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NPC Generator

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Advanced [show]


Gormogord Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large red mantle and cape that has been intricately interwoven into his grey robe. His long golden hair is drawn into a two foot long braid. His fierce amber eyes like to dwell on things.

Personality: He is extraordinarily eccentric. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born several months after his father was called into army service. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.

Motivation: Wants to open a new tavern; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Insane, Fearful. Bonds: Military, Job, Enemies. Occupation: Junk Dealer

Voice: Loud with bravado

Attributes [hide]

Gormogord Wildheart, Male Halfling Aristocrat 3
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Shautha Gentry, Female Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a well pressed and immaculate suit (or dress), and is pretty ugly. Her long silver hair reaches down to her waist. She is baby faced.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a wizard, Shautha was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy; and she wants to meet her childhood hero

Flaws: Ugly, Shy. Bonds: Rich, Mentor, Immigrant. Occupation: Bounty Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shautha Gentry, Female Half-Orc Expert 7
Medium (4'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 14 (+2)8 (-1)
Skills Deception +2, Insight +5
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 70 pp. Alexandrite (800 gp). Aquamarine (800 gp).


Social Check DCs


Amnon Muse, Male Tiefling [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his tan robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. His silver hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Amnon is combative with any and all who dare try his patience in the slightest.

History: Gifted from a young age, Amnon studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Being a Barkeep kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice, Gifted. Bonds: Attractive, Criminal record, Enemies. Occupation: Barkeep

Voice: Puts emphasis on the wrong words

Attributes [hide]

Amnon Muse, Male Tiefling Monk 3
Medium (6'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)16 (+3) 15 (+2)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Igden Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is renowned for his bright blue suits and hats. He sports a flattop hair cut. His half smiles and violet eyes are beguiling and draw you in.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Igden took refuge in the old dungeon and found the beat up whip and armor he uses now. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Flaws: Mundane, Hedonist. Bonds: Immigrant, Attractive, Nature, Criminal record. Occupation: Server

Voice: High pitched, excited

Attributes [hide]

Igden Musgraben, Male Gnome Adept 1
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)9 (-1) 9 (-1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Red garnet (100 gp).


Social Check DCs


Drusilia Eathalena, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a blue shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her long chestnut hair reaches down to her waist. Her otherwise smooth face is marked with small tiny scars.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero; and she is wracked by social anxiety

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Adventurer. Occupation: Actor

Voice: Sensual and smooth

Attributes [hide]

Drusilia Eathalena, Female Elf Bard 6
Medium (5'3") Elf, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 8 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)15 (+2) 8 (-1)13 (+1)
Skills Medicine +2, Religion +5
Senses Passive Perception 9
Languages Common, Elven, Auran, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 3000 sp. 2 Tanglefoot bags. 1 Thunderstones. 1 Alchemist’s fire. 3 Smokesticks.


Social Check DCs


Agatha Whitby, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear grey clothing when she does not wear armor. Her hair is auburn, silky, and of moderate length. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Agatha lived on a farm with her mother, near the main road leading to a nearby town. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and wants to raise her children well

Flaws: Addict, Mundane, Secretive, PTSD. Bonds: Attractive, Family. Occupation: Cook

Voice: Hard of hearing, loud

Attributes [hide]

Agatha Whitby, Female Human Warrior 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 7
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 17 (+3)10 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: 150 gp.


Social Check DCs


Vicky Marlowe, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses in brown turtlenecks beneath a violet coat with brown slacks. Her hair is white and very short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is irascible and easily irritated. She is harsh and unforgiving.

History: She was born at the edge of vast forest. Her father was a mechanic, and taught her how to fix just about anything. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Balancing her hectic life and new Navigator responsibilities is difficult; and to be a beggar again

Ideals: Persistence. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Navigator

Voice: Slow speaker

Attributes [hide]

Vicky Marlowe, Female Human Paladin 7
Medium (4'10") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 45 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)9 (-1) 13 (+1)8 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 500 gp.


Social Check DCs


Erevan Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears tattered old clothes. His black hair is greasy and uncared for. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. After a long history of fighting, Erevan and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Ugly, Antagonistic, Shy. Occupation: Assassin

Voice: Hollow voice

Attributes [hide]

Erevan Sylvaranth, Male Elf Rogue 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 2 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 4 (-3)11 (+0) 14 (+2)17 (+3)
Skills Arcana +2, Athletics +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Brass mug with jade inlays (300 gp).


Social Check DCs


Syllin Netyoive, Female Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is typically in her Shoemaker uniform. Her long red hair reaches down to her waist. She wears an eyepatch.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has a small toy that she constantly fidgets with.

History: The child of northern immigrants she idolized her father. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She got away from her former life and has fallen to alcoholism.

Motivation: Expand her business; and further expansion of business

Ideals: Passionate. Flaws: Ugly, Addict. Bonds: Job, Immigrant. Occupation: Shoemaker

Voice: French accent

Attributes [hide]

Syllin Netyoive, Female Elf Warrior 4
Medium (5'3") Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)15 (+2) 8 (-1)13 (+1)
Skills Animal Handling +1, History +4
Senses Passive Perception 9
Languages Common, Elven, Draconic, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Brass mug with jade inlays (600 gp). 1 Minor magic item.


Social Check DCs

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