Willow Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing a tight red one piece outfit complete with pants, hood, and a cape. Her red hair is knotted and matted. Her fierce amber eyes like to dwell on things.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father was a soldier and died while she was still young. Willow was left her father's suit of armor and trained in its use and care. She now spends her time doing works of charity.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she wants nothing more than to rejoin the army
Ideals: Philantrophist, Justice. Flaws: Disease. Bonds: Military, Debt. Occupation: Armorer
Voice: Slurs words
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 11 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 600 gp.
Thradal Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of strength around his neck, and a longsword on his belt. He has a moderate pudge and is not very fit. He keeps his black hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Gifted from a young age, Thradal studied abroad. His martial abilities were realized during a raid on his village. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thradal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it
Ideals: Fighting, Optimist, Gifted. Flaws: Secretive. Bonds: Attractive. Occupation: Crown-heir
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 12)
Armor Class 8
Hit Points 44 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 12 (+1) | 9 (-1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +2 / 3d10-2, Grapple +2
Possessions: 4000 gp.
Umpen Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. His hair is greying and his face has many wrinkles. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is overprotective of those who hire his services. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the east, but his parents moved at a very young age to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.
Motivation: Wants to open a new tavern; and he has money and likes to spend it
Bonds: Rich, Guardian, Adventurer, Immigrant, Job. Occupation: Spice Merchant
Voice: pre-pubescent
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 31000 sp.
Drusilia Nailo, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she prefers to wear flannel. Her blonde hair is cut jaggedly and amateurishly. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born in the south to a Layabout, Drusilia learned a great deal about her father's area of expertise. Brilliant and gifted she never wanted to apply herself. She has set out to sabotage the competition.
Motivation: She feels kind of lost in life; and sabotage a competitor
Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Depressed. Bonds: Job. Occupation: Layabout
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 72 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 10 (+0) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 4000 gp. Zircon (80 gp). Deep green spinel (60 gp). Chrysoberyl (60 gp). Tiger eye turquoise (7 gp). Violet garnet (600 gp). Hematite (7 gp). Smoky quartz (80 gp). 1 Medium magic item.
Gormogord Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is typically in his Ruler uniform. He has wavy white hair. His fierce green eyes like to dwell on things.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with a lost civilization.
History: Born in the south to a Ruler, Gormogord learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and to be a architect again
Flaws: Ugly, Secretive. Bonds: Job, Poor, Adventurer. Occupation: Ruler
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 16)
Armor Class 15
Hit Points 61 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 10 (+0) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +3 / 4d10-2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 |
Possessions: 3000 gp. Smoky quartz (70 gp). Rhodochrosite (4 gp). Violet garnet (1600 gp). Alexandrite (1600 gp). Alexandrite (1600 gp). Obsidian (4 gp). Jasper (70 gp). Blue quartz (4 gp). Rhodochrosite (4 gp). Alexandrite (1600 gp). Coral (150 gp). Malachite (4 gp). Tiger eye turquoise (4 gp). Aquamarine (1600 gp). Jet (150 gp). Aquamarine (1600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Sybil Hybrid, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 5'6" and wears clothing that is held on in multiple layers but all of it is in poor condition. Her left hand appears badly burned and disfigured. Her brown hair is knotted and matted. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Her tongue was cut out and she uses sign language. She is a logical person and will generally grow upset if things defy logic and science.
History: Sybil was born in the south. At a young age she loved to build and create. Cursed with lycanthropy at a very young age, Sybil has worked very hard to control her curse. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To share knowledge with the world; and she feels the way she acts is they only way to get by in the world
Ideals: Logical, Persistence. Flaws: Disease. Bonds: Poor. Occupation: Shoemaker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3
Possessions: 100 gp.
Fulbar Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and is pretty ugly. His red hair is greasy and uncared for. His amber eyes lackadaisically let the world flow into them.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Flaws: Ugly, Impulsive, PTSD. Occupation: Jeweler
Voice: Hissing voice
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 9)
Armor Class 14
Hit Points 42 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 12000 sp. Star ruby (1100 gp). Deep blue spinel (400 gp). Amethyst (160 gp). Azurite (14 gp). Moss agate (14 gp).
Xanaphia Eathalena, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 4'7", this woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her blonde hair is matted, messy, and big. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bounty Hunter arts, while her father instructed her in etiquette, music and courtly manner. She made a point of taking high paying jobs and getting most of it up front. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark; and she has a rivalry with the church that dominates her actions
Flaws: Ugly, Insane. Bonds: Adventurer, Religious, Rich. Occupation: Bounty Hunter
Voice: Scratchy, weak
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Kali Rescue, Female Tiefling [Permalink]
Personal [hide]
Description: 5'8" and muscular, this western woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears a deerstalker hat to cover her moderate length chestnut hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was raised in a plains tribe. There was a wharf not far from home where she often wandered off to fish. She has achieved small success as a Brewer.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Nature, Job, Debt. Occupation: Brewer
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 14)
Armor Class 12
Hit Points 56 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Undercommon, Goblin
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
Possessions: Alexandrite (400 gp). Alexandrite (400 gp). Golden pearl (80 gp). Red garnet (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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