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NPC Generator

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Advanced [show]


Manea Pursuit, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her purple hair is kept up in a ponytail inside a broad hat. Her silver eyes have a joyful gleam in them most of the time.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is harsh and unforgiving.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now mingles about in high society.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Rich, Attractive. Occupation: Fisher

Voice: Can't modulate volume

Attributes [hide]

Manea Pursuit, Female Tiefling Aristocrat 8
Medium (5'7") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4

Possessions: 700 gp. Hematite (13 gp).


Social Check DCs


Clerebold Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire. He is muscular with a powerful set of arms. He has moderate length white hair. His amber eyes are passionate and lively.

Personality: This man loves music and to teach people music more than just about anything. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a criminal king-pin and mafia family He was taken as a slave by a traveling circus and forced to perform He has never given up on his music dream.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Artistic. Bonds: Attractive, In love, Criminal record, Slave. Occupation: Carpenter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Clerebold Kitchur, Male Human Druid 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)12 (+1) 12 (+1)9 (-1)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 5000 cp.


Social Check DCs


Hamil Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears just a red suit. He wears a broad hat to hide his balding. His brown eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich northern family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hamil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hamil. Recently he has begun working with bootleggers and crooks.

Motivation: He wants to meet his childhood hero.

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Rich, Criminal record. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Hamil Brushgather, Male Halfling Paladin 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 34 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)9 (-1) 17 (+3)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 gp.


Social Check DCs


Ekk Hampton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She dresses well, typically a more casual-formal manner. Her white hair has been sun bleached extensively. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She likes to make people angry or surprised. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Through the years after Ekk was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Ekk's mother didn't care for her much, and the feeling was mutual. She was granted arcane powers by her dying sister.

Motivation: To prove her worth to the world; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Antagonistic, Impulsive. Bonds: Attractive. Occupation: Actor

Voice: Speaks through clenched teeth

Attributes [hide]

Ekk Hampton, Female Half-Orc Aristocrat 2
Medium (6'0") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)3 (-4) 17 (+3)9 (-1)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5

Possessions: 370 gp. 1 Chain shirt.


Social Check DCs


Naal Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a faded coat and loose pants complete with Stetson hat. He wears his hair in dreadlocks. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Naal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He found a children's book about a Elf Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's since become an addict/alcoholic.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Addict, Ugly. Bonds: Adventurer, Poor, Slave. Occupation: Shoemaker

Voice: Pirate accent

Attributes [hide]

Naal Ilphelkiir, Male Elf Cleric 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)14 (+2) 16 (+3)11 (+0)
Skills Stealth +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Orc, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 2100 sp. 1 Half-Plate.


Social Check DCs


Theriatis Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his greatsword. His golden hair is smooth and relatively long. His eyes are hazel and beady.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Architect

Voice: Nasally tone

Attributes [hide]

Theriatis Qualanthri, Male Elf Druid 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 2 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 3 (-4)17 (+3) 11 (+0)7 (-2)
Skills Insight +2, Intimidation +0
Senses Passive Perception 10
Languages Common, Elven, Giant, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1 Backpack. 1 Hourglass. 1 Superior lock.


Social Check DCs


Lubash Stanford, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears a well pressed and immaculate suit (or dress). His hair is red and curly. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Lubash will drive conversation. He feeds upon the attention of others.

History: A powerful brothel owner made him what he is. His childhood dream was to be a Barrister, but he was a colossal failure. He became a Scribe soon after.

Motivation: He's repulsed by the PC; and to be a barrister again

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Lubash Stanford, Male Half-Orc Expert 7
Medium (6'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 15 (+2)9 (-1)
Skills Deception +2, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Halfling
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 50000 cp.


Social Check DCs


Lezre Denholm, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She wears a simple white robe with pastel stripes complete with hood. She has a hunchback. Her hair is cut close to her head. Her blue eyes are passionate and lively.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a small toy that she constantly fidgets with.

History: She was born several months after her father was called into army service. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic, Addict. Bonds: Military, Mentor. Occupation: Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Lezre Denholm, Female Half-Orc Barbarian 4
Medium (5'1") Half-Orc, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)14 (+2) 8 (-1)11 (+0)
Skills Arcana +4, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Gnome, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Cockaby Offund, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his golden hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cockaby fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Athletic, Philantrophist. Flaws: Insane. Occupation: Sculptor

Voice: American accent

Attributes [hide]

Cockaby Offund, Male Gnome Commoner 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)12 (+1) 9 (-1)12 (+1)
Skills Persuasion +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp. Jasper (20 gp). Sardonyx (20 gp).


Social Check DCs

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