are gray.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She also hits on women, regardless of circumstances.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by orcs. Morana was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: She has a rivalry with the Church that dominates her actions; and revenge
Flaws: Ugly, Shy. Bonds: Has a crush, Religious, Enemies. Occupation: Adventurer
Voice: Hissing voice
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 17 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Infernal, Aquan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Masterwork Musical instrument.
Rose Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she is well dressed, constantly wearing a white suit, grey shirt, and blue tie. Her brown hair is cut jaggedly and amateurishly. She has several tiny opal earrings on each ear.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born a particularly ugly child, much to the horror of her parents. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has built up a small fortune and can afford her own way.
Motivation: To prove her worth to the world.
Flaws: Shy, Impulsive, Ugly. Bonds: Rich, Nature. Occupation: Weaver
Voice: Rolls R's
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 9 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp.
William Charlton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an entirely brown suit with black socks and a vest with buckled shoes. His moppish red hair is in a traditional bowl cut. He has hazel eyes and a brown hat with a black feather.
Personality: He exudes charisma. He is a tour de force of persuasion. He has a minor phobia of water and hates getting wet.
History: He was raised in a desert tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He has recently gotten a pet goose that steals things from people.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Flaws: Fearful. Bonds: Attractive, Nature, Criminal record, Adventurer. Occupation: Blacksmith
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 16 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1200 gp. Jeweled anklet (2000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).
Nora Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. Her black hair is styled in orderly dreadlocks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Always inclined to offer people food she seems plenty friendly. The war was a terrible time for her, and Nora does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born to loving parents in a slum to the east. Her mother was a soldier and died while she was still young. Nora was left her mother's suit of armor and trained in its use and care. She used her abilities to travel the world and help people.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Military, Poor. Occupation: Bounty Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 18 (+4) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1600 sp.
Joan Van Es, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a fancy brown dress. She wears her auburn hair down. She wears a mask on her face.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She served in the navy to pay for her family's outstanding loans. There was a wharf not far from home where she often wandered off to fish. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants nothing more than to rejoin the army; and she has passion for adventuring and risk
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Immigrant, Nature, Military. Occupation: Sculptor
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 35 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 120 pp. Azurite (15 gp). Citrine (70 gp). Banded agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nuraval Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears bulky brown painted plate armor. His broad hat is riddled with cuts and holes. His eyes are blue.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Flaws: Ugly, Hedonist. Bonds: Poor, Guardian, Religious. Occupation: Mercenary
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 35 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 7 (-2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
Fargas Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a long, red cloak. He is portly but not overly obese. His auburn hair is heavily combed to the left. His green eyes dart from person to person to random spaces in the air.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Further he is a bit of a stoner and is frequently out of it.
History: He was born into a rich family. He worked as a nervous Adventurer and found it very stressful. He has worked as a Adventurer like his father before him.
Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage
Flaws: Shy, Addict. Bonds: Rich, Job, Family. Occupation: Adventurer
Voice: Dutch accent
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 50 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 2000 sp. Emerald (1000 gp). Eye agate (5 gp).
Elama Ryoma, Female Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'1" and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her long auburn hair kept up in a rat tail. Her gray eyes are passionate and lively.
Personality: Aggressive, abrasive, and angry, Elama embodies much of what other species detest in the Half-Elves. The war was a terrible time for her, and Elama does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father was a soldier and died while she was still young. Elama was left her father's suit of armor and trained in its use and care. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and her religion dominates her actions
Ideals: Persistence. Flaws: Antagonistic, Depressed. Bonds: Military, Religious, Criminal record. Occupation: Layabout
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Oppleby Welber, Male Gnome [Permalink]
Personal [hide]
Description: This man wears many layers of old clothing at all times. He is muscular with a powerful set of arms. He sports a flattop hair cut. His amber eyes dart from person to person.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is an amazing painter.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Slave, Adventurer. Occupation: Brewer
Voice: Low range voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Blue quartz (4 gp). Alexandrite (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
